New Mods, New Math?

I dont do math. It vexes me. So I need your help.

I think General rough rule of thumb before was at roughly 40% crit chance it was better to have a crit damage set. Below that maybe better to have offense set (depending on character).

So what about now? I think offense set went from 10 to 15% bonus and crit damage set did not change. Does that change the calculus? Anyone that can grok the math out?

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