I want to lie in bed at night and play GOH on my iPad.
I want to go to play on my iPhone on my lunch break.
I want to sit at my computer and play on BlueStacks.
I can't. Because YOU can't.
How is it possible that a publisher as large as EA has not figured this out, while a much smaller developer (Foxnext) has figured this out for Marvel Strike Force.
IT. IS. INEXCUSABLE. Why isn't THIS on your "Road Ahead"?!?
You can link your accounts across multiple devices. Open settings and click "Link a Device"
You should see something like the image below and it will walk you through the process.
Perfect opportunity to add Darth Bane to the game. Instead, this junk. I understand we need new jedi to make the new yoda rework, well, work lol. But this anniversary is a big thing so they could've signified that by adding someone as iconic as Bane:/
Who are they? I searched for jedis on old republic and those aren’t even on page 2 of google search
Bastila Shan was a Jedi prodigy turned MacGuffin and tactical resource because she was capable of the rare Force power of battle meditation, which could augment the fighting effectiveness of an entire fleet by about 5-10%, but she was also super cloistered and indoctrinated because the previous up and coming super prodigy with power that could alter the course of the galaxy was Revan.
Jolee Bindo was a cranky old grandpa ex-Jedi you find under a log. But more important are his old man stories. So the better answer is...
By revealing the secondary stats prior to leveling up the secondary stats, we’re trying to give players the choice whether they want to invest in a mod before spending anything on it.
@CG_SBCrumb -- can you clarify what this means? So for a gray mod, I'll see all the secondaries before leveling it?
How many of them do I need to buy to get revan... seriously so I can start budgeting now. And I'm guessing they will have a kit designed for STR in mind .
How many of them do I need to buy to get revan... seriously so I can start budgeting now. And I'm guessing they will have a kit designed for STR in mind .
Perfect opportunity to add Darth Bane to the game. Instead, this junk. I understand we need new jedi to make the new yoda rework, well, work lol. But this anniversary is a big thing so they could've signified that by adding someone as iconic as Bane:/
“Iconic” is a subjective quality.
As a KOTOR fan, the toons mentioned are extremely iconic to me.
I’m not aware which SW branch Darth Bane comes from.
I'm confused. I don't see where on here it addresses the issues surrounding the Sith Raid, the difficulty settings and the reward structure for lower tiers in this post. Did I miss it? Should I go back and reread it? Surely a thread (STR Feedback Thread) that has so many replies and so much hate behind it as well as the most recent update to "fix" heroic only raid rewards for STR would garner some attention in a Road Ahead thread. Surely they would address this as opposed to keeping silent on it. Also there must be mention somewhere in here about the ship 2.0 update that is so RNG reliant. They must have mentioned something about this. Everyone wait here while i go back and read it again.
Here's an idea:. Play the game better, and earn heroic rewards. Stop whining about lack of compensation for being subpar. You're lucky they even let you play at lower tiers.
In the future, as you level a mod up to level 15, you will reveal all four secondary stats.
By revealing the secondary stats prior to leveling up the secondary stats, we’re trying to give players the choice whether they want to invest in a mod before spending anything on it.
@CG_SBCrumb Could we get some clarification on the above sentences please? They seem contradictory, one says we'll have to level up a mod to see its secondary stats and the other that we'll be able to see them without leveling up.
I'm confused. I don't see where on here it addresses the issues surrounding the Sith Raid, the difficulty settings and the reward structure for lower tiers in this post. Did I miss it? Should I go back and reread it? Surely a thread (STR Feedback Thread) that has so many replies and so much hate behind it as well as the most recent update to "fix" heroic only raid rewards for STR would garner some attention in a Road Ahead thread. Surely they would address this as opposed to keeping silent on it. Also there must be mention somewhere in here about the ship 2.0 update that is so RNG reliant. They must have mentioned something about this. Everyone wait here while i go back and read it again.
Here's an idea:. Play the game better, and earn heroic rewards. Stop whining about lack of compensation for being subpar. You're lucky they even let you play at lower tiers.
Wow, you're a gem. Personal anecdote: I'm a very well organized FTP player. I started playing in December. I've got all legendaries but JTR done and will get her next time, and a month later I'll have finished farming Chex Mix and NS to be 100% HSTR ready. 10 months to go from zero to HSTR seems like a pretty good "get gud" timeframe without spending money, yeah? But the gear slog is genuinely painful, and on top of that, I really hate the idea of leaving my guild just to do HSTR. I don't understand why the devs created a guild-breaking raid and are doing NOTHING to compensate for it. Other games would bring newer or weaker players up to speed; this one just pushes them down until they quit out of frustration. But yeah, we're "lucky" they let us play.
In the future, as you level a mod up to level 15, you will reveal all four secondary stats.
By revealing the secondary stats prior to leveling up the secondary stats, we’re trying to give players the choice whether they want to invest in a mod before spending anything on it.
@CG_SBCrumb Could we get some clarification on the above sentences please? They seem contradictory, one says we'll have to level up a mod to see its secondary stats and the other that we'll be able to see them without leveling up.
Guys, I think you’re being conned here. It’s another cash grab. When EA says “we’ve listened to your feedback” it means “we didn’t listen and here’s another cash grab which we will pretend is what you wanted”. When EA says “mods are too complicated” they mean they’re going to make them even more complicated by adding extra tiers, and you’ll have to pay for that. It’s 6-dot mods and, worse than that, they will reduce the value of all the mods you already bought by bringing out better ones.
That’s what it sounds like to me. How does it read to you?
I believe you’re being conned and you don’t even see it because you only read the bit about new toons from an old game that was a lot better than this one, and you only had to pay for once.
By revealing the secondary stats prior to leveling up the secondary stats, we’re trying to give players the choice whether they want to invest in a mod before spending anything on it.
@CG_SBCrumb -- can you clarify what this means? So for a gray mod, I'll see all the secondaries before leveling it?
No, this is in regards to improving the secondaries with slicing.
Right now in the game, there is a chance when you level up a mod that it increases the stats of secondary you already have revealed or it will reveal another secondary stat (given that it hasn't reached the maximum number of secondaries).
With the new system, you will first unlock each secondary stat on a mod before having a chance to increase an existing secondary stat.
Why is this important for determining which mods you want to slice and completely max out? You might not know all the secondaries even if you level the mod to 15 with the current system.
I'm going to go out on a limb and say Revan will be light side and will require a marquis meetra surik........
I'm going to go out on a limb here. I imagine they will use revenge for both light and dark. In a way that luke has an attack and a defense mode. Where he can use synergy wherever you want him
Guys, I think you’re being conned here. It’s another cash grab. When EA says “we’ve listened to your feedback” it means “we didn’t listen and here’s another cash grab which we will pretend is what you wanted”. When EA says “mods are too complicated” they mean they’re going to make them even more complicated by adding extra tiers, and you’ll have to pay for that. It’s 6-dot mods and, worse than that, they will reduce the value of all the mods you already bought by bringing out better ones.
That’s what it sounds like to me. How does it read to you?
I believe you’re being conned and you don’t even see it because you only read the bit about new toons from an old game that was a lot better than this one, and you only had to pay for once.
On one hand, being able to group, name and switch mod sets easily is something we have been asking for since the dawn of mods. Good thing.
On the other hand, CG decided to "whack it up" by involving yet another layer of rng to a mod system that already has like, 9 layers of rng already. Bad thing.
Its just like TW ties, where the solution to the problem is one step yet they feel the need to over complicate things.
Man I have to read up on this or watch some Rebels and Clone Wars. I started Rebels a little while ago. I have no idea who most of these new characters are.
By revealing the secondary stats prior to leveling up the secondary stats, we’re trying to give players the choice whether they want to invest in a mod BEFORE spending anything on it.
Now THAT would be great, and help a little with the credit crunch, knowing a mod will be junk before spending hard to come by cash on it. The other changes sound like they should be okay too (like improving mods by slicing) and of course we are dying to have a management system for sure. Having an extra Catina bonus energy time at minimum, would help a lot with the new features since slicing will require even more energy to spent than before (where we already do not have enough)
New toons sound great
Things that need fixing ASAP BADLY:
STR Raid tiers 1 - 6 need rewards buffed so it is worth spending time on.
Ship challenges and Cap ship challenges are WAY too hard in 2.0 and need to be toned down. I have 110K power squad that can't even pass the tier TWO credit challenge, training droif challenge, or acquire Moff Cap ship at 5*.
And suddenly my hate and despair over ships 2.0 and the sith raids disappears.
BASTILA AND T3.
SHUT UP AND TAKE MY MONEY.
Edit: Though thinking about it, as much as I want these, like really want these 2, the stupid way new heroes are released through marquee which requires up to 300$+(I'm Aussie, so more) per character to max out, sucks too much for me.
If they were released like before, when a new toon came out right into a cantina node, that'd be awesome. Those han solo movie characters each having been released marque was terrible.
Replies
You should see something like the image below and it will walk you through the process.
Jolee Bindo was a cranky old grandpa ex-Jedi you find under a log. But more important are his old man stories. So the better answer is...
Thanks!!
@CG_SBCrumb -- can you clarify what this means? So for a gray mod, I'll see all the secondaries before leveling it?
If STR is still alive
As a KOTOR fan, the toons mentioned are extremely iconic to me.
I’m not aware which SW branch Darth Bane comes from.
Because mod battles are totally useless to everyone.
Here's an idea:. Play the game better, and earn heroic rewards. Stop whining about lack of compensation for being subpar. You're lucky they even let you play at lower tiers.
Add Canderous and Carth and youve got a full set of toons needed for a hero's journey featuring Revan.
By revealing the secondary stats prior to leveling up the secondary stats, we’re trying to give players the choice whether they want to invest in a mod before spending anything on it.
@CG_SBCrumb Could we get some clarification on the above sentences please? They seem contradictory, one says we'll have to level up a mod to see its secondary stats and the other that we'll be able to see them without leveling up.
Juhani can kick rocks.
Wow, you're a gem. Personal anecdote: I'm a very well organized FTP player. I started playing in December. I've got all legendaries but JTR done and will get her next time, and a month later I'll have finished farming Chex Mix and NS to be 100% HSTR ready. 10 months to go from zero to HSTR seems like a pretty good "get gud" timeframe without spending money, yeah? But the gear slog is genuinely painful, and on top of that, I really hate the idea of leaving my guild just to do HSTR. I don't understand why the devs created a guild-breaking raid and are doing NOTHING to compensate for it. Other games would bring newer or weaker players up to speed; this one just pushes them down until they quit out of frustration. But yeah, we're "lucky" they let us play.
+1
That’s what it sounds like to me. How does it read to you?
I believe you’re being conned and you don’t even see it because you only read the bit about new toons from an old game that was a lot better than this one, and you only had to pay for once.
Right now in the game, there is a chance when you level up a mod that it increases the stats of secondary you already have revealed or it will reveal another secondary stat (given that it hasn't reached the maximum number of secondaries).
With the new system, you will first unlock each secondary stat on a mod before having a chance to increase an existing secondary stat.
Why is this important for determining which mods you want to slice and completely max out? You might not know all the secondaries even if you level the mod to 15 with the current system.
I'm going to go out on a limb here. I imagine they will use revenge for both light and dark. In a way that luke has an attack and a defense mode. Where he can use synergy wherever you want him
On one hand, being able to group, name and switch mod sets easily is something we have been asking for since the dawn of mods. Good thing.
On the other hand, CG decided to "whack it up" by involving yet another layer of rng to a mod system that already has like, 9 layers of rng already. Bad thing.
Its just like TW ties, where the solution to the problem is one step yet they feel the need to over complicate things.
Now THAT would be great, and help a little with the credit crunch, knowing a mod will be junk before spending hard to come by cash on it. The other changes sound like they should be okay too (like improving mods by slicing) and of course we are dying to have a management system for sure. Having an extra Catina bonus energy time at minimum, would help a lot with the new features since slicing will require even more energy to spent than before (where we already do not have enough)
New toons sound great
Things that need fixing ASAP BADLY:
STR Raid tiers 1 - 6 need rewards buffed so it is worth spending time on.
Ship challenges and Cap ship challenges are WAY too hard in 2.0 and need to be toned down. I have 110K power squad that can't even pass the tier TWO credit challenge, training droif challenge, or acquire Moff Cap ship at 5*.
Revan won't be far behind in this pace.
BASTILA AND T3.
SHUT UP AND TAKE MY MONEY.
Edit: Though thinking about it, as much as I want these, like really want these 2, the stupid way new heroes are released through marquee which requires up to 300$+(I'm Aussie, so more) per character to max out, sucks too much for me.
If they were released like before, when a new toon came out right into a cantina node, that'd be awesome. Those han solo movie characters each having been released marque was terrible.