Hey everyone,
Mr Crumb just posted about possibly "changing" Finn's lead or Traya's tenacity. I would like it better to change Traya, although that’s just my opinion.
If they change Finn, then he won’t probably work well in the HAAT.
I know many veteran players don’t care much for the HAAT anymore, but their are many players who do, including me. I would absolutely love it if they didn’t change Finn. Keep his zeta awesome.
@CG_SBCrumb said that they’ll change whatever the player base and the game would want. Let’s hope that’s true.
If that’s true, let’s all get together as a community as those who want ZFinn to stay the way he is and voice our desire in that aspect. Please comment below and voice whether you’d like that.
I do not want this to be a place of complaint against the devs. And please no arguing on this thread. If any feel the urge to prove that they’re right, take a deep breath and let it go.
Tag me if you reply to my comment so I know I should answer you!😀 My roster:
https://swgoh.gg/p/842694912/23
Replies
Heck, if you have to, you can even give Traya extra tenacity specifically against Expose. I always find it weird when something crops up with a generally used toon in a specific game mode the first choice of the Devs seems to be to change the generally used toon **in all cases** instead of changing that single, broken game mode.
If the toon was balanced before HSTR came out, then the toon is fine and any problems are with HSTR.
this
Nightsister acolyte was executed so the new shiny Traya could live, it would be nice if Finn didn’t have to die for c3po to stay as is.
But it really doesn't have to be that way.
It's just a game. There's no reason that you can't give Traya bonus tenacity **only** against Finn. If there's an infinite loop that only affects this game mode (or only matters in this game mode), then it's HSTR that's broken, not Finn.
HSTR is full of special, specific rules. It's not like Raid Traya is the same as the toon we get in the game. Likewise Nihilus and Sion. Other toons don't Summon new allies, etc. If what needs to happen to block the infinite loop is something **very specific** about the Traya/Finn interaction, that can be done and it won't be cheating, it won't be nerfing Finn (at least not in a general sense).
I'm all for making the smallest possible change that will end the inFinnite loop. I don't care how custom, how bespoke, how jury-rigged as long as Finn continues to act in the same way outside of HSTR. I mean, seriously, why should we, as gamers, care how specific the rules are? They have specific mechanics against Foresight. Why do you think that is? It's a nerf of specific toons that might be used in specific ways. Sure, it's more general than "Traya gets a bonus vs. JTR" but the reason it's there is very much about JTR.
Here's what I think should be done: Give Traya +10% Tenacity (stacking) each time Traya is exposed, which resets any time Traya kills one of the player's toons.
All the regular debuffs work just fine as long as you're not running them with someone dropping exposes. It makes it impossible to create infinite Expose loops. It solves the problem without disrupting anything at all, except teams that stack exposes like crazy. Teams that hit with an occasional Expose are going to be mostly okay, and even if that does limit things somewhat, those teams get to do some damage before the Tenacity gets out of control.
In hSTR debuffs are almost useless already.
I'd be much more annoyed if they mess with Finn's zeta. That's a much more disruptive change.
Agree. Although I don’t think they’ll do anything with C3PO. They said only Finn and Traya seemed the logical solutions to fix.
A: Nerf Finn; either reduce the amount of TM his zeta grants when an Expose is popped, limit it to once per turn, or change the nature of his zeta entirely.
B: Give Traya some weirdly-specific mechanic that prevents this loop from working, like preventing TM gain effects while Toppled or something - notably this would also hinder, though not totally invalidate, the "Deathstorm" team.
C: Nerf C3P0 - make the unique that causes Rebel basics to Expose do something else, or make it only a % chance to Expose.
Finn nerf seems most likely since it fits their previous MO with the Acolyte nerf (I don't actually know what they did or what "Critolyte" was, if someone could explain that it'd be really neat) and prevents this team from any future goofy raid solos without having to include a specific boss ability that prevents one team from functioning.
Nerfing 3P0 seems least likely since he was just released and nerfing him is tantamount to admitting "We didn't test this "
This is the exact reason why this thread is here. To show how much we don’t want a nerf on Finn. Or "fix".
Finn did nothing wrong. Neither did acolyte.
I get that, but it's the most logical solution. The same team also trivializes the other two raids, they just don't care about those because they aren't "end game content." But not nerfing the team itself (and again, a nerf to 3P0 seems very unlikely) means that every future raid (or similar event) will have to include mechanics that invalidate it. It seems much simpler to change one character than to forever be stuck preventing one specific team from working any time they build new content.
I'm not saying I want that to happen, just that it's the most likely.
And really it’s only one part of the entire raid. It’s going to happen soon enough that we can solo an entire phase. Face the facts
My point? It already have an impact on the player base, with ppl **** off to have invested to get a char that finally won't deliver what we all see in the videos, with ppl stopping to play completely because they are bored to see the same pattern "almost" each time you release an op toon which get nerfed after ppl spend the so precious cash you want from us…
Personnaly, I would respond to you that the heroic Sith raid is the end game content because you guys are sloooooooooooooow to release new stuff… this raid is already boring SINCE MONTHS for most elite guilds & is almost one year old.. who cares really if an OP toon allows to auto a single phase? You already know it's gonna be impossible to replicate in P1-P2 and P4....so why throw a mega negative nerf to all of us instead of letting go for this one? Because you already know this is the end game content for the next couple of years? Meh..
I beg you… if you guys are gonna do something, don't touch at Finn or C3PO!! The best option to keep your player base satisfied, BY FAR, is to modify Traya P3 in the raid like you said, nothing less, nothing more...
Crossing my fingers and whatever I can…
You all never learn.
when they tested a revan team against nest, they couldnt beat her, so then they decided to nerf nest... that can give you an idea of how bad they play/test things?