Lol,that’s,an easy,one, Be in a battle, have the game crash, when it reloads it show you are still in the battle because the timer needs to run out before anyone can hit that squad. While waiting you can attack a different squad,
Events in which a full participation is a disadvantage and other wonders by CG's marvelous strategists, designers and developers. Meh, this event is pay to win as well as the others. I hope our chances as f2ps don't shrink to 0 in the near future, as the odds seem to suggest.
Repeat post since I'm not sure if it'll get noticed in the larger megathread.
Our guild: Glorious Geeks. 89mil GP. ~48 members at time of TW (we don't play with roster numbers for TW). 40 participating.
Their guild: 90mil GP. No problem. Except they had 39 members. From the way the War is turning out, it's like all 39 were participating.
Invite-only guild. Back to 48 members right now.
Before:
After:
No Trayas on both sides, but at least a gold Revan. We have a couple Revans too, so not complaining on that point.
Our guild is disgusted twars cancelled over grand. It is the only interesting part of the game. Dailies boring, galactic boring, raids boring, and the only guild v guild... Cancelled.
If this the sugar coated version of 'we''ll tell them in january twars permanently cancelled' then many in my guild will delete the game in disgust. The comments in my guild chat not promising.
Our opponents shredded our troopers wall after wasting countless teams in the lower part of the map and after giving up against nightsisters in the last territory. You give up against nightsisters in a very appealing territory but you go straight on bugged troopers in a less appealing one? This is extremely suspect. 11 battles to remove a g11 clones team. Now 1 battle each for maxed troopers. Hope someone looks into it, I have also reported the guild in-game. Their name is Squad 42.
Edit: Up to now, they're something like 440 teams in. More than 9 teams per person, they're 48. It's not impossibile, but it's starting to get suspect as well.
Repeat post since I'm not sure if it'll get noticed in the larger megathread.
Our guild: Glorious Geeks. 89mil GP. ~48 members at time of TW (we don't play with roster numbers for TW). 40 participating.
Their guild: 90mil GP. No problem. Except they had 39 members. From the way the War is turning out, it's like all 39 were participating.
Invite-only guild. Back to 48 members right now.
Before:
After:
No Trayas on both sides, but at least a gold Revan. We have a couple Revans too, so not complaining on that point.
Um...using the guild name above is some kind of strategy? I mean, trying to waste your opponents' time to find your guild. Seems like there are some special symbols inside.
Our opponent in current TW had a sock-puppet (a 200k GP "player" with all special characters for a name) to join our guild shortly after pairings were announced so that he could see where we set up. They then used that setup to target a strong front-line territory with a weaker 2nd line, avoiding the other zones completely.
It's pretty simple, tw is a guild event, the entire guild should be involved so take away the join button. Automatically put every member in the tw no more option to sit people out for favorable matchups.
It's pretty simple, tw is a guild event, the entire guild should be involved so take away the join button. Automatically put every member in the tw no more option to sit people out for favorable matchups.
The matchmaking process really is bad.
As I learnt there is even an expression for it “sandbagging”
We are a guild of 243 Mio GM with 10 GLs
Our opponent 305 Mio GM with 114 (!!!) GLs
In order for them to enter a match with us, they enter with 25 guild members and still habe over 50 GLs left.
What did they do? They put only GLs in the first row and we were not able to even get in the second row.
This guild is doing this kind of procedure in the past as the statistics show.
Why doesn’t CG put GL counts into the matchmaking process?
So we are somewhat new to TW. This is our third TW but im pretty sure this isn't normal. I'm hoping posting it here will get us some help.
The following happened:
Within the first hour of the attacking phase the opponents put all of our teams characters of the front zones on 1 hp, but with full protection still. It's really weird since we are a lot stronger than them. I don't mind one team being somewhat weird, but ALL of our squads are on 1 hp and full protection (which is for some teams not even possible i think, since they cant get their protection back).
I hope this is the right place to post this.
It is about the guild called: Black3n Sails
(btw, i know some of the pictures are double, but I wanted to make sure i got all of it screenshotted)
Replies
Lol,that’s,an easy,one, Be in a battle, have the game crash, when it reloads it show you are still in the battle because the timer needs to run out before anyone can hit that squad. While waiting you can attack a different squad,
@Ninoo
60GP vs 134GP
Please address this.
Our guild: Glorious Geeks. 89mil GP. ~48 members at time of TW (we don't play with roster numbers for TW). 40 participating.
Their guild: 90mil GP. No problem. Except they had 39 members. From the way the War is turning out, it's like all 39 were participating.
Invite-only guild. Back to 48 members right now.
Before:
After:
No Trayas on both sides, but at least a gold Revan. We have a couple Revans too, so not complaining on that point.
If this the sugar coated version of 'we''ll tell them in january twars permanently cancelled' then many in my guild will delete the game in disgust. The comments in my guild chat not promising.
Edit: Up to now, they're something like 440 teams in. More than 9 teams per person, they're 48. It's not impossibile, but it's starting to get suspect as well.
Nothing they’ve done is against the rules.
Ha. This post was from a year ago
Um...using the guild name above is some kind of strategy? I mean, trying to waste your opponents' time to find your guild. Seems like there are some special symbols inside.
Its taking the fun out of the game
Or fix it no matter how many people join or don't you face guilds in your guilds GP
As I learnt there is even an expression for it “sandbagging”
We are a guild of 243 Mio GM with 10 GLs
Our opponent 305 Mio GM with 114 (!!!) GLs
In order for them to enter a match with us, they enter with 25 guild members and still habe over 50 GLs left.
What did they do? They put only GLs in the first row and we were not able to even get in the second row.
This guild is doing this kind of procedure in the past as the statistics show.
Why doesn’t CG put GL counts into the matchmaking process?
The following happened:
Within the first hour of the attacking phase the opponents put all of our teams characters of the front zones on 1 hp, but with full protection still. It's really weird since we are a lot stronger than them. I don't mind one team being somewhat weird, but ALL of our squads are on 1 hp and full protection (which is for some teams not even possible i think, since they cant get their protection back).
I hope this is the right place to post this.
It is about the guild called: Black3n Sails
(btw, i know some of the pictures are double, but I wanted to make sure i got all of it screenshotted)
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