You don't have Dathcha modded. Han is missing a triangle. Get that potency cross off CLS. Get that defense cross off Han. Never use Han's special attack on GG or Dathcha's special attack at all and if you want, add Rex.
Thank you for the info. My guild just starting running HAAT and I've been using the retreat method in p1 and was looking for something simpler and smoother. So again thank you for your help.
You don't have Dathcha modded. Han is missing a triangle. Get that potency cross off CLS. Get that defense cross off Han. Never use Han's special attack on GG or Dathcha's special attack at all and if you want, add Rex.
Using Datcha's special is fine as long as he's stealth (to prevent counter attacks), GG has buff immunity and you have the B2 under control (killed or stunned).
Datcha calls an assist, and since they can remove TM with their basic, you won't risk anything.
Regarding mods, I would put max speed on Datcha. As leader, he has a chance to remove TM with his basic, and so does any assist he calls. Double—up every time he attacks.
If you can't solo the whole phase yet, you could add Rex to the team and possibly also QGJ. My experience is, that they help quite a bit early on. As you get more comfortable with everytjing, you can remove QGJ again (first) followed by Rex.
Can anyone tell me what the mechanics are for this p1 run and how to attack..I'm not sure if I'm ready but I'm building towards a p1 solo until I get BB8 and Ackbar up to snuff for other phases.
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You can see how I have mine modded if that helps.
Offense, crit, crit damage, speed...
AA(L), CLS, Thrawn, Asajj, BB8.
Using Datcha's special is fine as long as he's stealth (to prevent counter attacks), GG has buff immunity and you have the B2 under control (killed or stunned).
Datcha calls an assist, and since they can remove TM with their basic, you won't risk anything.
If you can't solo the whole phase yet, you could add Rex to the team and possibly also QGJ. My experience is, that they help quite a bit early on. As you get more comfortable with everytjing, you can remove QGJ again (first) followed by Rex.
Can anyone tell me what the mechanics are for this p1 run and how to attack..I'm not sure if I'm ready but I'm building towards a p1 solo until I get BB8 and Ackbar up to snuff for other phases.
https://swgoh.gg/u/xxstr8owninxx/squads/109070/