Would it not be cool to have the predator from "Predator" in the game? I know this would probably never happen but I made a predator kit anyway.
Also, I'd appreciate if you guys (mods) don't delete this thread for no reason again. I spent like 45 minutes coming up with this kit. Tell me what warrants this thread's deletion, aside from the over all frivolousness of it all.
Predator Dark side attacker
Terrifying hunter that uses stealth and damages all units when he is defeated
Basic: wrist blades
Deal physical damage to target enemy and inflict bleeding for 3 turns
(Bleeding: 3 DOT effects, helping immunity, can't gain bonus turn meter)
Special one: Plasma caster
Deal special damage to all enemies and dispel all buffs on them. Additionally, deal bonus damage equal to 30% of their max health.
4 turn cool down
Special 2: Biomask
Expose all enemies for 2 turns and remove 25% turn meter. Additionally, predator gains advantage and offense up for 2 turns.
(3 turn cool down)
Special 3: portable medkit
Predator dispels all debuffs on him self and heals 100% of its max health, and gains speed up for 3 turns. For each effect dispelled, gain 1 heal over time effect for 3 turns.
(Cool down: 3)
Unique ability: hunters instinct
Predator has 75% counter chance and gains stealth and 100% turn meter whenever he Loses protection. Additionally, predator deals 75% more damage to enemies that aren't debuffed. Also, if predator is defeated, deal damage equal to 50% of each units max health.
Zeta: +25% counter chance and bonus damage. Also, predator has one bonus action each time it takes a turn.
Wrist blades: well, they're knives on his arm, so they'd make people bleed.
Plasma caster: if you don't know, this is that laser cannon thing on his shoulder. Anyway, I thought that this should deal a good amount of damage, and I thought a mass dispel would give him a good bit of usefulness.
Biomask: this is the predators mask. It would make sense to expose everyone and remove tm because predator uses his mask to scan his prey and exploit their weaknesses, while gaining the advantage.
Portable medkit: the predator uses this to heal his bullet wounds (the healing and dispel) in the movie, and it sort of gives him an adrenaline rush (hence the speed up)
Hunters instinct: everything is pretty self explanatory, as predator is fast and fights back a lot. The stealth is from his cloaking device, and the bonus damage is from how the predators don't tend to fight sick, unarmed, or weak opponents. The damage when predator dies would be from his wrist gauntlet bomb thing that he sets off at the end of the movie.
I based this character design off of the original predator movie with Arnold in it. That's why he doesn't have the fancy gadgets that some of the other predators have (spears, throwing stars, net guns, etc.) Please note that this is just for fun and not a real request, I in no way expect the devs to put this character in game. That being said, let me know if you think this is a cool idea, and if anyone wants to make other predator designs (the one from AVP or predator 2) or an alien design, put it here as I'm a big fan of that kind of stuff.