Wouldnt it be better if we could actually see the damage counter as the raid battle is in progress?
The main reason I thought of this is because the guild im with is easy going and they ration the damage (750k-1M) everyone is allowed to do during the heroic rancor raid so that everyone gets to participate and everyone gets a chance (no one can solo it yet and yes we apply the 24hr rule). But sometimes some of us go way over. So i was wondering what you guys think if the devs were to add that damage counter during the game so we can see our progress live, and if one wished to stop after a total amount of damage they can.
Let me know what you guys think.
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Replies
Of each tier that is
I agree 100%
Thats at maximum, meaning no one is allowed to do more damage than that.
The 750k-1M is to cap the few stronger players
that's fine I'm just letting you know an easy way to track it that's already in game
Ahhh ok, i understand now, your talking about using the percentage... Ok thanks
P1 - 2M
P2 - 3M
P3 - 3M
P4 - 2M
Multiply by the % and you'll be close to your damage.
Full Solo
10,304,066
Thats too much math, playing a game here midst real life chaos, gimme a counter please
)
My guild has a damage cap only if you have a 7* han already, gives everyone a better chance to unlock/max him
Edit: gives newer members a chance to unlock/max him. The core group had him long ago...
I don't have Han at 7* yet and still don't like the idea of micromanaged damage output. Seems like it zap the fun out of raiding altogether as it's an in-house competition between mates.