As many suspected at her release sith assassins stealth mechanic is indeed bugged under zeta maul lead. Upon using her special "dark shroud" she gains stealth for 2! Turns and foresight. If the enemy then uses an aoe attack it will remove the foresight and grant TM as expected, but then at the start of her next turn she will lose stealth and gain advantage thus rendering both her basic attack and more importantly her "electrocute" basically useless as it won't bypass protection or deal extra damage. This is a very serious bug as it renders her almost useless under a maul lead and ruins the characters ability interactions.
Due to how much it messes with her usage I felt it was necessary to post here in addition to the bug report section. I encourage anyone hoping to use her under maul lead to drop a quick "bump" in the bug report post. Let's see if we can get this resolved quickly so we can enjoy the new character to her fullest!! Thank you.
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iN DarthJarJar | Team Instinct Δ
It's a simple fix and I'm sure it happens with other buffs as well it is just not noticed.
The problem is when a non-stacking buff is applied to a toon it overwrites the existing buff, even if the buff is for less rounds than the one that is already applied.
What happens is she does a guaranteed evade because of foresight, therefore stealth is applied for one turn, even though she already had stealth for 2 turns.
simple code change to look at existing buff and if the current buff lasts longer than the new one, don't apply it.
Edit: I know they have said it isn't an easy fix, I just don't understand why it wouldn't be easy
Either the testing must've been really poor, or they're aware of it and just decided to release (and sell) a bugged character anyway.
Looking at their track record i dont think there is any testing whatsoever ha
Greedy people that DO NOT CARE about the consumer. Get the money and run
Technically.... its Maul thats bugged not her all they have to add is if ally is already stealthed gain like 1% evade
They released a character that has a bug. Saying that it's maul who bugged her is wrong because EA released this character obviously without much testing. Maul is the most used top end arena lead for siths. Remeber each sith has a lead and EVERY solid sith squad has zaul lead.
If they have already known about this bug for 10+ months(same bug teebo has) why would they release this character; it's because they don't care about the consumer like I said.
They knew people were going to use her under zaul and yet they still didn't care and released a broken character.
There is no "but it's zauls fault". EA knew this would happen but still did it.
If they can't fix a bug from 10+ months. Change the dang abilities. Quit this false advertising.they need to change teebos/sith assassin abilities to actually work if they aren't smart enough to fix it.
EA employee: but it's too haaard to fix it.
EA boss: oh it's okay than. We will still make bank off of it and who cares about the consumer
So it obviously will never happen.
They haven't fixed teebo for months and months which makes me think there is a game program coding problem as a road block.
It's because they don't write their own code.
@Neo2551 exactly, which is why it is easy, they already have routines that check for the existence of a buff for attacks and other buffs (just look at how Assassin already works) so just check to see if stealth already exists and don't overwrite it with a buff that lasts less time, or as previously stated, change Maul (and Teebo lead) to be if they already have stealth give them evasion up or defense up or something for a turn instead.
There are about 8 different ways to fix this unless it is as stated below
if that is true then there is little hope they can fix this
P.S. former/current coder that works for a software company. This should be an easy, fifteen minute fix if the software was developed with any 'framework' to it
Oh they'll definitely fix her because it'll her their bottom line otherwise, Teebo on the other hand..
Make Zader Great Again!
100% expected the same problems. The dev team would be all over it if they had a fix for teebo (much rejoicing I'm the forum would have been had) , which if sith Assassin worked correctly under Maul lead that means there would also be a fix for teebo.
This has been flagged as a bug and sent up to our dev team for review. We're hoping to nudge this in alongside our future Quality of Life update. Thanks!