So I was facing a sith team with DN and I literally had him stunned most of the time and only used his drain force ability one time with no other skill used. He came out of my dooku's stun and immediately annihilated my kylo. Am I missing something here? 1 ability use so -7 cooldown and 3 added cooldowns to my characters so -4. Get's stunned and uses annihilate.
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https://swgoh.gg/u/battlezed/
this does not appear to be a bug! Even if a character is Stunned, Darth Nihilus abilities cooldown will still decrease because the stunned characters still gets his turns (even if he is stunned).
They did this on purpose.
Could you explain more? Because I still don't see anywhere that says it will/would reset at the end of the node if not used. I wouldn't have wasted time and resources gearing him up, to purposely plan using this ability in a near impossible GW node 12, if that was the case. Thanks for any info.
Forum search is a great tool
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/comment/909203/#Comment_909203
That's dumb. Basically makes the ability useless unless you get one of those long lasting battles, which in GW doesnt happen very often for me, if not at all.
Yeah, I'm a little disappointed that they didn't split the difference and make it reset to 5 or something more reasonable. The only use I can think for him in GW is to put him on earlier squads with taunters and healers so he can get enough turns to annihilate a few people and have a large health pool by 12. But he's not that great to waste time doing that. Death Trooper will fill the same role as him, but better.
I mean, you could load him up with speed and pair him with SA or other tm granting toons, but it still seems like there are just better options.