im going for a maul lead but i dont have him max geared yet so not sure what he needs i mean i have an idea but i would like to know what his crit chance is when maxed and how much potency he gets from his unique from his base health and from the health he gets from his unique. i normally use swgoh to figure out what mods i need but my god i dont understand what they list on crit chance on there i mean what the heck is 931 crit chance even so posed to be?
Edit: i think a crit chance set with crit damage set and a potency primary cross sounds good. still though does any one know how thes numbers on swgoh work? just what in the world is 931 crit chance?
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Please someone help us, your our only hope
Offense makes him hit for more damage. Crit chance and damage help also. I have mine modded with crit chance/damage sets with offense primaries on a few plus speed secondaries. Hits pretty hard and of course does great damage to Jedi.
Offense over crit chance/damage?
Much less likely to get debuffed, stunned and still does a great deal of damage.
Key is as much speed as you can get