Hey everyone!
I know this topic has been covered before, but what is the best JTR lead team for phase 1? With the addition of C3PO I didn’t know if any of the team compositions changed or not.
Thank you in advance for your help.
Tag me if you reply to my comment so I know I should answer you!😀 My roster:
https://swgoh.gg/p/842694912/0
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Edit: Like so:
I've heard of people getting 10m+. My mods probably aren't quite good enough for that.
I don't have a strategy for it yet, so I'm sure I could get more than I posted above. Pretty much just used it whenever it was available. Couldn't get ID to trigger before DN goes, since 3PO almost forces you to hit him a bunch, but it didn't seem to affect anything.
Speed might be an issue, but I never had a problem getting there before DN when I didn't use C-3PO. Dunno, I think I've only tried that lineup twice, and the second time was while I was at work and couldn't really put in the time. I'll have to watch a video or spend some time fiddling with it to work it out, I think.
Yeah, I used the standard RJT team. It's probably because I was using 3PO's special too much and too early, and killing the adds/hitting DN sooner than I would have with Rey.
Definitely, you should only use his basic until ID if that's your goal.
I thought the HAAT solo team was Finn C3PO CLS Han BB8. Maybe there's more than one?
EDIT: That's the auto solo team I'm thinking of, maybe this one can't auto....or maybe it can?
That's the one I use too, but it can apparently be done with an RJT lead as well. Doesn't seem like there'd be enough TMR to get through P1/P3, but I guess it works.
Healing is almost a non-issue with the health steal G12 gear pieces, combined with RJT and BB-8's zetas. If someone gets low, call them with RJT's assist to give them an extra attack (and health steal) along with a foresight to avoid further damage. It's really only RT (and 3PO, since he doesn't do damage, but BB-8's zeta helps with that) that has an issue with the lineup I use. Making it to enrage is trivial.
Scav and RT heal themselves via health steal. JTR via evading and health steal. R2 and BB8 are trickier, BB8's zeta and health steal G12 pieces help.
Holdo makes your run easier but lowers your damage.