Acolyte or Spirit?

Like the question says, which one is better? I’m goin to be using nightsisters in arena and the sith raid. My team's going to consist of Asajj, Daka, zombie, and Talzin. Who should be the fifth?

Acolyte or Spirit? 37 votes

Spirit
62%
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Acolyte
37%
Zombie961SammyVozRelentlessHooahRebel_SWGOHchionophileMaxx121312Ron_ONeal35Mookow23DragonDanGeneralNueSenceContracRoope_immortalRinnieBobinnieOldDjinn 14 votes
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Replies

  • Acolyte
    If you're in HSTR, Talia.
  • Acolyte
    Talia is a must for hstr.

    For arena, Id go acolyte, which itself counters a couple of top teams.
  • Spirit
    Do both Talia and Spirit, but make Initiate a side project too. If you ever want to use them in the arena, it's nice to have the option of using either. I personally use Spirit in the arena unless I'm going against Nightmare (especially ones with a zSion). Talia's group cleanse is the only way to get around Sion's taunt. Everyone else, I use Spirit.

    For HSTR you'll definitely want Talia for P4. In P3 Spirit is better than Talia and works well, but the double debuff attempts from Initiate's basic make her the preferred 5th for that phase.
  • So maybe work on all of them just to be safe? That’s going to be a long process.
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  • Acolyte
    Spirit is a liability against raid Traya. Anyone with foresight is going to make it more difficult.
  • Spirit
    YKMisfit wrote: »
    Do both Talia and Spirit, but make Initiate a side project too. If you ever want to use them in the arena, it's nice to have the option of using either. I personally use Spirit in the arena unless I'm going against Nightmare (especially ones with a zSion). Talia's group cleanse is the only way to get around Sion's taunt. Everyone else, I use Spirit.

    For HSTR you'll definitely want Talia for P4. In P3 Spirit is better than Talia and works well, but the double debuff attempts from Initiate's basic make her the preferred 5th for that phase.

    ^this. (Also keep in mind that given the current p3 mechanics, low gear paper initiate is easier to get killed off along with Talzin to kickstart your Death Storm...)
  • Spirit
    Tbirds01 wrote: »
    So maybe work on all of them just to be safe? That’s going to be a long process.

    Don’t worry, all 3 of them are pretty easy to gear, especially Acolyte. She doesn’t need any carbantis, stun guns, stun cuffs, or biotech implants. Spirit is also pretty easy, but she requires a few stun cuffs.
  • TVF
    14258 posts Member
    Spirit is a liability against raid Traya. Anyone with foresight is going to make it more difficult.

    Not in deathstorm.

    Initiate is still better there though.
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  • Tbirds01 wrote: »
    So maybe work on all of them just to be safe? That’s going to be a long process.

    Don’t worry, all 3 of them are pretty easy to gear, especially Acolyte. She doesn’t need any carbantis, stun guns, stun cuffs, or biotech implants. Spirit is also pretty easy, but she requires a few stun cuffs.
    Wow, you don’t know how relieved I am to hear that!
    Tag me if you reply to my comment so I know I should answer you!😀 My roster: https://swgoh.gg/p/842694912/
  • Spirit
    Spirit hits over 20k on basic often and removes turn meter.
    Specual hits for 4pk plus, dispels and stuns.
    Simple kit, holds well on auto.
  • Acolyte
    Talzin lead- acolyte (misread post so that's why I voted)
    Asajj lead- spirit
    Raids- talia
  • TVF
    14258 posts Member
    Zombie961 wrote: »
    Raids- talia

    Depends.
    TVF's guild is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • Spirit
    So I've been planning on giving MT, Ventress, and Daka a zeta for p3.

    I've seen some people say to use Initiate. The videos I've watched say to use Initiate. But I for the life of me, I don't understand how Initiate could be better than Spirit. The videos I've watched show Initiate hitting for 4k up to 10k. Spirit hits for 20k every attack, removes tm, gives speed down all on basic. I just don't understand how Initiate and her wet noodle compares to Spirit throwing down more damage than CLS.
  • TVF
    14258 posts Member
    edited December 2018
    Spirit is not going to remove TM or put speed down on Traya. Traya will resist it. And Initiate will grant everyone twice as much TM from her basic.

    Not to mention you have to gear her up to get that big damage, which makes the run harder to set up in the first place.
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