UNIT NAME: Amilyn Holdo ALIGNMENT: Light CATEGORIES: Resistance, Tank Seasoned Resistance Tank with powerful ally support and enemy debuffs
Basic: MEASURED SHOT
Deal Physical damage to target enemy and the least healthy other Resistance ally gains Foresight for 2 turns. When this Foresight expires, that ally Recovers 10% Health.
Special 1: BUNKER BUSTER (Cooldown 5)
Deal Special damage to all enemies and inflict Daze for 2 turns. Inflict Defense Down and Evasion Down on the primary target for 2 turns.
Special 2: REPRIEVE (Cooldown 5)
Dispel all debuffs on target other ally. They Recover 40% Health and 20% Protection.
Unique: QUIET CONFIDENCE
(Includes ZETA Upgrades): When another Resistance ally loses Foresight, Amilyn Holdo gains Taunt for 1 turn and Recovers 10% Health. While Amilyn Holdo doesn't have Taunt, she has +50 speed and all other Resistance allies have +20% Critical Avoidance.
[ZETA]: When another Resistance ally loses Foresight, Amilyn Holdo gains Taunt for 1 turn and Recovers 10% Health. While Amilyn Holdo doesn't have Taunt, all other Resistance allies have +20% Critical Avoidance.
General Strategy, Synergy and Utilization
“Come on, girl! Yeah, you got to get back up! You got to Holdo...Yeah, you got to Holdo.”
When it comes to PvE, Holdo shines in Territory Battles and Territory Wars. Her basic “Measured Shot” helps protect the team by providing allies Foresight and health recovery. It also interacts well with her unique “Quiet Confidence” ability to sustain her Taunt. Under Rey (Jedi Training), “Bunker Buster” inflicts AOE damage and Daze, which helps you lock down the enemy team. “Reprieve” serves as a great Dispel and heal on a relatively low cooldown, which is clutch as Resistance lack healers. “Quiet Confidence” allows Holdo to stay healthy and allows her to stay relevant when not taunting.
Holdo is a premiere tank for the Resistance. In a full Resistance squad, Amilyn Holdo taunts frequently, disrupting any attempts to target someone other than herself. A particularly effective strategy is to pair Holdo with allies who can grant Stealth, making it difficult to focus fire on her when she is not Taunting. The result makes Holdo a long-lasting, disruptive tank. Holdo and other Resistance units also make good use of Foresight to extend their survivability. On the offensive side, Holdo’s “Bunker Buster” special dazes all enemies, drastically slowing them down if they rely on turn meter gain mechanics.
Ally Code: 454-245-896
Player ID: UBkLmF5HS46j2kh_8ssEUg
Isnt it more bizarre an admiral isn't a fleet commander?? Guess that could be in the future.
Looks very nice, so far.
The exposes are from JTR lead
Under JTR lead, any crits from her AOE have a 70% chance to Expose.
Seriously, you want more capital ships. There aren't enough fighters to fill teams for the capital ships we already have
JTR’s leader creates the exposes.
From how I read it the base is +50 speed (actually it's +? speed and increases to +50 at the last level before zeta) and everything else is granted with the zeta.
wth wrong with you CG. stop with the resistance/rebel/LS being so strong compared to DS. jeez.
i hope no one will farm her or rose, and you'll lose any money you hoped to get from those hates characters.
they need money new year and not many chars sold, their 1st quarter start is awfull