Sith raid health per phase (all tiers)

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zorglub
56 posts Member
edited September 2018
Hi,
I was looking for information about the health of each phase across all tiers, but all I can find is data about T6 and T7.

So I thought why not start a thread to collect the data for others to see. If you know the exact numbers, you're awesome, if you don't, please tell me what damage and % difference you do so I can figure it out and add it to the list.

Please keep in mind these numbers are approximations (error margin depends on the % damage you do in your run. The higher % you do, the more accurate numbers are)

Ex: Tier 4 phase 3, 43.52% down to 41.68%, 1,153,949 damage


Tier 1:
  • Phase 1: 12,750,000
  • Phase 2: <no data>
  • Phase 3: <no data>
  • Phase 4: (Sion: 4,787,373 / Traya: 2,880,199)

Tier 2:
  • Phase 1: <no data>
  • Phase 2: <no data>
  • Phase 3: <no data>
  • Phase 4: <no data>

Tier 3:
  • Phase 1: <no data>
  • Phase 2: <no data>
  • Phase 3: <no data>
  • Phase 4: <no data>

Tier 4:
  • Phase 1: 59 M
  • Phase 2: 73,823,514
  • Phase 3: 62,714,620
  • Phase 4: DN: 21M, DS 19M and Traya 12.5M.

Tier 5:
    Tier 5
  • Phase 1: 105 million
  • Phase 2: 129 million
  • Phase 3: 113 million
  • Phase 4: 103 million (no per-boss data)

Tier 6:
  • Phase 1: 152,163,346
  • Phase 2: 158,768,724
  • Phase 3: 152,017,155
  • Phase 4: <no data>

Tier 7:
  • Phase 1: 46,888,776
  • Phase 2: 52,105,858
  • Phase 3: 38,371,455
  • Phase 4: 33,499,444 (Nihilus: 11,822,005 / Sion: 9,674,837 / Traya: 12,002,602 )

Post edited by zorglub on

Replies

  • Thode
    2 posts Member
    Tier 4
    Phase 1: 59 million
    Phase 2: 74 million
    Phase 3: 63 million
    Phase 4: unknown
    Tier 5
    Phase 1: 105 million
    Phase 2: 129 million
    Phase 3: 113 million
    Phase 4: unknown

    These are the rough numbers I calculated using the same method.
  • Thanks for these. P4 is hard because you never do damage just to DN. Maybe figure out what Sion is per % when he's all alone, then subtract that number from a DN run. We are on DN now in P4 in Tier 5. I'll see what I can do.
  • For T4 I got this numbers: DN: 21M, DS 19M and Traya 12.5M.
  • TVF
    36577 posts Member
    For T4 that's way, way low. The previously posted numbers are right in line with what I've calc'd.

    Phase 1: 59 million
    Phase 2: 74 million
    Phase 3: 63 million
    I need a new message here. https://discord.gg/AmStGTH
  • I think Baldusi means that was for P4 of T4 in the Sith Raid?
  • TVF
    36577 posts Member
    Oh whoops, my bad!
    I need a new message here. https://discord.gg/AmStGTH
  • At least that would make more sense to me. I wish we could just get like a percentage increase for each tier. Sounds like an 80% health increase from T4 to T5? Which is a ridiculous jump to me.
  • TVF
    36577 posts Member
    I just wish we could get an in-raid damage counter so we didn't have to work so hard to track this stuff.
    I need a new message here. https://discord.gg/AmStGTH
  • TVF wrote: »
    I just wish we could get an in-raid damage counter so we didn't have to work so hard to track this stuff.


    i think it were just easier if you just change the calculation?
    as we know expose makes damage 0,02% from the max.hp that each raidboss have... so if you make dmg on exposed sith take the white number (that´s what the expose-damage is) and multiply it with 5000 (0,02 * 5000 = 100%)
    or you can do the same with dots (0,01% from max hp.) but i would not calculate them from detonators, they make differently damage (for example: greedos thermal: Remove 0.03% of target's Max Health (role_raidboss) vs. jawa engineer Remove 0.06% of target's Max Health (role_raidboss)) only if greedo is the one and only toon in your team that sticks detonator on the sith
  • A little off topic, but we have to do a tier 6 before doing heroic right ?
  • TVF
    36577 posts Member
    Yes.
    I need a new message here. https://discord.gg/AmStGTH
  • TVF
    36577 posts Member
    jedilord wrote: »
    TVF wrote: »
    I just wish we could get an in-raid damage counter so we didn't have to work so hard to track this stuff.


    i think it were just easier if you just change the calculation?
    as we know expose makes damage 0,02% from the max.hp that each raidboss have... so if you make dmg on exposed sith take the white number (that´s what the expose-damage is) and multiply it with 5000 (0,02 * 5000 = 100%)
    or you can do the same with dots (0,01% from max hp.) but i would not calculate them from detonators, they make differently damage (for example: greedos thermal: Remove 0.03% of target's Max Health (role_raidboss) vs. jawa engineer Remove 0.06% of target's Max Health (role_raidboss)) only if greedo is the one and only toon in your team that sticks detonator on the sith

    I have no idea how this is easier than a simple damage tracker.
    I need a new message here. https://discord.gg/AmStGTH
  • jedilord wrote: »
    TVF wrote: »
    I just wish we could get an in-raid damage counter so we didn't have to work so hard to track this stuff.


    i think it were just easier if you just change the calculation?

    You literally said it. Why do you have a beef with him? TFV(hehe) might have a sour tongue but he's generally right mate.
    Ps. Thanks for the damage calculation of detonators, was trying to find it somewhere.
  • jedilord
    338 posts Member
    edited April 2018
    jedilord wrote: »
    TVF wrote: »
    I just wish we could get an in-raid damage counter so we didn't have to work so hard to track this stuff.


    i think it were just easier if you just change the calculation?

    You literally said it. Why do you have a beef with him? TFV(hehe) might have a sour tongue but he's generally right mate.
    Ps. Thanks for the damage calculation of detonators, was trying to find it somewhere.

    english is not my native language...
    " i think it were just easier if you change the calculation" was based on the "hard calculation" not on an ingame counter... why on earth should you calculate an ingame timer, especially when you have no access to the game coding?

    but maybe it is clearer for both you if i would say " i think the calculation were easier if you just change it" wohooo i had two words on the wrong place^^ mea culpa, mea maxima culpa... the one who never makes mistakes should throw the first stone... oh i had forgotten that i already got hit by two of them... and yes with "them" i mean the stone not the mistakes^^
  • @jedilord I think that method is actually really nice especially for P4. Interesting take on the problem :-)
  • Crowny
    273 posts Member
    Just did a run in P1 of the T6 raid for 1.39% and according to the OP, it should've been somewhere in the 2.115 million range, but it was only about 1.5 million.

    If P1 is 152,163,346 health, then 152,163,346 * 0.01 = 1,521,634.46 should be the approximate health for doing exactly 1.00% damage. So maybe it's closer to about 200 million for P1? Is my math off?

  • zorglub
    56 posts Member
    edited April 2018
    Crowny wrote: »
    Just did a run in P1 of the T6 raid for 1.39% and according to the OP, it should've been somewhere in the 2.115 million range, but it was only about 1.5 million.

    If P1 is 152,163,346 health, then 152,163,346 * 0.01 = 1,521,634.46 should be the approximate health for doing exactly 1.00% damage. So maybe it's closer to about 200 million for P1? Is my math off?

    I've based my numbers on youtube videos. Technically the error margin should be 0.01% (according to me that's 150k) so technically if you do 1% damage to the boss, you could be anywhere between 1,350,000 and 1,650,000

    1.5M on 1.39% is however very off. I don't know what could have happened

    I don't know how the math is done internally in the game, but based on what I could gather as data, 152M seems to be in the ballpark. It's still an estimation though
    Post edited by zorglub on
  • I'm on Tier 1, Phase 4. It's a little hard to give complete data since both Nihilus and Sion are taking damage...concentrating on Nihilus but both get hit with AOE and counter attacks.

    Total damage 125,451. Nihilus took 1.71% (57.88-56.17%), Sion 0.75% (91.51-90.76%). So, my math may be off, but I believe that would put each of them at close to 5.1 million?
  • RebelLion
    243 posts Member
    RebelLion wrote: »
    I'm on Tier 1, Phase 4. It's a little hard to give complete data since both Nihilus and Sion are taking damage...concentrating on Nihilus but both get hit with AOE and counter attacks.

    Total damage 125,451. Nihilus took 1.71% (57.88-56.17%), Sion 0.75% (91.51-90.76%). So, my math may be off, but I believe that would put each of them at close to 5.1 million?

    T1 P4 Update. 442,832 damage on Sion = 9.25%. That puts him at 4,787,373 total.
  • zorglub
    56 posts Member
    RebelLion wrote: »
    RebelLion wrote: »
    I'm on Tier 1, Phase 4. It's a little hard to give complete data since both Nihilus and Sion are taking damage...concentrating on Nihilus but both get hit with AOE and counter attacks.

    Total damage 125,451. Nihilus took 1.71% (57.88-56.17%), Sion 0.75% (91.51-90.76%). So, my math may be off, but I believe that would put each of them at close to 5.1 million?

    T1 P4 Update. 442,832 damage on Sion = 9.25%. That puts him at 4,787,373 total.

    Thanks mate, I'll update
  • RebelLion
    243 posts Member
    Finally finished Tier 1. In P4 Traya, 4.02% = 115,784 which calculates to 2,880,199 total.

    Total damage to get through the entire raid = 56,712,629.
  • Krovikan
    12 posts Member
    edited May 2018
    My guild has done 450,064,038 and 449,300,259 to Tier 5 Sith the last two attempts, based on the numbers here for Phase 1-3, that would mean Phase 4 has ~103 million health.
  • RebelLion wrote: »
    Finally finished Tier 1. In P4 Traya, 4.02% = 115,784 which calculates to 2,880,199 total.

    Total damage to get through the entire raid = 56,712,629.

    hey thanks mate, updated with your data
  • Krovikan wrote: »
    My guild has done 450,064,038 and 449,300,259 to Tier 5 Sith the last two attempts, based on the numbers here for Phase 1-3, that would mean Phase 4 has ~103 million health.

    Cool, added the data
  • Tier 1 phase 1 has 12.75 million health
  • zorglub
    56 posts Member
    thanks, updated
  • This is a great post! Can someone update it with the recent changes?
  • For T6 P1, I'm getting 71,025,026. That was my biggest concern so I havent tried to calculate other phases yet.
  • Would be nice to update this post after the HP changes were made. I will try to help with the T6 data, so keep an eye on the numbers everyone.
  • His_Gingernesd
    2 posts Member
    edited December 2018
    I think the numbers on Tier 5 are way off. My guild is about 2% from finishing P2 of T5 and our total damage is only 81,510,520 which wouldn't even be enough to cover the first phase.
    *Edit* I was unaware there were changes to boss hp. From what I gather T5 P2 has about 70mil leaving tier 1 at around 15ish. I'll try to get data from my farm guild and main guild.
This discussion has been closed.