I appreciate the attempt to make Darth Maul a decently strong hero - he should be, as he defeated a Jedi Knight (while fighting 2). But he is still useless in arena vs. Sun Fac, Baze, and all Jedi counter attackers (which is exactly who he is designed to counter with Daze) as all of them always counter the turn he lands Daze.
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Maul inflicts daze and is then countered? it seems a bit silly, and im not sure but i havent seen anyone counter K2S0 after he inflicts daze..
the only way to make him useful his to zeta his lead and use it atm
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In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*