Every time on the last 2 or 3 phases platoons becomes a real mess. We need tons of useful characters to be donated. I am talking 10-12 tie fighter pilots, Death Troopers, Krennics. Also need a bunch of the other useful empire characters. People in my guild are having to sacrifice their success in the combats too much by having to donate all these good characters to platoons. Meanwhile we hardly see any of the non-paywalled nightsisters, dark side droids, and Geonosians and bounty hunters. I am talking only 1 to 2 of those characters max. I don't even think we needed a single mob enforcer. This is not RNG since it has been this skewed every single time, and other guilds experience the same thing.
It makes sense lore-wise that empire characters particularly imperial troopers are so heavily bias in platoons, but since there are bounty hunter specific nodes then obviously lore is meaningless to the design.
It is annoying that we also need a good chunk of the newer characters that aren't farmable yet, but at least a good chunk of them seem to be left to platoons 5 and 6. My guild needed 5 whompas yesterday, but at least they were only in 2 platoons. People who spend a lot of money don't want to do so just to throw those characters in a platoon every time.
Please, fix your dark side platoons it is making one of the best parts of the game extremely aggravating. There are few dark side characters to begin with so stop skewing it even more.