I was trying to get an idea on how my sith team will perform on defense under AI control by autoing in GW, and noticed that savage is still only using his special on enemies with about 25% hp left instead of the new 50% limit.
I did a couple of test runs, and he will change targets to instakill a toon at <25% hp, but will use his basic on toons under 50% (above 25%).
If this is how he operates in arena, can his special be tweaked to match his new ability?
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Would be great if the AI adapted to the new skillset. @CG_Kozispoon would be nice if this could be looked into by the team.
Want to add that you did a great job on Savage with the rework, love using him in arena now.
I searched the forums for any post about this before posting originally, but I could have missed a similar post.
This would take as much time to fix as Ahsoka's spelling mistake on her ability that was such a pressing concern.
This has been flagged as a bug and sent up to our team for further review. Thanks!