Content Update 9/26/2018 [MEGA]

Replies

  • Do you mean embo instead of boba for the bonus turn text fix?

    When Boba gets his contract he used to get 100% turn meter but now he gets a bonus turn instead.
  • This is the only update that matters.
  • Just take NS out of the Game and so Nobody can cry about the nerfs and gears.
    But seriously, couldn‘t the rework wait until after the Wookie Event?!
    I‘m already low with my gear and now I have to feed the Zombie and the BH...

    Verdammtes Sauerkrautschnitzel
  • Zmobie wrote: »
    All kindsa good words.

    I don't dispute that it's easier than Hard Node, by any comparative stretch of the imagination.

    I'm saying precisely what I said. I'm not ungrateful, but it's still a middle finger in the middle of all the farming we've had to do lately, with the sheer quantity of releases they've given us.

    They could have put any one of them on a "freeby" store and garnered more good will than they did with this.
    Porgatory demands fresh souls.
  • Vendi1983
    3179 posts Member
    edited September 2018
    There's a hot fix announcement now (due at 7:15PM Eastern), wondering if certain changes won't go live until then. Not seeing much health reduction on Sion in T4 STR so far...
  • yohann269 wrote: »
    this is a disgrace. you could've put one of the kotor characters to the shops. any one of them, really. but instead they are all hard-farming toons that are aimed for your pure money greed.
    im speechless really. this is sad.

    what shop would they go to?

    does it even matter ? probably to the guild store like Young Han went, but i really couldnt care as long as i can get 15-20 shards a DAY, without refreshes, with currency i earned.
    right now i have tons of currencies that i throw for basically nothing, and way too much energy and refreshes needed.
    instead of 20 shards without refreshes, we waste tons of crystals for abysmal amount of shards.
    im not saying put all on shops, im saying put AT LEAST ONE. all KoToR is slow farming that aim to panic us and make us spend. 4 slow farming would have the effect and still wont tire us completely.
    i anticipate people leaving when KoToR legendary hits us.
  • Zmobie wrote: »
    All kindsa good words.

    I don't dispute that it's easier than Hard Node, by any comparative stretch of the imagination.

    I'm saying precisely what I said. I'm not ungrateful, but it's still a middle finger in the middle of all the farming we've had to do lately, with the sheer quantity of releases they've given us.

    They could have put any one of them on a "freeby" store and garnered more good will than they did with this.

    Ok first, lol at paraphrasing my quote, seriously that was funny.

    Second, I definitely agree I would way prefer some store action with the 30 different characters we have to farm atm. My point was I'm glad at least 2 of them are not hard nodes. Even the 16 energy hard nodes are still rough grinds.
  • Vendi1983 wrote: »
    There's a hot fix announcement now (due at 7:15PM Eastern), wondering if certain changes won't go live until then. Not seeing much health reduction on Sion in T4 STR so far...

    @Vendi1983 The mechanics have changed, but health pools will be unaffected in raids that were running when the updates were pushed.
  • Chewy88
    124 posts Member
    edited September 2018
    Corrog wrote: »
    Immediate takeaway: easily farmable old republic characters. Much appreciated, thanks CG.

    For a legendary we’ll be ill prepared for.
  • Bastila's updated looks!
  • Yeah, it’ll be a big refresh basically. 600 crystal for x amount of energy.
  • Vendi1983 wrote: »
    Sad like children with polio sad? Donald Trump tweet SAD! Or just means you farm somewhere else sad? They have said in the past that certain shops WILL NOT change as they are shard shop sources for long-term players. The only one that does, and barely is Guild (Young Han) and Shard Shop itself for the toon.
    Yes they have said this. Yes we have told them their reasoning is ****. And yes they should back pedal and start putting different characters into these stores. Just because they have said they want to do something a certain way doesn't mean that is the right decision and it doesn't mean they won't back off and change their minds. Look and anything they dcide to do with this game and you will see that.
  • And look!..... You spelled it right!..... Lol buddy
  • DuneSeaFarmer
    2969 posts Member
    edited September 2018
    ....
    Post edited by DuneSeaFarmer on
    Leader: Grey Area 51 - My Squads: https://swgoh.gg/p/716522998/
  • She ugly now
  • She ugly now

    I think it's great that she looks more different than forehead rey.....
  • yohann269 wrote: »
    this is a disgrace. you could've put one of the kotor characters to the shops. any one of them, really. but instead they are all hard-farming toons that are aimed for your pure money greed.
    im speechless really. this is sad.

    what shop would they go to?

    does it even matter ? probably to the guild store like Young Han went, but i really couldnt care as long as i can get 15-20 shards a DAY, without refreshes, with currency i earned.
    right now i have tons of currencies that i throw for basically nothing, and way too much energy and refreshes needed.
    instead of 20 shards without refreshes, we waste tons of crystals for abysmal amount of shards.
    im not saying put all on shops, im saying put AT LEAST ONE. all KoToR is slow farming that aim to panic us and make us spend. 4 slow farming would have the effect and still wont tire us completely.
    i anticipate people leaving when KoToR legendary hits us.

    Exactly. I saw this coming a mile away. Three characters in hard nodes for a legendary farm is unheard of. Two was bad enough. There Zaalbar would make a good arena farm and Jolee (a worthless toon outside of the upcoming legendary event) is a perfect use for my GW currency. I'm not mad at all about the others placement in cantina, but to put three characters into hard nodes when only one is actually deserving of a hard farm is a slap in the face, especially when they have said that they know they are putting too many toons into hard nodes and that they need to either update hardnode farming or change where they place new characters.
  • Zmobie wrote: »
    Second, I definitely agree I would way prefer some store action with the 30 different characters we have to farm atm. My point was I'm glad at least 2 of them are not hard nodes. Even the 16 energy hard nodes are still rough grinds.

    They most definitely are. I've been refresh farming L3 since release on Cantina and I'm only just now getting to within 20 shards of finishing her. So help me, I'm certain they've "tweaked" the reward rates as well, because I used to hit at least from 10-20 shards a day and the last week and a half or so I've barely managed to get more than 10.

    So I have little faith in a relatively quick farm for these, either. They'll adjust if they see folks getting the character faster than they wanted.
    Porgatory demands fresh souls.
  • NS are a plague on SWGOH. Pun intended.
  • 1/3rd. It's always 1/3rd.
  • Chewy88 wrote: »
    Corrog wrote: »
    Immediate takeaway: easily farmable old republic characters. Much appreciated, thanks CG.

    For a legendary we’ll be I’ll prepared for.

    why? you are getting lots of warning to farm, they have the toons spread out and on multiple hard nodes of different energy sources.
  • A lot of people are excited for the new look because it’s the one they’re used to seeing instead of the box art.

    I thing she ugly

    Like yo mama?
    Srsly, thanks cg for dropping her surf stance!
  • Madpup
    279 posts Member
    edited September 2018
    Here's something else.kdd2a5gio7dx.png
    They know this is something that needs to change but they hide behind the "we don't want to devalue people's invesents" arument. You do not devalue a person's invesent in a character by putting them in something other than a hard node. People who bought these characters HAD THEM FOR 3 MONTHS before anyone else. That's what they spend their money on. Again they know this, again they know no one likes 60%+ characters being put into hard nodes, and again they continue to do it. They. Do. Not. Listen. To. Our. Feedback.
  • Does this mean we might see Chewie's family from sw holiday special? :D :D :D >:)
  • yohann269 wrote: »
    Chewy88 wrote: »
    Corrog wrote: »
    Immediate takeaway: easily farmable old republic characters. Much appreciated, thanks CG.

    For a legendary we’ll be I’ll prepared for.

    why? you are getting lots of warning to farm, they have the toons spread out and on multiple hard nodes of different energy sources.

    Idk about you but I know I have toons that need to be farmed in all these locations already including bastilla and Jolee. The cantina farm isn’t easy if anything it’s worse because of the slow energy refresh and more expensive crystal refreshes. And no it’s not multiple energies it’s the same energies that the solo toons are on and that other kotor toons are on.
  • Ohh come on CG was it necessary to change how Bastila looks? She was so super cute before and now you made her ugly and for no good reason?!?
    I agree.
    Blame the KOTOR players who complained about her look though, no CG.
    Actually, blame CG a bit too.

  • Vendi1983 wrote: »
    1/3rd. It's always 1/3rd.

    It averages one third throughout the nodes that does not mean every node is one third some are higher some are lower.
  • Vendi1983
    3179 posts Member
    edited September 2018
    No. It's 1/3 on any character shard on any node. Been stated very clearly countless times in the past.

    Human perception of statistical averages is very poor.
  • As long as she keeps doing what she is doing for me in p2 sith, she can have a face like a plate of mashed potatoes and I won't care.....
  • Zellaccio wrote: »
    to be honest i haven't take a deep look to the new zombie rework. I just fought in the HStr now, and my zombie is really paper lvl 69 and gear 2. I don't agree with your decision, but, as per right now it sucks.
    I have spent gears on the others NS, is not just the zeta on daka !
    at this point I want back the Zeta on Assaj too !

    Sooo you know cg made changes to make paper zombie not be good. Proceed to use a paper zombie in the newest and most difficult raid. Then make a post to complain how crappy it is and want additional resources refunds.

    And you yourself acknowledge you haven't read up on the changes.

    I can tell you q well geared zombie is essentially two characters in one. Cg basically stuffed all the good stuff of daka zeta and more then gave it to zombie for free "ie no zeta requirement" and gave you back a full zeta.

    Why don't you read about the changes get informed about it. Learn it. And if you still want to be critical fine. But right now you just look like you are whining for no reason. Just another person with an uninformed opinion.

    I myself am includedin that, i have come on these forums to complain about things because i failed to be informed about it first. I just wanted to complain and turned out to be wrong. It happens.

    I don't think the zombie change is horrible and in fact the global ns discord servers and reddit are already sayin it's pretty solid change well thought out even if complicated kit now.

    I will criticize cg, now, at least a little bit. There initial reason to nerf zombie was horrible and actually if im not mistaken attempted to indicate that the undergeared zombie wasn't what they had in mind. Then in the actual post conceded that they did in fact attempt to see how under geared tanks would play out in the community.

    I think experimenting in production is bad form when changes like this happen regardless of circumstances. But nevertheless here we are.

    I do not believe for a single moment people complained to cg about there over geared zombie. Let me take that back i do actually believe that people complained about there bad decision, people complain about everything. What i don't believe is that cg made this change on the backbone of small subset of over geared toons and to come up with a solution. I think it was and i could be wrong. I think it was motivated money. People buying gear to level up their zombies. Nothing more.

    I hate to always accuse motivations to always be about money but when cg attempts to conceal the truth about a toon then retracts or doublea back it looks suspicious. They may have really decided that it was failed experiment and needed to double back and money had nothing to do with it. Ill never know, they don't include in their meetings sadly 😂

    I'll close by saying cg i think you did a good rework job on zombie to try and solve some problems you saw. I think these changes make MT less useful due to zombie ability to revive. and daka. But maybe that was intentional. Again im fine with these changes personally
Sign In or Register to comment.