Our guild GP has actually gone down since, because we kicked out a troublemaker with 1.4M in inventory, but it was 44M + a bit at the time.
We really, really should have gotten 22, but some some guild members really weren't listening to the idea of deploying only in one territory til that territory has 1 more star than the other, then allowing the other to catch up. So on the last day we 1* each of the two Squad territories for a total of 2/6 but we were so close to 2* on the lower and half-way to 2* on the upper. If we'd switched focus to the lower after getting 1* on the middle, we would easily have gotten 2* there for a total of 3/6.
It's a bit hard to see how we're going to get up to 24/25* soon though. It's possible that we might be able to pick up another star somewhere to get as high as 23, but that's it unless we recruit new people with better rosters or a lot of time goes by for development.
Stars to rewards is the real question. My guild got 39*. Our gear rewards weren't great. I've seen guilds who got 41* who got even more useless gear than we got, just more of it. And I've seen guilds who got less stars with an extra piece, fully crafted at that, when many with more stars got no full crafts.
We had something like 72.5m at the start of the event, and achieved 32 stars with one silly mistake that cost us 1 star. I don't see us being able to get beyond 33* without adding significant GP though.
I think the top score was 44* for a guild with 145m GP (a "best-of" guild which since disbanded and let everybody return to their original one).
If the star-per-GP prediction is so accurate, can we SIM the whole thing yet?
On interesting metric could be the 7* GP. Because if you have lots of lvl 65 g7 toons with 5*, you would have a huge GP, but useless in the last two phases.
ANNOUNCEMENT: Any further data entries in this thread will not be considered. The point of this thread was to find the GP to Star ratio for the 1st TB only. To add your data from the 2nd TB, post in this thread:https://forums.galaxy-of-heroes.starwars.ea.com/discussion/133507/what-was-your-guilds-gp-to-star-ratio-2nd-tb. Only post there after reading the instructions. The data from this new thread will be in a different spreadsheet. Thanks!
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Shouldve been 34 but lacked deployment co-ordination on phase 2+3
Should be able to get more than that... My guild was 81mill and we got 36 stars
Stars = 21.
Our guild GP has actually gone down since, because we kicked out a troublemaker with 1.4M in inventory, but it was 44M + a bit at the time.
We really, really should have gotten 22, but some some guild members really weren't listening to the idea of deploying only in one territory til that territory has 1 more star than the other, then allowing the other to catch up. So on the last day we 1* each of the two Squad territories for a total of 2/6 but we were so close to 2* on the lower and half-way to 2* on the upper. If we'd switched focus to the lower after getting 1* on the middle, we would easily have gotten 2* there for a total of 3/6.
It's a bit hard to see how we're going to get up to 24/25* soon though. It's possible that we might be able to pick up another star somewhere to get as high as 23, but that's it unless we recruit new people with better rosters or a lot of time goes by for development.
I think the top score was 44* for a guild with 145m GP (a "best-of" guild which since disbanded and let everybody return to their original one).
If the star-per-GP prediction is so accurate, can we SIM the whole thing yet?
This time we made it to 37* with 80.600.000.
Coordination matters.