It's really annoying that speed is almost the new meta and is so important in arena. A good team not having the good mods with speed will 75% of the time lose. We can see some toons with a 120 or 130 basic speed having a final 230-250 speed.
There is a stat on a mod which is for now not useful, the accuracy which does not have its counterpart. What if there will be a new stat Dodge that we could apply on the Arrow and/or the cross that will increase the Dodge chance for a toon. In that way, the Accuracy stat would become much more useless and we would have to leave the Arrow speed stat to the Arrow Accuracy stat to counter this Dodge stat.
Even with a good speed, attacks could be dodged more often and it will force users to invest in the Dodge and/or Accuracy stats mods.
For me, it's will be a good alternative to the dominant position of the speed stats in the mods.