Is it reasonable to assume that each ability that has a max lvl of 7 will become a zeta ability?

IvoB1987
494 posts Member
edited February 2017
If I'm not mistaken all zeta abilities are lvl 8 abilities and were therefore only granted to abilities that had a max of 7 before. Is it therefore reasonable to assume that each ability that has a max lvl of 7 at the moment will become a zeta ability some time in the future? If so, it would be interesting to know which characters still have abilities with a max of lvl 7. Any list available with that info?

Replies

  • War
    932 posts Member
    edited February 2017
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    Yes all level 7 abilities will receive Zetas. swgoh.gg has the list of all characters and their ability levels if you want to browse through there.
  • Maegor
    1217 posts Member
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    War wrote: »
    Yes all level 7 abilities will receive Zetas.

    Source?

  • Options
    Calculated assumption? A dev hasn't come out and said one way or the either as far as I know.
  • War
    932 posts Member
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    Maegor wrote: »
    War wrote: »
    Yes all level 7 abilities will receive Zetas.

    Source?

    All Zetas have come from level 7 abilities. We won't be getting level 9 abilities until everyone has level 8 abilities. So it's kind of inevitable unless we never get level 9 abilities. Plus Zetas have been largely used to make bad characters viable again, so why would they suddenly stop making zeta abilities?
  • theHejiN
    659 posts Member
    edited February 2017
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    Sooner or later we will see lvl9 or lvl10 abilities. Just a guess

    And btw, they were mentioning that they've added new tiers of abilities. But as soon as the update came out, they've reduced these upgrades only to a few characters and said, more will follow.
  • leef
    13458 posts Member
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    War wrote: »
    Maegor wrote: »
    War wrote: »
    Yes all level 7 abilities will receive Zetas.

    Source?

    All Zetas have come from level 7 abilities. We won't be getting level 9 abilities until everyone has level 8 abilities. So it's kind of inevitable unless we never get level 9 abilities. Plus Zetas have been largely used to make bad characters viable again, so why would they suddenly stop making zeta abilities?

    that same assumption could have been made for omega abilities and you would have been wrong.
    Save water, drink champagne!
  • Kyno
    32087 posts Moderator
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    You can assume whatever you want. It is a reasonable assumption, but that doesn't mean much.

    There is also the unknown of lvl 8 omegas being reworked to a zeta in a toon rework.

    They could also release a toon down the road with some other layout, maybe a lvl 7 and 8 zeta, maybe some new thing....we don't know and we will never "know" until it happens.
  • Options
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.
    valjean913 or BHG Valjean#5571
  • Kyno
    32087 posts Moderator
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    Valjean wrote: »
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.

    Really, how much cash do you have stuffed under your mattress, just in case the banks close?

    Unless they rework hk, his leader is already at 8 so no room there. That would be the only place that could have given them more of an advantage... but we shall see.
  • Options
    No, there is a chance that some will be omega abilities, because of boba fett's level 84 omega ability
  • leef
    13458 posts Member
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    Kyno wrote: »
    Valjean wrote: »
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.

    Really, how much cash do you have stuffed under your mattress, just in case the banks close?

    Unless they rework hk, his leader is already at 8 so no room there. That would be the only place that could have given them more of an advantage... but we shall see.

    https://swgoh.gg/characters/jawa-engineer/
    not a droid, but his "crunch time" could get a zeta wich could greatly benefit droids. (could is the key word)
    Save water, drink champagne!
  • Kyno
    32087 posts Moderator
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    leef wrote: »
    Kyno wrote: »
    Valjean wrote: »
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.

    Really, how much cash do you have stuffed under your mattress, just in case the banks close?

    Unless they rework hk, his leader is already at 8 so no room there. That would be the only place that could have given them more of an advantage... but we shall see.

    https://swgoh.gg/characters/jawa-engineer/
    not a droid, but his "crunch time" could get a zeta wich could greatly benefit droids. (could is the key word)

    Very true.
  • Options
    No
  • Winstar
    2429 posts Member
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    Yes no maybe. It's probably on their to-do list but things come up all the time.
  • Maegor
    1217 posts Member
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    Kyno wrote: »
    Valjean wrote: »
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.
    Unless they rework hk, his leader is already at 8 so no room there. That would be the only place that could have given them more of an advantage... but we shall see.

    The obvious target for a droid zeta would be GG, and likely on his leader ability, removing HK from droid teams entirely. Plus as Leef pointed out, JE getting one, or even Poggle getting one, would be big for droids.

    But I seriously thing they will try to get HK's leader ability out of droid comps. It creates a thin line between being subpar and very OP.
  • scuba
    14049 posts Member
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    Allenb60 wrote: »
    No, there is a chance that some will be omega abilities, because of boba fett's level 84 omega ability

    I think that might have been a mistake. It has been the only >level 80 ability that was omega.

    Image the uproar if they changed it a week or so later.
  • Vertigo
    4497 posts Member
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    Maegor wrote: »
    Kyno wrote: »
    Valjean wrote: »
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.
    Unless they rework hk, his leader is already at 8 so no room there. That would be the only place that could have given them more of an advantage... but we shall see.

    The obvious target for a droid zeta would be GG, and likely on his leader ability, removing HK from droid teams entirely. Plus as Leef pointed out, JE getting one, or even Poggle getting one, would be big for droids.

    But I seriously thing they will try to get HK's leader ability out of droid comps. It creates a thin line between being subpar and very OP.

    GG could get a Zeta on his leader ability or his unique (or both).

    In terms of level 7 abilities, only level 7 abilities CAN get Zetas at the moment. That doesn't mean that ALL level 7 abilities will get Zetas. Chirrut and Baze and EP all have level 7 abilities, but if you added Zeta's to them, they would be most likely impossible to beat. Just look at Deathtrooper and Krennic. DeathTrooper (fairly standard character ability design) has 4 abilities, 1 basic, 2 specials and a unique. His first 3 abilities get to level 8 with Omegas. His las would've been stuck at lvl 7 before Zetas, but it has a Zeta to get to lvl 8. Krennic on the other hand has 5 abilities, 1 basic, 2 specials, 1 leader, 1 unique. The first 3 abilities get to level 8 with Omegas, and his leader ability takes a Zeta to get to lvl 8. Notice how they DID NOT put a Zeta on his unique as well. This suggests that they aren't going to be adding Zetas where they are not needed. Krennic is a viable character without his unique being Zeta'd. If they were going to add Zeta's to every last level 7 ability, why would they not have added one to Krennic's unique. I don't think they're going to be adding Zeta's to every last random level 7 ability, but mainly to characters that could use it to synergize with their faction and make more team compositions viable in high end arena matches.
  • War
    932 posts Member
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    Vertigo wrote: »
    Maegor wrote: »
    Kyno wrote: »
    Valjean wrote: »
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.
    Unless they rework hk, his leader is already at 8 so no room there. That would be the only place that could have given them more of an advantage... but we shall see.

    The obvious target for a droid zeta would be GG, and likely on his leader ability, removing HK from droid teams entirely. Plus as Leef pointed out, JE getting one, or even Poggle getting one, would be big for droids.

    But I seriously thing they will try to get HK's leader ability out of droid comps. It creates a thin line between being subpar and very OP.

    GG could get a Zeta on his leader ability or his unique (or both).

    In terms of level 7 abilities, only level 7 abilities CAN get Zetas at the moment. That doesn't mean that ALL level 7 abilities will get Zetas. Chirrut and Baze and EP all have level 7 abilities, but if you added Zeta's to them, they would be most likely impossible to beat. Just look at Deathtrooper and Krennic. DeathTrooper (fairly standard character ability design) has 4 abilities, 1 basic, 2 specials and a unique. His first 3 abilities get to level 8 with Omegas. His las would've been stuck at lvl 7 before Zetas, but it has a Zeta to get to lvl 8. Krennic on the other hand has 5 abilities, 1 basic, 2 specials, 1 leader, 1 unique. The first 3 abilities get to level 8 with Omegas, and his leader ability takes a Zeta to get to lvl 8. Notice how they DID NOT put a Zeta on his unique as well. This suggests that they aren't going to be adding Zetas where they are not needed. Krennic is a viable character without his unique being Zeta'd. If they were going to add Zeta's to every last level 7 ability, why would they not have added one to Krennic's unique. I don't think they're going to be adding Zeta's to every last random level 7 ability, but mainly to characters that could use it to synergize with their faction and make more team compositions viable in high end arena matches.

    Chirrut, Baze, EP, and Krennic all have five abilities, so they'll be the very last characters to get new Zetas. But this game is all about progression, were not even at level 90 yet. You can't tell me there're ending ability progression at level 8 for most, and level 7 for five ability characters.

    For now we can count on older characters with only 3 or 4 abilities getting Zetas. But after level cap raise, we will probably see 5 ability characters getting new Zetas, before the introduction of level 9 abilities.
  • Options
    scuba wrote: »
    Allenb60 wrote: »
    No, there is a chance that some will be omega abilities, because of boba fett's level 84 omega ability

    I think that might have been a mistake. It has been the only >level 80 ability that was omega.

    Image the uproar if they changed it a week or so later.

    Same here, a simple fix would be to make it level 80 but I can imagine how that might be inconvenient
  • Vertigo
    4497 posts Member
    Options
    War wrote: »
    Vertigo wrote: »
    Maegor wrote: »
    Kyno wrote: »
    Valjean wrote: »
    Eventually, yes. Can't wait to see what the droid zeta does. Until then the wise man keeps 20 stockpiled zeta in case of a meta shift.
    Unless they rework hk, his leader is already at 8 so no room there. That would be the only place that could have given them more of an advantage... but we shall see.

    The obvious target for a droid zeta would be GG, and likely on his leader ability, removing HK from droid teams entirely. Plus as Leef pointed out, JE getting one, or even Poggle getting one, would be big for droids.

    But I seriously thing they will try to get HK's leader ability out of droid comps. It creates a thin line between being subpar and very OP.

    GG could get a Zeta on his leader ability or his unique (or both).

    In terms of level 7 abilities, only level 7 abilities CAN get Zetas at the moment. That doesn't mean that ALL level 7 abilities will get Zetas. Chirrut and Baze and EP all have level 7 abilities, but if you added Zeta's to them, they would be most likely impossible to beat. Just look at Deathtrooper and Krennic. DeathTrooper (fairly standard character ability design) has 4 abilities, 1 basic, 2 specials and a unique. His first 3 abilities get to level 8 with Omegas. His las would've been stuck at lvl 7 before Zetas, but it has a Zeta to get to lvl 8. Krennic on the other hand has 5 abilities, 1 basic, 2 specials, 1 leader, 1 unique. The first 3 abilities get to level 8 with Omegas, and his leader ability takes a Zeta to get to lvl 8. Notice how they DID NOT put a Zeta on his unique as well. This suggests that they aren't going to be adding Zetas where they are not needed. Krennic is a viable character without his unique being Zeta'd. If they were going to add Zeta's to every last level 7 ability, why would they not have added one to Krennic's unique. I don't think they're going to be adding Zeta's to every last random level 7 ability, but mainly to characters that could use it to synergize with their faction and make more team compositions viable in high end arena matches.

    Chirrut, Baze, EP, and Krennic all have five abilities, so they'll be the very last characters to get new Zetas. But this game is all about progression, were not even at level 90 yet. You can't tell me there're ending ability progression at level 8 for most, and level 7 for five ability characters.

    For now we can count on older characters with only 3 or 4 abilities getting Zetas. But after level cap raise, we will probably see 5 ability characters getting new Zetas, before the introduction of level 9 abilities.

    I disagree honestly. Chirrut and Baze and EP all have 5 abilities. But they have 0 zeta abilities. Krennic has 5 abilities and 1 Zeta ability. They're not putting Zeta's on everything, they're putting them 1) Where it is necessary to make some characters actually viable, and 2) On some characters with potentially very powerful skills to get people to farm and spend on ships and to limit access to the very powerful skills.
    Chirrut, Baze, and EP don't NEED Zeta's for them to become actually viable, and if they added any "potentially very powerful skills" to their already rather powerful skills they would either be extremely overpowered compared to the rest of the characters we have OR the Zeta addition wouldn't be worth the 20 zeta materials needed to upgrade it.
    Yoda, who also has 5 abilities, has 2 Zeta's because he needed those Zetas to become useful again in a time of rampant debuffs.
    I don't think they're planning on giving every single level 7 ability a Zeta right now, and I really hope they don't put Zeta's on Chirrut and Baze and Ep (and their likes) ever or until they add another tier of ability upgrades. Zeta's are being used right now to balance out a lot of characters at the top end of Arena matches, not to simply just buff them. Hopefully once they've spread out more Zeta's fully maxed ability characters will be much more balanced and when they release a new tier of ability upgrades they can upgrade them at the same rate, no need for balancing through Zeta's or Gammas or whatever they wanna call the next one.
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