I dont want to hurt those magnificient creatures tbh.
Neither the Death star (let the darkness win!), but it would be epic, so thats my prefetence.
Givf some love to the ships!
Phase 1.
Boss: TIE Advanced x1
Side 1: Imperier TIE Fighter
Side 2: Imperier TIE Fighter
Phase 2.
Boss: Executrix
Side 1: Executrix Canon
Side 2: Executrix Canon
Side 3: Imperier TIE Fighter
When 2 canons are defeated, Executrix falls down for a while.
Phase 3.
Boss: Death Star
Side 1: Death Star Canon
Side 2: Death Star Canon
Side 3: Death Star Canon
When 3 canons afe defeated, Death Star falls down for a while.
Phase 4.
Boss 1: TIE Advanced
Boss 2: Executrix
Final Boss: Death Star
Side 1: Imperier TIE Fighter
Side 2: Imperier TIE Fighter
I dont want to hurt those magnificient creatures tbh.
Neither the Death star (let the darkness win!), but it would be epic, so thats my prefetence.
Givf some love to the ships!
It’s literally the only giant space beast versus a bunch of ships that would work in the Star Wars universe and youre not grasping the egalitarian comparability it would have with the Rancor raid as the first Ships Raid content.
Replies
Death Star seems most likely
Neither the Death star (let the darkness win!), but it would be epic, so thats my prefetence.
Givf some love to the ships!
Boss: TIE Advanced x1
Side 1: Imperier TIE Fighter
Side 2: Imperier TIE Fighter
Phase 2.
Boss: Executrix
Side 1: Executrix Canon
Side 2: Executrix Canon
Side 3: Imperier TIE Fighter
When 2 canons are defeated, Executrix falls down for a while.
Phase 3.
Boss: Death Star
Side 1: Death Star Canon
Side 2: Death Star Canon
Side 3: Death Star Canon
When 3 canons afe defeated, Death Star falls down for a while.
Phase 4.
Boss 1: TIE Advanced
Boss 2: Executrix
Final Boss: Death Star
Side 1: Imperier TIE Fighter
Side 2: Imperier TIE Fighter
Heroic Raid Shard: ??? What do you want?
You mean Palpatines Super Star Destroyer
Friggin EPA over here.
Although I'm not sure combining ground/fleet phases works since you'd have to pick both teams when loading out, to account for phase transitions.
I mean there's four, and for non-heroics you only get five attempts per refresh anyway. Doesn't seem like that big of an adjustment.