For options 3, 4 and 5, you admit you like the rest of the updates
Opinon of QoL Update 38 votes
Straight up loved every aspect of it.
Loved most of it, but its missing the things i really want
Hated the Tw aspects, but overall its a great update
Option 3, overall its a meh upsate
Option 3, Overall its a bad update
A few things are nice additions but not great QOL improvements
A few things are a waste of time/resources on their part
The new banners in TW is bantha poo
It may be more advantageous for them to do smaller updates, every 3-6 months rather than wait so long and bunch them together. People forget what they asked for last week.
Anyway, if they gave us everything, what would we complain about then?
I was against the tw changes but you are correct when you say the player base asked for it. I tried to change players minds in most of those posts but I was in the minority. So even though I think they recked tw. It was something the players asked for.
Challenge gear in raids
TAC challenge rework
Various character bugs ongoing
Shipment shops needed rotation
Refresh on arena opponents
I think are all much more requested than anything that was changed. Raid tickets people gave up on like a year before I started playing. It's just a running joke, I have never seen an actual thread about requesting it since I have been playing. Take out the TW updates and it is a very minor update, not anything close to last years QOL, that had about 4 times as much text (read it after Kozi said this Feb would be like last Feb).android to IOS interchanging affects very minor fraction of players. Text search I don't ever remember being requested. Only rogue one requests which were pretty rare and mostly people said "who cares" when someone would request it, favoriting locked characters is nice but I don't remember a single thread on it since I have been playing ( although I admit when I fist started I didn't understand why that wasn't a thing), deleting inbox messages? Really this needed to wait for a QOL update for such a. Basic function? For zeta purchase confirmation, I specifically remember you explaining the fact that it wasn't necessary , multiple times, when people did request that one.
That's an early judgement, but I do understand the point of if it ain't broke for 98% don't fix it.
I think this "fix" has the longevity of TW in mind and doesn't change the strategy too much.
Now lets see how the majority likes the new update. I also tried to change minds unsuccessfully. Can't wait to lose a team and be double bummed out about it !
I really enjoy using my geonosians and similar squads in tw. When tb was coming out the thing I was looking forward to was using my full roster. I soon realized that wasn't going to happen. Then miraculously tws came along and my dreams came true. This update makes my well rounded roster once again useless. Which is why I say they recked it. They recked it for me. Which I realize I'm the minority compared to the whole player base and I truly hope it turns out well for them.
No multi purchase for bronzium. No mod management. No update on challenges or the drop rates of 6 or 7 carbs from those challenges. Boo. I actually don’t mind the TW changes. It should stop the threads about ties. The raid ticket fix is finally here but I’m not giving props to that as it is a year and a half overdue. I’ll just say it’s about time.
Overall, for where I am at in the game, this QOL update did not improve my QOL at all.
I’ll just continue to play and hope that mod management comes in the next QOL.
Sorry for my English :]
Which option is 3,4,5?
Also, Weird introduction to your poll
You can and may still have to use them, in the end many people are not winning 1 for 1 in ever match of TW. This just means guilds may need "manage this better", but it doesn't change the fact that getting less points because you used a weaker team to take down a toon is still better than leaving a team standing at the end. A truly well rounded roster will be better, in most cases, as a top heavy roster will drop off quicker and lose more points.
Yes I may still need them but I can't risk attacking meta squads with them because if you fail you costed your guild a lot of points. For instance a couple of tws ago I took on a rjt squad with my geonosians with 88 lead. They got illuminated destiny off. Attacked sun-fac who countered cleansing gk taunt and got a critical which gave spy full turn meter. He then took out rjt. I lost the battle but was completely successful in achieving my goal. With the new rules I won't risk using them in this fashion because if it doesn't work you really hurt your guild. I would cost my guild points. Currently if things go to bad with your first attack against an enemy you can forfeit the battle you lose your squad but they don't gain from this. Curious if forfeits counts as an attempt or not. That is probably the most important question when it comes to using lesser squads.
My point is that in every TW, we all hit that point. It's never a perfect numbers match of teams vs counters where everyone goes 1 for 1.
We will all have to find the best way to from here on out to go 2 for 1, then 3 for 1. In the current system, you can go 1 for 1 or 20 for 1 and it makes no difference.
The new system rewards a better roster and a better development and implementation plan of a roster. In theory, this is a great idea....in theory.