I think most would agree it is currently broken. For us mere mortals, winning is a random and rare occurence. Even with depth, the current meta full zeta teams are impossible for us to beat even as somebody who has 3 zetas myself. I know many will post (without reading this) how easy GW is. Fine. Some want it to be hard, that's fine. But beyond that, my main issue is time. GW is by far the longest time suck of the game. With them for some reason putting TB on the weekend when time is already the hardest to find, what will they do to shorten GW? Requiring play time is fine but needing to play 2-3 hours Friday, Saturday and Sunday or fall behind isn't sustainable for a mobile game.
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The time it takes is probably where the "Galactic Chore" nickname came from,and while I liked having something (anything) that was a little time consuming, I agree that it was relatively boring. That being said the content seems to be geared towards the future (eg: raid ticket bug), so I wouldn't bet that old content would be fixed as its unlikely to generate revenue.
20 minutes is still a long time. Considering they have the best rewards in the game, hard not to push. I've started skipping N12 quicker but when I am now facing zeta's on N6, N9, and N11, it takes a while. Honestly, if I don't win everyday that's OK. Frustrating but ok but it needs to be shortened. A lot.
But they should fix it to prevent burn out. You can't ignore GW and succeed in this game. The rewards are too high.
Well that's the name of most grind/collection games. You either have to be willing to slog through it for the best rewards, or you'll get burned out/bored and move on. I would agree with the above that if you can plan on beating 10-11 of 12 nodes all the time, and don't beat yourself up on that last node or two, then overall you'll maintain a balance of good rewards and sanity. :P
I have CLS and you need to read better. My biggest problem is with the time involved to beat it. I win 30-50% of the time which is probably average. I dunno. It isn't random though. Only meta teams in N12 lol.
It is too much of a time suck especially with TB coming out. This is a mobile game. 6-8 hours on the weekend is too much time. It is broken.
Little things I found helpful.
Some teams do better in GW than others, for example when I got chaze gw became a breeze until 9-12. I hear zfinn and other synergistic teams do well with the sustain.
Throw in your final boss units early on build some turn meter and save for the end.
Try not to use your arena rofl stomp team until the end nodes. I found that when I beat certain nodes using the weakest teams possible in power and composition the next day that node isn't insanely strong meta comps.
Overall my time is worth more than the amount of time it takes to beat all 12 nodes in gw to get the credits and other rewards. I feel when progressing gw is very important but at end game it's like optional to do it or not since I don't need anything specific from gw and I haven't bought everyone yet from the gw store.
P.S.
I will openly admit, if I face 4 teams in a row containing meta toons like thawn cls chaze nilly gk R2d2, I also struggle to beat them all in a short time frame or at all for that matter.
The longer a game is out the more content its going to have. Its unavoidable that its going to take more time. Like someone else said just because you dont like it doesnt mean its broken.
Having said that I agree that GW is waaaaaay to much time consuming and it should be reworked.
On the other hand, those are an ideal time to TM load, so if they shortened it people would probably gripe.
Others have mentioned resistance, but it is worth mentioning again. If you want to solve the GW problem once and for all, you need a resistance squad with zeta finn. I haven't lost a GW since getting his zeta, and about 1/10 GWs I am able to do without getting hit a single time (seriously). My Resistance toons are pretty well maxed, but I have guild mates with lesser toons who still steamroll GW, only needing to bring in a second or third team on node 12 to clean up a lingering baze or nihilus. As a bonus, you will also officially receive ownership of the LS hard nodes, stage 8 cantina, and HAAT phases 2 and 4.
Yeah, this my strategy as well. I do GW before bed. Takes about 15 to 20 mins to get to the last node. If it doesn't look like i can beat it... I reset and go to bed. No stress. It's not like I'm missing out on a ton of loot from that one node.
Always a breaking point for players. You can make the game more streamline and fun and have plenty of reasons to get my cash. We aren't dumb enough to know that the game needs to make money. Making the game frustrating because it is a time suck isnt' a great model.
You can't beat CLS/R2/Thrawn/DN/GK unless you have a super team. Depth ain't gonna help you but I'm more considered with the time involved.
2 minutes per node=24 minutes. That's if you don't have to play n11 or n12 6 times to beat it which you do most of the time. That's way too much time with TB coming up in addition to rancor and HAAT.
The time sucks only going to get worse....idk what to tell you if its getting too much for you now.
As far as the time sink, it shouldn’t take two minutes per node for the first five or even sixth node, depending on the day. Seven and eight. Should be fairly easy, too. The only way to make it faster is to improve your teams. Last I saw the devs were pretty happy with where gw is difficulty-wise so I don’t think they will do anything to change it.
For what it’s worth, I agree it would be nice if it was changed a bit to make it shorter as far as amount of time to complete it goes. It doesn’t seem like territory battles will be a constant ongoing thing so we will just have to suck it up for a few days every so often. Otherwise, we may have to chose to cut our gw runs short.
We get it bruh. You have all the characters and everything is super easy. It really isn't hard to understand you don't want to have to play hours to keep up in a mobile gme you otherwise enjoy.