Mod store - RNG

SithAmer
227 posts Member
edited August 2018
Hi Guys,

I have been noticing that the RNG for rolling of speed secondaries has become pathetic for purple and gold mods purchased from mod store at 3.91 MN credit each.

This is a very high price to pay for mods and if the speed secondary doesn't increase on 5-6 occasions, it is a LOT of credits down the drain.

I will now stop buying mods from mod store!!

Regards,
Cough Cough

PS: Jar Jar Binks Rules

Replies

  • Welcome to the hunt for mods, nothing unusual there at all,
  • Athusk
    348 posts Member
    Rng also plays a roll in collecting character shards, better stop spending energy too!
  • Athusk wrote: »
    Rng also plays a roll in collecting character shards, better stop spending energy too!

    My comment was made in the context of cost of 3.91 MN credit for a single mod. I am quite aware of the RNG in other areas of the game.
  • Sewpot
    2010 posts Member
    That’s been a long running joke for ever. Everything upgrades but speed. But “they” say speed isn’t that important. Hmmm
  • imho the point of choosing that you want to spend 3.91m credits on a single mod with desiderable stats and not buying 300 of them like in a raffle to find a single one makes them worth 3.91m ;)
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