People invest time and money sometimes in a toon and a nerf is frustrating.
Pvp is not the only game mode, an NERF can disrupt utility in AAT for example.
For me the way the DEVs have solved this has been very appropriate: to launch a toon (not a leader) that balances the pvp a little.Let's see the examples:
Old Ben - B2 and Zam
Wiggs-Shore
Zmaul - R2d2
This is a very simple solution that does not displease the vast majority.
No one feels like buying a Ferrari and shortly after forced to put a speed reducer.
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Well you can't start nerfing so that lower level players have an easier time in arena either. You can't start nerfing so players who put less resources into the game have it easier. I'm not sure how that makes sense to you. It takes time, resources to develop the toons, the rosters and the counters. The problem is time that people in your position do not really want it to take. There is a fix of course and that is to spend money to "catch up." That is your decision to participate in the business model or not.
And what toon was added to balance Chaze ? Because both Krennic and DT failed miserably since Chaze are to powerful for only a toon or a pair to balance them, if that toon is not a leader like Zaul.
zboba, zkylo, b2 all counter chaze nicely...I run rex lead gk b2 zylo and shore in my arena...about to fight for top 20...b2 cleanses/buff immunity, zylo inflicts heal immunity, it usually comes down to my zylo vs chaze and i win 99% of the time.
While i dont have zoba...all those hots = nice execute
zKylo can 1 v. 2 Chaze. They don't have the damage to take him down, their counters boost his damage, and he can inflict heal immunity with his basic (which his retribution will use). He's a solid counter.
What I meant is about the way to unlock R2D2, thats why I pointed only to R2D2 and not the other counters the OP mentioned. There is no way to catch you up with money because it is a rotational event and even with the current imperial pack it is not enough to 7* the imperials.
I like a lot those events for characters like Yoda, but they should not be the way to unlock the counter to a hard to defeat or OP character.
Theres the faction pack that you can buy. You can also buy more and more chromiums. You can buy your way to R2. It's not cheap, but it's possible. Plus it's not like there was a way to get Shoretrooper after his tournament ended for a while. Hell, Jyn and Cassian couldn't even be bought for a while.
This is a GAME.
It is impossible for things to always be balanced, especially in an ever changing RPG environment. New level caps will be added, as will new characters, gear, abilities, and many other elements. Nerfing is equally as important as buffing to maintain a healthy, playable environment.
It's natural.
But that said, I think it's EXTREMELY important that the devs get abilities and such for new toons right from the start. Test the hell out of it, and make sure it's working right before release so nerfs don't have to happen.
OK, I am trolling..........
Zader + Boba + B2 + Death Trooper + Palpatine
That's an ideal team, but boba or b2 can do it by themselves
Nihilus can also be helpful.
No, it's actually the opposite. It's a really poor business decision to nerf a premium toon because it sets the precedent that EA/CG doesn't respect your investment. And when paying players fell that way they become free players (or quitters) and the game subsequently fails. There's a reason they're so rare, nerfs are bad for business.
And what toon was added to balance Chaze ? Because both Krennic and DT failed miserably since Chaze are to powerful for only a toon or a pair to balance them, if that toon is not a leader like Zaul.[/quote]
Nihilus was also intended as a counter. Dispel on basic and well annihilate is self explanatory.
Also, Nihilus lead means no crits, means no HOTs from Chirrut's unique.
I dont think you know what the word nerf means.. making f2p toons after 6 months for someone to compete with a p2p player forcing them to spend more or learn how to play better is exactly how you make money
Nerfs are inevitable whether you like it or not. Because it's... well, you know, logical.
Wat? Making toons F2P is not nerf...
Game's been going for a year and a half and actual nerfs can be counted on your hands, but yeah... inevitable...
You can go take a look at CG's previous game and see the same thing, even though players on those forums whined for nerfs too.
Consumer confidence is not an assumption, it's a reality of business. Also, thinking this game is an RPG is "laughably asinine." There's no roleplaying here...
I'm really surprised you didn't even consider the handful or more toons that have been updated or released since Chaze that can easily take care of the infamous duo.
Oh indeed there is, many pretend a great deal.
But it still happened already. You've lost this argument. Let it go.
As is entitlement.
You do not have the slightest clue of mobile gaming business. You are clearly not a part of the industry and you have zero experience working on the backend.
How do I know this?
Because your posts are devoid of business to game mechanic knowledge.
Are you being serious? This is actually the worst counter I have seen in my life. No, really, this is so bad I have to wonder if you even tried or you're trolling.
https://en.wikipedia.org/wiki/Role-playing_game
and
https://en.wikipedia.org/wiki/Star_Wars:_Galaxy_of_Heroes
Star Wars: Galaxy of Heroes is a mobile collectible card game RPG developed by Capital Games and published by Electronic Arts. The game received a soft launch in Australia during October 2015, and was formally released on November 24, 2015.
The devs understood that very well, and use Power Creep instead.
ZMaul is OP? Here, have R2-D2! Well now you need to gear/level/Zeta/Omega him, but there's a counter!
Wiggs are OP? Have Shoretrooper, that pre-taunts and can be obtained in the very expensive tournaments! Or Baze, that is just completely unavailable for F2P (Now we got a hard node, let's cheer to that)
They could have just nerfed ZMaul and created a better kit for R2 that would make him something else than a ZMaul couter. But that means not everyone would spend to get him to max!
They could have nerfed Wiggs and create more diversity, but no, they decided to make a P2P counter instead.
If you're against nerfs, you're either a whale or you just don't understand much of what's going on in this game.
Devs have said repeatedly that it's not happening again. Why? Because people spent a bunch of money on Barriss back in the day, she was nerfed, and there were mass complaints and demands for refunds. My understanding of what happened was that Google and Apple basically agreed with the consumers -- EA/CG had changed the product that was purchased after-the-fact, and therefore refunds were owed.
Nerfs are not a bad thing. They are mandatory, just like mowing a lawn.