Just wondering if there was ever a thought to change how player movement during Territory battles is handled. For example we had a new recruit join our guild today and was 15minutes past the start time of the event. This was due to a large time zone difference where sleep times overlapped game start times. Would allowing people to participate and claim TB rewards until day 2 for example be something to be looked at. Since the opportunity for recruiting and guild development windows are very small in between TW and TB. After Phase 1 or 2 has ended this would then lock the roster of the event not allowing movement
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But then people will be keep wanting
to push back the “locked in” time, this resulting in no restrictions on joining a guild and taking their phase 6 rewards after joining 15 minutes earlier.
This is what I make of it, unless I completely misunderstand you.
So if you join the guild late, you can only do stuff in phases 1 and 2? What rewards would they receive?