Im in this new guild, and we started doing the heroic pit raid recently. The whole raid finishes in a few hours, and many don't get a chance to have a crack at it. No one is strong enough to solo it yet but some of us are stronger than others. And its causing a bit of tension with some guys.
- That said, im interested in hearing what strategies does your guild implement for the Heroic pit?
In my pervious guild we agreed that everyone would attack with one team first then 12 hours after the raid starts we have an open season to finish it off.
Others allocate memebers for each phase
Again no one can solo it yet. The max damage people get is around 1.5-1.7M with one team.
Keen on hearing ideas. Not ideas about soloing it please.
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Here is what i implemented as both tactics and rewards for all
0 damage for 24 hours.
Phase one a few tm reduction teams.
Phase two/three - 1 team each
Phase four - free for all.
Seems to be working well.
Now, get Discord on your devices and communicate there rather than in game where comments get buried by in-game spam. Do it! You won't regret it!
SWGOH.gg profile
Thats a great insight thank you. The 24 hour no damage phase is a very good idea.
But how do you cap peoples attack scores after when its open for attacks?
It works out really well for those that can solo it they just hold their damage till the ending time. Everyone gets a crack at their preferred phase.
It does take some communication and practice but it works out well.
How do you manage who gets in the first three positions tho? Because people who are able to do more damage also want a crack at the top three rewards.
Thats cool, but what sounded confusing is what do you mean you hold off till 7.30? Do you mean at 7.10 everyone gets a crack at it with one team, and if the phase is still there at 7.30 have a crack at it again till p1 is finished. Then start P2 with the same process?
Am i getting it right ? coz forgive me i got confused a bit there lol
I didn't bother mentioning because you don't have anyone that can solo, but perhaps I misunderstood? Here's our layout. We hit the PIT 3 days a week, including the 3 other days for no damage, and every other week we get a bonus PIT as well. On the attack days, it opens up at noon (for me, though most of my guild is doing it at 8pm in EU), so at 12 noon for example, you may post damage for your runs in phase 1 as long as you didn't solo the phase. Then at 12:10 you may post damage for phase 2, those who made it farther must still wait to post damage. Then phase 3 is open for damage post at 12:15. If we have anyone who can still solo the whole thing, they must wait until the rancor is defeated to post. That maximizes everyone's participation and is genius.
SWGOH.gg profile
Oh ok, so you allow everyone to go all out once the 24 hour cool down is finished. That does sound like a likeable solution to my guild lol
Ok fair enough, thanks for your help
Forgive my ignorance, but...you can register Damage after the Rancor is defeated?
Also, how does that work from Phase to Phase? Example: Players A & B finish Phase 1 & start Phase 2. Do both players get damage from Phase 1?
Thanks in advance!
Should ofc clarify: after 25-30 guildies hit the rancor it's open season. Good luck!
Nice, yes i do understand it, and yes you did understand right about not being able to solo the whole raid. But some can solo phases. For example, i started in phase 1 and there was like 31% left. But my toons kept going until, phase 1 finished and phase two started automatically and they bit a chunk of that phase too. I ended up with 1.7M damage and everyone thought i used two teams which wasnt the case.
Point made, it would be hard to regulate it phase to phase :$
@Das_Blainiac , yes. When the final phase falls, you will see a 1 hour cooldown period as the game tallies everything and finalizes rewards. If you had a long run where you did say 6 million damage, which gets you somewhere into P3, you just wait until someone announces the whole raid is finished. Then you can let the Rancor deal the final blow and defeat your team. The damage gets logged.
Your second question is very related. In your scenario, yes, players A & B get their damage from p1. In our guild, we've got six or seven guys who are able to solo P1 piggies. We all go in after the 24 hour zero damage window and start our attacks at the same time. By the time we've soloed P1, the other guild members have actually finished P1 with their smaller attacks. They all get their damage, and their damage killed the Captain. The others of us who soloed it and are still fighting P2 and onward still get credit for damage when our run ends, but the damage did not play into the actual damage against the Pig. Does this make sense? This then is why higher players can all solo the Rancor in the same guild with 10.3 million damage.
I think what ansroff means is that, everyone attacks at the same time, but in the end you hold off regestering the damage untill everyone had their final go.
Example players A-Z all start at the same time. Players A & B are able to solo the remaining phase(s) they enter the battle and dont attack until like half an hour or so passes, then they attack, and finish it off...
Or atleast thats what i understood, loll
That is a way better answer than mine... Yes it makes sense that way... Thanks alot
SWGOH.gg profile
Indeed, thanks for your help. Much appreciated
We used to have a rule if you didnt have 7* han you could only zero register but since most have him now and hes useless we just do full ffa after 24h.... besides rewards are all down to RNG.. ive got more complete pieces registering zero as opposed to 1st
Thanks for taking the time to explain. Really helps a lot.
We have a few players who can solo certain phases. I've been concerned about how damage applies from Phase to Phase, especially when you take solos into account.
Thanks again. Very much!
SWGOH.gg profile
I stand by this. why do we have to restrict the entire guild to lose members who constantly loose gear and hapless solo shards and be restrictive with leader restraints to play a game we put money into to do your dam job