Credit heists seem like a good concept in general but they're acting as a detrimental force in the game- they encourage careless use of resources and are allowing players to level up characters far faster than they will ever be able to gear them- something that amplifies negative effects of poor planning skills.
It is also giving players with good self restraint and planning skills an unfair advantage in being ready to buy mods and quickly upgrade new character releases- further adding to the imbalance that irritates many players who have expectations of always finishing at the top despite minimal relative effort or contribution.
Additionally- the variable schedule generates loads of bad attitudes about the game mode's frequency which highlight not only the addictive nature of credit heists but the unhealthy dependency many of its addicts have developed on this game mode- the result is an amplification of a bratty attitude of self entitlement that affects not only forum goers but likely the loved ones of these hopeless addicts.
Have a heart CG and get rid of the credit heist event ASAP.
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takes one to know one.
You're calling yourself dumb by saying that.
And please close this @Vampire_X it's obvious trolling. What's next, get rid of raid rewards?
Unless they are going to triple up the credits you get per node this is a HORRIBLE idea.
My need for prolonged self-preservation and planning should give me an advantage over someone who does little to none. Yes, I was referring to money and retirement.
This game does the same thing. Do I eat the whole bag of chips in one sitting or spread it out in small portions over 5 days? Do I gear a Toon that's only good for one aspect of the game? Or the Toon that can be less powerful, but more useful in 3 areas?
Started mid-FEB 2017, and not trying to reach the top.
Typical attitude of a credit heist addict trying to silence the dissent.
And we are closed.