So I have STH at lvl 80, g8, 7 stars with mods focussed on hp, protection def and speed. He's still kinda squishy for a tank ( i know, itspartially due to his multi turn taunt). The question...does his survivability jump up a lot going to g10-11 like land and wiggs damage?
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A level 79 G9 STh in my shard with (6) Health Mods, 2 of which have protection primaries, has 18,400 health and 15,500 protection. He's always squishier than other tanks, but he's used for turn meter gain.
For reference, my StH at G11 has 40k combined health+prot, modded only for speed. It's enough to survive a shot from Wiggs (but not by much, depending on who gets called to assist).
48K here
Lol why gear him for speed the slower he is the longer he taunts, might want to rethink that one.
Assuming that you're not a troll, ST Han main function is a TM Manipulator and hence usually modded for speed.
You are correct which is why he is paired with my maxed out ns (with ventrezz) , and you never ever want Han speed modded especially. The faster he goes through his turns the less tm you get, if Han is slow he stays taunting much longer. You mod him for speed the fewer hits he takes and the less tm. Are you sure you are not a troll. You only get tm when he taunts, his tm does not effect him. The slower han is the longer he taunts, does this make sense?
I want to be clear, YOU NEVER EVER SPEED MOD ST HAN. If you do you are using him way wrong.
Sooooo...you are saying pretty much everyone uses him wrong??
Because A LOT of people have him moded with speed so that he will go first.
You must be a troll.
Sun fac is good to have slow so he taunts longer because it's only 1 turn long.