First off to the devs, great job so far, wonderful game, but I feel like there’s been a big oversight when it comes to matching opponents in the Grand Arena. I’ve been leveling all of my characters to 50 in case I want to drop mods on them (which I rarely do unless actively farming them). So I have around 40-50 useless characters at LVL 50.
My opponent however has around 40-50 useless characters at level one, giving him a significant advantage when it comes to useful squads over me. The only reason we’re roughly equal in GP is due to my slew of LVL 50 G4 toons who are absolutely unusable.
A complete mismatch. I’m going to get creamed because I wanted to keep my mod options open. It’s not like I was aware this would be a problem a year ago. Is there any talk yet over resolving this issue? I can’t just reset all my scrubs (or believe me I would).
Thanks!!
0
Replies
I'm going to give it a couple more rounds and if my experience doesn't change, I will probably just join and let the auto defense fill and collect whatever winnings I happen to get.
There's bern debate on wheter to do that for years. Mostly due to credits being somewhat scarce.
It is the consensus that it is best to save credits and gear for toons you can use. This has put you at a disadvantage in tw for quite some time for example.
I'm sorry that you have had bad matchups but, I don't think they should change matchmaking to give you an opponent with less gp because you leveled toons you don't use. That would be unfair to them.
I’d also add that I do save the overwhelming majority of gear and credits for toons I use, padding the rest to a base level. I understand the concept of reserving resources and what you’re saying (been holding up just fine in the other arenas, raids too), but I’m going to eventually farm most of those toons, and they occasionally catch scraps that fall from on high. Leveling them to hold mods was a mistake based on some bad advice which I won’t be repeating, and there are a few now which I wish I could just delete entirely as owning them has become too counterproductive.
Any TW inconvenience incurred, which I truthfully hadn’t considered until now, pales in comparison to the handicap I’m suddenly working with, so as to be unnoticeable. I appreciate what you’re saying but this issue of GP distribution just became a much bigger issue. Had Grand Arena been around when I started playing I’d have been much, much more careful.
All that being said, it’s too early to tell how all this is going to play out. I actually haven’t lost yet, but I’m really not expecting that to last long. We’ll see.
Those 10K GP didn’t matter until now, CG.
I had to use a team which, had they been 10k GP stronger, would have won on offense. Not sure where the confusion is.
You were not necessarily 10K GP short. Maybe you could have distributed your GP (gear, ability mats etc.) differently in your roster and won. Or maybe you could have won with 20+ secondary speed on all mods. Or used a different strategy. I find it misleading to claim, that you were 10K GP short. You could have had the exact same GP and still won. It's not as simple as you think.
Go back and read the original post about how I would have distributed things differently had Grand Arena been a factor when I started playing, if you find what I’m saying so hard to reconcile with.
Resetting your roster wouldn’t help, you still will face someone that has better gear or mods or synergy, 10k GP is meaningless, your issue and hang up on that number leads folks to believe you don’t know what you are really trying to convey.
That does not sound like you are at an unreasonable disadvantage.
This is direct PvP. Somebody wins and somebody loses. You had a fair shot, but this time, the latter was you.
Immediately turning around and blaming others when things don't go your way is a child's reaction. And we're getting a lot of that around here.
I also upgrade my non-useful heroes to a moderate degree. Specifically, enough to unlock all their abilities and get them to level 3. I also got to the finals of my bracket. I also lost.
This was not because of any artificial GP disparity or matchmaking issues; that part is trivial. It's not because I couldn't magically transform a hundred thousand credits, trash gear, and blue and green ability mats into G12 gear and zetas. It's because my opponent put together better teams than I did and utilized them better than I did, and they earned the win.
Accept defeat with dignity. Learn from it. Do better next time.
I’d have won this particular matchup. To be clear. If I were rid of all this extra baggage and my opponent were someone else who knows what would have happened, but I’m pointing out that the odds would be more in my favor.
It’s not like I haven’t thought this through.
We hear that a lot here.
The people who say it always think so.
This forum is for feedback, that’s what I did. Feed back.
There’s so much gross negativity to unpack in your post I don’t have the time or inclination. Good luck with life buddy.
Which is my point, which should be inoffensive, but this is the interwebs after all.
Are you claiming that it's not a similar situation in TW? "Interesting".
It's not the same as TW because I don't think toons under 6k GP are taken into account in TW, whereas GA seems to be a straight GP match and you can use any toon regardless of GP.
A few months ago I toyed with the idea of getting most of my useless toons to ~5k GP to help in TB without compromising TW. Glad I didn't do that now.
Discord: Iona Starbound#5299
C’est la vie, now it has.
This.
But still:
Having a lot of 6k-15k toons could put a guild in a higher bracket in TW even if they would not be using those toons. (Yes, they might be used on lower brackets, but hardly in the 160+ million GP bracket). I find that situation quite similar as the one in GA, and I find it "interesting" that Badunk doesn't see this.
You claimed it was a disadvantage, that didn't exist previously (your words), even though it always existed in TW.
You make some valid points, however, this is an important discussion. The devs has specifically stated on multiple occasions that players should be rewarded for investing resources into toons. However, in GA, people are being punished for "fluff" GP.
Seems to me a simple fix would be what they did for TW, matching by average strongest squad power, versus straight GP.
You can cherry pick my words, but context matters. The resources “didn’t matter much” until now. Grand Arena is similar to TW, but different. It can be two things.
Either you don’t pay attention or you’re just trolling.
You're discussing the disadvantage of having a lot of characters developed to a mediocre level, where they are of no real use in battles in GA but have a significant contribution to your GP. The exact same disadvantage exists in TW and always did. I'm amazed, that you don't understand that. A guild with many such mediocre can be matched against a guild with no such toons. The guikd could also enter a higher bracket than they woukd have, if they had left all the useless characters at level 1.
Your claim that it's a disadvantage, that didn't exist before, is still false.
Ok, so at least we agree, that it was always a disadvantage in TW, and that your original claim was false. So far so good.