UNIT NAME: B-28 Extinction-class Bomber
ALIGNMENT: Dark
CATEGORIES: Dark Side, Sith, Tank
CREW: Sith Marauder
Aggressive Sith Tank with a passive Taunt and self-preservation tacticsABILITIES:Basic: LASER BARRAGE
FINAL TEXT: Deal Physical damage to the target enemy. On a Critical Hit, the B-28 gains Defense Up for 2 turns.
Special 1: BOMBING RUN (Cooldown 3)
FINAL TEXT: Deal Physical damage to all enemies and place Concussion Mines on them. After 1 turn, these Concussion Mines explode.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Unique (crew): HIGH-VALUE TARGET
FINAL TEXT: The first time another Sith ally takes damage and any time another Sith ally drops below 100% Health, the B-28 gains Taunt for 2 turns. While Taunting, the B-28 gains +25% Critical Avoidance.
Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy. The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
Reinforcement: BOMBER BACKUP
FINAL TEXT: Enter Battle: Place 2 Concussion Mines on all enemies, which can’t be Evaded. After 1 turn, these Concussion Mines explode. While the B-28 is active, Sith allies recover 5% Protection any time a Concussion Mine explodes on an enemy.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
GAME CHANGERS
AhnaldT101
https://www.youtube.com/watch?v=EA1AZkyn6R4
assassindan HUN (Hungarian)
https://www.youtube.com/watch?v=dHB2K5fkzyU
0
Replies
Sith getting so much loves these days.
I will take a Keyan Farlander and his B-Wing for 500, Crumb.
Marquee is better then if it was only avail for p2p/crystals and hard nodes, at least its 50 free shards to start. Sucks for those who dont do marquee events for whatever reason.
Seriously not playin anymore, y'all need to put some of these things in fleet store, GW store, cantina store ... I mean, I am working on these hard node farms, but most of them are just going to sit there forever and never get finished.
Hard node farm?
Lets not forget lobot, urororough, veers, fotp, fost and hoth rebel soldier from the very beginning...
^ +1,000,000. This. So much this. This guy gets it. I'm with ya @EventineElessedil
I would be happy with a Z-95 Headhunter at this point, or even a T-16 Skyhopper.
No I wouldn't, because they would just be put on a hard node somewhere that I will have to get to someday when I'm done hard-noding Bastila, Bossk, Zaalbar, Yando, Visas, Vandor, Rose, Range, Bindo, Nest, Embo, Sion, Holdo, Zombie, Sith Fighter, Reaper, etc. etc.
Some of them will just never get any attention.
Preach!
If they release the other ships it’s back to Rebel Meta again. I just think they are sprinkling in Ships to keep ships interesting is all.
Sith Trooper is a tank, the bombarder is tank ship, so why Marauder?
If the character was 7* G12 Fully zeated, there would be no reason, but at 3* with G12/6 dots mods, it is useless in high level arena.
And, as usual, say goodbye to ship platoons.....
Many of them are perfectly viable for TW from the day they are released at 3*. Some are arena Viable. Vandor, L3 and Sion, Bastila come to mind. Do you really expect them just to give a way a "high level arena" viable character at 7* for free? That is just an unrealistic expectation.
Then they have to release a pilot character for those ships, since nobody currently available really fits, and oh hey here are the complaints about a double marquee release.
Yeah, I understand they would need pilots, but would it really be that much harder than introducing generic pilots like FO SF TIE Pilot? Or Sith Marauder? And you can dig into some deep cuts and get names of pilots for all those wings in the rebel fleet.
The marquee event is fine. I appreciate the chance to get a look at the new ship and a few meager trinkets for my time. A 3* unlock is better than a kick in the teeth too, but it really doesn't do anything for you, especially in ships. A 3* ship seriously does nothing more than sit on your participation trophy shelf and look pretty.
Yeah, thanks for the 50-shard head start on the ship farm ... but I still need 280 more, and they will most likely be found on a hard node someday, like all the others.
Marquees aren't bad at all, it's the hard node follow-up that is really bringing me down.
@EventineElessedil +1,000,000%
Regarding the main discussion, I should note, the Revanue model is NOT the answer to marquee fatigue.
What are those ships in the background? They look like a Venator-class Star Destroyer (centuries later) and some kind of Republic Frigate but with a single, high commando bridge?