Does anyone ever use an Offense triangle mod with a crit damage set? I just got one with a decent speed secondary and boost my CLS speed from 238 to 244 and increase my damage a few hundred points. The drawback is my crit damage goes all the way down from 216% to 180%.
Is it worth it to boost the speed and lose the crit damage percentage or should I stick with the 216% damage and lower speed?
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https://forums.galaxy-of-heroes.starwars.ea.com/discussion/120328/advanced-modding-the-damage-sets-and-triangle
Thanks. It's actually the Offense triangle on a Crit Damage set you mentioned you were going to do later. Great post though.
Sadly at 10 speed it's not high enough to really put to good use anywhere in arena. I'm trying it out on CLS right now and I'll see how it goes. If I fall too far too fast I'll switch back to the CD. The challenge is losing so much CD basically means your CD set basically functions as a speed set if you're maxing speed instead of CD.
If the speed is high enough to give R2 an advantage that seems great. The offense team bonus seems quite small though.
Do you use R2 as your tank then?
For R2, these are his stats.
Protection = 37769
Plus 10% from K2 = 41545
Distribution of 4155 protection to each Ally
Health = 2286
Plus 40% from K2, Cassian, Raid Han and CLS = 32008
Distribution of 9145 health to each ally
Offence = 2580
Distribution of 258 offence to each ally.
So to summarize, based on the numbers from My R2, each ally would gain 13,300 total hit points and 258 additional offence. I think those numbers make a significant difference in my toons damage and survivability.
@SavEisen - What are your stats for Raid Han?
This setup places me in the top of the middle tier for CLS speed though (top tier seeming to be 270+, middle tier in the 230s to 250s).