A fruitful day to all & may the force be with you.
TODAY I WILL BE TALLKING ABOUT A FUN WAY TO TURN SCARIFF REBEL PATHFINDER INTO AN UNDYING MONSTER. I will also be talking about how to use that to tour advantage on the defensive.
First we must talk about what makes Scariff Rebel Pathfinder so great. His Unique ensures he revives every time he is defeated as long as he has a buff (He taunts woth his AOE and inflicts offense down on enemies also grants 15% turnnmeter to all allies on his basic). HOW do we use this to our advantage
There are two ways one is completely RNG dependent while the other is not i will start with the non rng dependent line-up.
Mock Team: Azajj Lead (All Zeta), Zombie, Zaka(Zeta Old Daka), scariff rebel pathfinder & Zalzin(Zeta Talzin). As any meta team would require they all need to be as fast as possible.
How Does This Team Work?
I wll start by how scariff fits into this team. Zaka grants all reviving allies offense up & defense up on revive so scariff always comes back buffed with low health ready to revive again lol. Scariff also grants allies speed up anytime he is defeated so the sister get 25% faster every time he dies plus the turn meter they all gain for killing Scariff. I dont think i need to go further on how all this will power the Nightsisters into God Mode.
Another Nightsisters team would be Zalzin lead instead of Azajj which may be even worse am more preferable both on offensive & defensive grounds.
The Second Team Is Just A Fun Team With Not Much Arena Viability.
Mock Team: Clone Wars Chewbacca Lead, Scariff Rebel Pathfinder, Bodhi Rook, Old Ben & Zaka. They also need to be as fast as possible & the will become a defensive nightmare for many opponents.
How Do They Work Together?
There are three very defensive tanks one healer/reviver & one support. I will start with Bodhi Rook his unique grants allies with offense up 50% defense & he grants offense up at the end of each of his turns & also with his special ability which is very essential to reduce damage. He also removes turnmeter, calls assists & grants turnmeter. Chewbaccas lead grants high defense & also grants allies a 50% chance to gain defense up when damaged this also grants Scariff a 50% chance to revive when defeated without any buffs. I dont need to talk about Zaka's unique that will grant him offense & defense up on revive with 20%turnmeter. Scariff also gains 15% max health & 20% turnnmeter for each living rebel ally so he revives with 45% health defense up & offense up & 80% turnnmeter while granting speed up. Old ben on the othdr hand is a popular troublesome tank that shuts down the opponent.
I hope you had fun reading this & seen a new way to use less popular toons. Criticism & more ideas are welcome.