UNIT NAME: Jolee Bindo ALIGNMENT: Light CATEGORIES: Jedi, Old Republic, Healer
Potent Jedi Healer with high durability and resistance to disruption
ABILITIES:
Basic: NO OTHER OPTIONS
FINAL TEXT: Deal Physical damage to target enemy and recover 30% Health. If this attack deals any damage, reduce the cooldowns of Jolee's other abilities by 1.
Special 1: EH, YOU DO IT (Cooldown 3)
FINAL TEXT: Another target ally Assists. Heal that ally for 30% of Jolee's Max Health, then all other Jedi allies recover half that amount.
Special 2: THAT LOOKS PRETTY BAD (Cooldown 5)
FINAL TEXT: Dispel all debuffs on that ally and then target ally recovers 40% Health. Finally, Revive all defeated Jedi allies at 80% Health and grant those allies Crit Immunity for 5 turns.
Unique 1 - DON'T INTERRUPT ME!
Final Text: Jolee has +100% Tenacity and is immune to Turn Meter reduction effects. In addition, at the start of the battle, he gains bonus Crit Resistance equal to half of his Tenacity.
Unique 2 - EXPERIENCE AND WISDOM
Final Text: Jolee has +30% Max Health. Whenever he uses an ability that targets an ally, he grants that ally Protection Up for 2 turns equal to 30% of his Max Health.
NOTE ON SPECIAL 2: Because Jolee's "Eh, You Do It" ability is not always a full-team heal--it only affects Jedi allies-- as such it does not interact with the Assist-call effect on General Kenobi's Leader Ability. Since the target restriction on Jolee's healing effect is somewhat uncommon, and we anticipate that many players will use him alongside General Kenobi, we felt that it was important to clarify this interaction up-front to minimize confusion
Special 2: THAT LOOKS PRETTY BAD (Cooldown 5)
eonoils9a1mb.gif
FINAL TEXT: Target ally recovers 40% Health. Dispel all debuffs on that ally. Then, Revive all defeated Jedi allies at 80% Health and grant those allies Crit Immunity for 5 turns.
So he heals first then only later takes the debuffs? Hope it is the other way around or that will make him kinda useless against anyone who apllies debuffs that stop healing.
Special 2: THAT LOOKS PRETTY BAD (Cooldown 5)
eonoils9a1mb.gif
FINAL TEXT: Target ally recovers 40% Health. Dispel all debuffs on that ally. Then, Revive all defeated Jedi allies at 80% Health and grant those allies Crit Immunity for 5 turns.
So he heals first then only later takes the debuffs? Hope it is the other way around or that will make him kinda useless against anyone who apllies debuffs that stop healing.
Dispels happen almost always before the heal unless called out specifically but this ability is written a bit backwards. Updated the text here and I'll try to get the text in game changed asap as well.
Order or Operations:
Dispels all debuffs on Target Ally --> Heal Target Ally --> Revive all defeated Jedi --> Heal + Give Crit Immunity to all Revived Jedi
Can we get an in-game toggle switch for his lightsaber, to switch it between green and blue?
This mechanic could also be used for Mandalorian/ Clone helmets, etc.
Special 2: THAT LOOKS PRETTY BAD (Cooldown 5)
eonoils9a1mb.gif
FINAL TEXT: Target ally recovers 40% Health. Dispel all debuffs on that ally. Then, Revive all defeated Jedi allies at 80% Health and grant those allies Crit Immunity for 5 turns.
So he heals first then only later takes the debuffs? Hope it is the other way around or that will make him kinda useless against anyone who apllies debuffs that stop healing.
The order of operations rarely ever follows the text description. All attack descriptions typically start with "deal physical/special damage" then do xyz many times xyz happens before dealing damage.
Wrote my comment before I saw unique 2, I would sill like some protection regen, but otherwise looks like a great kit, with a lot of fun! Yoda can spread his protection up bonus. Great job CG!
Hey Hey immune to tm removal, I’m sure that requires a zeta like vader right? I mean it would be silly to give a character an ability that’s apparently deserving of a zeta for free right?
Shame on you devs. Jolee Bindo was one of my favorite characters from KOTOR, which is near and dear to my heart. How could you possibly make a mistake as large as making Jolee look Asian when he is unabashedly black? Did you not check any of the source material? I really don't think this is being picky. Clearly this is a huge mistake. Hopefully you'll fix it asap.
I guess somebody took down my post or something. But basically it was shame on the devs for making Jolee look Asian when he's a black character. I played KOTOR when it first came out, and Jolee was my fav. No excuse for this mistake. Just Google the characters name.
I guess somebody took down my post or something. But basically it was shame on the devs for making Jolee look Asian when he's a black character. I played KOTOR when it first came out, and Jolee was my fav. No excuse for this mistake. Just Google the characters name.
literally looks like hes just squinting angrily a little, and "look asian when hes a black character", he is very clearly still black.
Replies
But the ability icons are still blue (I actually like the contrast)
Good eyes, didn't spot that on his gear screen
And again, good catch.
Dispels happen almost always before the heal unless called out specifically but this ability is written a bit backwards. Updated the text here and I'll try to get the text in game changed asap as well.
Order or Operations:
Dispels all debuffs on Target Ally --> Heal Target Ally --> Revive all defeated Jedi --> Heal + Give Crit Immunity to all Revived Jedi
This mechanic could also be used for Mandalorian/ Clone helmets, etc.
The order of operations rarely ever follows the text description. All attack descriptions typically start with "deal physical/special damage" then do xyz many times xyz happens before dealing damage.
I agree. I think all his animations are great. I like the green light swirls:)
"Target ally", in ability description.
You choose the target Ally to assist
literally looks like hes just squinting angrily a little, and "look asian when hes a black character", he is very clearly still black.
Is Mace asian as well?