This patch introduced many "bug fixes" and changes to the mechanics of the game that affect how some zetas work. We have had several discussions around the bug fixes to Vader's zeta, but fewer discussions around how the change to "healing" immunity completely negates Boba's, Kylo's and to a lesser extent, Jyn's and Dooku's zeta abilities (and probably others). I wonder if these "fixes" are done and we can now wisely plan the use of the most difficult resource in the game, knowing all the facts? If these changes are done for the most part (aside from any other bugs that pop up) isn't it the right thing to do to refund ALL zeta abilities including mats and credits and allow people to choose wisely knowing all the facts?
P.S. Don't give credits! IMO Zarris refunds shouldn't have included those at all, that was an unecessary bonehead move obviously meant to prevent a revolt from the people that were using zarriss in arena (they even named the cheese team after themselves).
☮ Consular ☮ American Rebel Rebel Force (Endor) JedhaYavin IV
0
Replies
Well, you can always put the zeta right back on as if nothing happened.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
Ok,how about mechanics changes like healing immunity. Are we done with THAT? And if/when we are, should they refund all zetas and let their players choose knowing the new (complete) information?
Was responding to the thread title question, not your post. I edited my post.
To respond to your post: full refunds wouldn't be awful, but also likely won't happen. I'd much rather they all work as the in game descriptions say BEFORE they release them to begin with. Then there would never be a reason to refund.
Again...you can expect a correction to Foresight mechanic where debuffs don't apply if there was foresight up and the attack was dodged. At least there very well should be that change.
Boba's Zeta. If he's heal blocked and is defeated, does he come back with no protection?
There are quite a few people who use Boba in arena and either have or were planning to Zeta.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
Arena.
Now Kylo and Boba's zetas are completely (like 100%) negated by the effect of BASIC ATTACKS. Seems to be that they fixed something for AAT without looking at the unintended consequences in arena.
His zeta never made him revive with any protection. I just posted in the other boba zeta thread, but his zeta gives him full protection upon killing blow, not death. You can control when you are killing someone to still ensure you get the protection back.
so kylo is buffed and nerfed at the same time. His healing immunity on his basic just got a whole lot more powerfull, yet he is vulnerable to the same debuff himself. You've gotta admit that's pretty cool.
Protection doesn't come back after death now because it never did under boba's zeta. Here is the description:
At the start of battle and whenever he defeats an enemy, Boba Fett recovers 100% protection and gains Bount Hunter’s Resolve until he is defeated. Bounty Hunter’s Resolve: Boba Fett ignores Taunts during his turn. When defeated, revive at 100% health. This buff cannot be dispelled.
He NEVER got protection upon death and you can control when he kills someone, which does give him protection. Boba was my first zeta and I love it. This diminishes the value slightly since the AI won't know when to execute on defense... but it never did so really this is a minor change to Boba.
It's a much bigger change to Dooku zeta and clones.
Sorry, my bad. I don't have him zeta'd yet so wasn't clear on when the protection came back.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
https://youtu.be/6_6jb7KFtYs
Absolutely, if you don't use a zeta on him kylo got a slight buff. A good counter to Boba zeta now. NOt that there wasn't other counters already.
He doesn't gain 100% protection after revival
He gains 100% protection everytime he gets a kill with any attack.
I actually didn't say he gains 100% protection after revival. I said he can gain his protection right back after defeating an enemy after revival. So, reality is, healing immunity doesn't really affect Boba. It could affect him before revival, but how often will we see that?
apparently never.
he won't gain 100% protection after he killed someone if he is debuffed with healing immu.
Right, but it's not really much of an issue, IMO. That means he has BHR Up.
i totally agree.
Remeber barris was not a bug. It was a nerf
You have to look at the heal immunity debuff. It was changed to block "protection_recovery"
Edit: You're right!
No sweat - I guess this is a common misperception. And your posts are always on point, especially reminding people to read the bugs post before whining about how unfair life is.
IMO if their intention was to do this it could have been communicated prior to use of all the zeta's on these teams, many might have made different decisions.