Hi I'm a newer player, not one of the "soft launch God's" that currently reside in this forum, but I have managed to clear all but one of my galactic wars. I've been playing for like 2 weeks now but I'm no stranger to turn based rpg's is all I'm saying. And most of this game or any game is common sense (for the most part)
But I digress today at like 89% into level 49 I ran into my first 60 epic team. I've faced difficult teams before but this was my first.
I decided to record some footage of how I went about handling the team but too much editing, so instead I have some nice screenshots from the videos and I plan to explain the best I can, if you want to add to anything or correct anything please speak up. But this post is for those future level 40 players.
First thing is first.
1.
Retreating- retreating is resetting the fight but all of the characters keep their same hp you left the fight with and have all buffs/debuffs removed.(so if that old Ben starts his Jedi mind tricks you can just retreat return to battle and you're clear and free to use abilities) ⊙⊙ ~added note~ if you kill the opposition's leader and retreat. The remaining members will no longer benifit from their leader skill.⊙⊙
2.
Force Closing- if you wanted to completely reset the fight. You could just force close the game and it would be like the fight never happened.(this is particularly good when things don't go as well as planned or someone important to your team happens to die).
^^ "(ok dooku, we've been doing this for 20 mins, if you miss we both know you die before I can pull you out. now all you have to do is not get dodged by that dathcha and we can retreat)".
3.
Lumi- she should be the only thing coming out of your galactic shipments as she is the best f2p character you can get to 7*s easily. None of the other options can compare.
4.
Galactic Strategies using numbers 1 & 2 Requires some thought, stretegic prowess, and a good amount of character bodies to throw at these higher teams. What I mean by that last part is, have some spare characters come in and take the special abilities,(I wouldn't start with less than three characters and risk the AI basic attacking everyone). I always leave Barriss/chewy to be left up last to recuperate ability cooldowns and health this works with any high health opposing character with low damage output and no counter attack mechanic.
"their ability aoe's are off cool down and I don't have a heal for 3 turns. time to Retreat and put 3 characters I don't care for to soak up the damage".
4.
Sacrificing sometimes it's absolutely necessary to let someone go before their time if you come across a considerably higher level team.
"(talia..Luke listen. This was the plan all along, we need you guys to take one for the team so we can finish this Vader)"
"take that! Now let's get out of here"
In closing, sometimes you are unlucky and will get multiple teams that will make it hard to actually finish the rest of the GW. Get as far as you can continue gearing and starring your characters and try again TOMORROW.
all that for a guard shard.... Good grief.
How and when to retreat-**Updated 12-16-2015**
Right now I am still in the beginning of my GW and haven't progressed far, there are many different situations when you will need to retreat, you will need to figure out when on your own, because every situation will not be the same and practice makes perfect. but I will show you how though. In this case I'm trying to wipe this whole team out and leave the chewy alive so I can get my abilities back in time for the next battle so you press the gear icon on the top left corner it will look like this.
"ok the chewy taunted me off his team, time to retreat, and comeback like nothing happened"
After retreating, you can swap characters in and out of your starting 5 line-up according to what you need at that moment (think of yourself as a sports coach and you call the plays, time-outs, and formations)
"ok from here I'll just put a bunch of characters that can AOE them down"
"look at that the taunt is no longer up and I can continue clearing his team. AND the map changed that's pretty cool. :-)
Replies
Was not aware of the force closing which will help alot. I'm often too impatient and risky and delay my heals so that will help me.
Guild: Fear The Boot
Glad to help even seasoned players *salute*
Pretty good collection of characters so far and GROWING
Your guide is the most in depth so far so you might like to add if you KO their leader retreating will remove their leader buff.
Guild: Fear The Boot
Accessed from the menu above the auto attack button top left of the screen during a battle.
I haven't actually watched the vid, but it might be worth noting in the OP for the newbs exactly how to do a retreat too.
Also worth specifically mentioning that enemy cool downs don't reset, but turn meters do.
Guild: Fear The Boot
Yep, I did get a Vader shard once.
Same here, got one from 12th match
Pretty good collection of characters so far and GROWING
Cool. Nicely done.
Guild: Fear The Boot
It seems that I should have read the instructions more carefully because I DIDN'T KNOW THAT I COULD RETREAT!!!!
I would be a lot further in this game if i would have know that....gosh.
How does waiting another day work? The one time i did that it did not seem to reset my characters health.
Any help would be welcome.
Again great post.
Have the developers changed how retreating works to make GW's harder or is there some key aspect to the retreat tactic that I'm missing from the explanation?
Run your two main teams on nodes 1 & 2. Then run your clones. This let's you set them up with TM and have abilities set for the hard teams later on.
Yeah, they apparently changed it at some point last year. Does not work that way anymore. If you retreat, you lose. I used to use it all the time though. If you can keep track of moves pretty well, the AI will do the same thing, unless you change your moves. For instance, Luminara's first move is to Force Blast every time. But if you reduce a toon below 50% health, she is going to heal first. You can attempt a battle numerous times until you find the right combination to gain the advantage. Also makes for an easy escape if you accidentally do something you didn't mean to.
U can get all shards except cromium and alter cromium characters..i havent seen gg, baze, or rex .. Even if theyre farmable ,cromium or fewer chromium.. There are many more