Months of progress down the drain again!

Replies

  • DarkHelmet1138
    1608 posts Member
    edited January 15

    I was looking for some validation on this myself. I will get 5 Star. Have 23k saved up. Was thinking of burning through but really wanna save as missed out on Revan first go around. Only affected my arena for a week or two while I figured out how to beat Revan consistently but fell far in HSR with the phase 2 damage.

    i do the 50 energy refreshes a day and refresh each bh node once. I already have ht 7 star because I use it so it's only 2 nodes. So a total of 250 crystals. After recalculating, I'll probably hit 6 stars before the event closes (depending on when it starts) and If I'm close I'll likely spend crystals to push it over the edge.

    But I don't think you get sufficient value from 7 star vs 6 star to be worth the 16K of crystals it would cost to buy 200 shards from the store.
  • TVF
    10500 posts Member

    I was looking for some validation on this myself. I will get 5 Star. Have 23k saved up. Was thinking of burning through but really wanna save as missed out on Revan first go around. Only affected my arena for a week or two while I figured out how to beat Revan consistently but fell far in HSR with the phase 2 damage.

    i do the 50 energy refreshes a day and refresh each bh node once. I already have ht 7 star because I use it so it's only 2 nodes. So a total of 250 crystals. After recalculating, I'll probably hit 6 stars before the event closes (depending on when it starts) and If I'm close I'll likely spend crystals to push it over the edge.

    But I don't think you get sufficient value from 7 star vs 6 star to be worth the 16K of crystals it would cost to buy 200 shards from the store.

    Agreed, I'm in the same place. 7 star would only be worth it if there was a ship raid imo.
    TVF's guild is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • I don't think falcoln will make ht useless by any means. Even if you switch to mostly rebels under ackbar, I think ht will still be a good plug and play tank in that team. And It'll probably last off the line better than biggs against an enemy falcoln if the footage released is anything to go by. So far from useless. Also for other game modes It's good to have two good fleets. So if you have a strong ds fleet with bh and a strong ls fleet with rebels you'll do well.

    Disclaimer: be careful judging beta footage. It can be misleading. The footage makes falcoln look extremely op but so does the beta footage of every new release. Some are op and some aren't. The footage could be showing g12 rebels vs g10 enemies and it may be less op when you don't have g12 on everyone or your opponent also has everyone g12.
  • TVF wrote: »
    Dk_rek wrote: »
    Gearing ghost, phantom, bistan, and cassians ship is NO one friendly. P2W or F2P thats just a massive gear dump for a game mode that has next to zero content...

    These ships and toons have been around forever. Any F2P could easily done these by now.

    Depends really. It is true that they could be maxed for free, but for an f2p that’s at a really big opportunity cost. Phoenix is a massive gear blackhole although the phantom’s pilots are really worth gearing. Rogue one is pretty meh and is another gear sink itself. These 4 ships require multiple pilots, making it even more costly than say geonosians.

    That said though, at least these toons have some use outside. Geos are quite worthless elsewhere at the moment.
  • TVF wrote: »

    I was looking for some validation on this myself. I will get 5 Star. Have 23k saved up. Was thinking of burning through but really wanna save as missed out on Revan first go around. Only affected my arena for a week or two while I figured out how to beat Revan consistently but fell far in HSR with the phase 2 damage.

    i do the 50 energy refreshes a day and refresh each bh node once. I already have ht 7 star because I use it so it's only 2 nodes. So a total of 250 crystals. After recalculating, I'll probably hit 6 stars before the event closes (depending on when it starts) and If I'm close I'll likely spend crystals to push it over the edge.

    But I don't think you get sufficient value from 7 star vs 6 star to be worth the 16K of crystals it would cost to buy 200 shards from the store.

    Agreed, I'm in the same place. 7 star would only be worth it if there was a ship raid imo.

    Yeah if there was content that req it, it might be worth it. But as is I think my stash is better spent on the new or toons when they hit. I plan on doing 3 or 4 refreshes on the hard node toons a day from the moment they hit and at least 3 cantina refreshes a day for any cantina toons.

    Depends where the bottleneck is though. I haven't bought shards from the store because that is the most expensive way to get them. I'll do that at the end if needed but will try to farm somewhat evenly so a faction pack for crystals may work better at the end.
  • TVF
    10500 posts Member
    My guess is we'll get a ship raid as the big new content for this year, but by the time it happens I think the Falcon event will have returned.
    TVF's guild is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • TVF wrote: »
    Dk_rek wrote: »
    Gearing ghost, phantom, bistan, and cassians ship is NO one friendly. P2W or F2P thats just a massive gear dump for a game mode that has next to zero content...

    These ships and toons have been around forever. Any F2P could easily done these by now.

    Depends really. It is true that they could be maxed for free, but for an f2p that’s at a really big opportunity cost. Phoenix is a massive gear blackhole although the phantom’s pilots are really worth gearing. Rogue one is pretty meh and is another gear sink itself. These 4 ships require multiple pilots, making it even more costly than say geonosians.

    That said though, at least these toons have some use outside. Geos are quite worthless elsewhere at the moment.

    The way I see it if you run falcoln with rebels you need to eventually gear a few rebel ships but most of your competitors are in the same boat so no huge hurry.

    My choices are ghost and phantom, biggs, and wedge to start. Ghost and phantom are gear sinks but Phoenix are at least marginally usefull in most aspects of the game and mine are already g10 or so because of this. Biggs, already geared for many because his ship has been great forever. Mine is g11. Wedge is good in seveal areas in a b team rebel team especially with biggs so not too much of a waste.

    That gives you five rebel ships which is plenty to take advantage of synergy. Add ht and vader which I think would plug into reinforcements or on the line just fine and you have a competitive fleet.

    Sure you could also gear up other rebel ships but you really only need a few for the synergy.

    Or it is possible that falcoln can work in a non rebel lineup if you are absolutely ahainst gearing rebel pilots.
  • TVF wrote: »
    My guess is we'll get a ship raid as the big new content for this year, but by the time it happens I think the Falcon event will have returned.

    Yeah if it were coming soon, I think they would have announced it by now to encourage spending on the falcoln.
  • TVF wrote: »
    My guess is we'll get a ship raid as the big new content for this year, but by the time it happens I think the Falcon event will have returned.

    I would expect it to arrive before the Falcon event returns. See below for why ;)
    TVF wrote: »
    My guess is we'll get a ship raid as the big new content for this year, but by the time it happens I think the Falcon event will have returned.

    Yeah if it were coming soon, I think they would have announced it by now to encourage spending on the falcoln.

    Not their style. They'd rather announce/release the ship raid, with some sort of mechanics that make the Falcon the linchpin of the optimal team to deal with heroic, after the Falcon event is over, because it is future conditioning--don't miss out on any 7* legendary if you want to be able to complete/compete in future content, because you never know what's going to be needed! If they announced now, then people might spend for Falcon, but the next legendary that comes without an announcement people won't. If they don't announce now and people who miss out on 7* Falcon learn they are behind the 8-ball for future content a few weeks from now, they'll be more likely to spend on future legendaries to prevent that from happening.


  • "With constant dispels on its basic, it will be pretty strong against HT. Not brokenly strong, but still a somewhat effective counter if you combine it with buff immunities etc. Still though, my point stands."


    HT Trandoshan Barricade will re-acquire the taunt for one turn if an enemy has been breached - plays into BH synergies and XB, maybe occurring less often, but not the HT killer it could have been *actual gameplay may vary*
  • I think the falcoln removing buffs with be somewhat effective against ht. It'll remove bonus protection and then the first ally that is called will deal dmg but ht will put up more bonus protection that any other assists will have to work through.

    So some effectiveness but it is limited. Only the first two or three hits will count of the assists. And if you already have buff immunity you dont need the dispel all that much.
  • TVF wrote: »
    Dk_rek wrote: »
    Gearing ghost, phantom, bistan, and cassians ship is NO one friendly. P2W or F2P thats just a massive gear dump for a game mode that has next to zero content...

    These ships and toons have been around forever. Any F2P could easily done these by now.

    Depends really. It is true that they could be maxed for free, but for an f2p that’s at a really big opportunity cost. Phoenix is a massive gear blackhole although the phantom’s pilots are really worth gearing. Rogue one is pretty meh and is another gear sink itself. These 4 ships require multiple pilots, making it even more costly than say geonosians.

    That said though, at least these toons have some use outside. Geos are quite worthless elsewhere at the moment.

    The way I see it if you run falcoln with rebels you need to eventually gear a few rebel ships but most of your competitors are in the same boat so no huge hurry.

    My choices are ghost and phantom, biggs, and wedge to start. Ghost and phantom are gear sinks but Phoenix are at least marginally usefull in most aspects of the game and mine are already g10 or so because of this. Biggs, already geared for many because his ship has been great forever. Mine is g11. Wedge is good in seveal areas in a b team rebel team especially with biggs so not too much of a waste.

    That gives you five rebel ships which is plenty to take advantage of synergy. Add ht and vader which I think would plug into reinforcements or on the line just fine and you have a competitive fleet.

    Sure you could also gear up other rebel ships but you really only need a few for the synergy.

    Or it is possible that falcoln can work in a non rebel lineup if you are absolutely ahainst gearing rebel pilots.

    U need ackbar lead, not everyone has a geared ackbar. Most go for thrawn or tarkin with the other as backup. That's pretty much the main exclusive synergy that falcon has. The rest are somewhat replaceable.

    I still see HT as possibly part of the starting lineup. Possibly HT Biggs Ghost, followed by phantom then falcon. Then on ackbars next turn after falcon, u get ur ultimate.
  • Gifafi
    1066 posts Member
    Op is comparing nerfs to new, better characters coming out? Hmm
  • Gifafi wrote: »
    Op is comparing nerfs to new, better characters coming out? Hmm

    Not all nerfs have to be changes to the unit. If they release a character and then shortly after they release their ultimate Counter how is that not a nerf
  • TVF
    10500 posts Member
    Gifafi wrote: »
    Op is comparing nerfs to new, better characters coming out? Hmm

    Not all nerfs have to be changes to the unit. If they release a character and then shortly after they release their ultimate Counter how is that not a nerf

    It's not, you're using the term wrong. You're talking about power creep, not nerfs.
    TVF's guild is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • TVF wrote: »
    Dk_rek wrote: »
    Gearing ghost, phantom, bistan, and cassians ship is NO one friendly. P2W or F2P thats just a massive gear dump for a game mode that has next to zero content...

    These ships and toons have been around forever. Any F2P could easily done these by now.

    Depends really. It is true that they could be maxed for free, but for an f2p that’s at a really big opportunity cost. Phoenix is a massive gear blackhole although the phantom’s pilots are really worth gearing. Rogue one is pretty meh and is another gear sink itself. These 4 ships require multiple pilots, making it even more costly than say geonosians.

    That said though, at least these toons have some use outside. Geos are quite worthless elsewhere at the moment.

    The way I see it if you run falcoln with rebels you need to eventually gear a few rebel ships but most of your competitors are in the same boat so no huge hurry.

    My choices are ghost and phantom, biggs, and wedge to start. Ghost and phantom are gear sinks but Phoenix are at least marginally usefull in most aspects of the game and mine are already g10 or so because of this. Biggs, already geared for many because his ship has been great forever. Mine is g11. Wedge is good in seveal areas in a b team rebel team especially with biggs so not too much of a waste.

    That gives you five rebel ships which is plenty to take advantage of synergy. Add ht and vader which I think would plug into reinforcements or on the line just fine and you have a competitive fleet.

    Sure you could also gear up other rebel ships but you really only need a few for the synergy.

    Or it is possible that falcoln can work in a non rebel lineup if you are absolutely ahainst gearing rebel pilots.

    U need ackbar lead, not everyone has a geared ackbar. Most go for thrawn or tarkin with the other as backup. That's pretty much the main exclusive synergy that falcon has. The rest are somewhat replaceable.

    I still see HT as possibly part of the starting lineup. Possibly HT Biggs Ghost, followed by phantom then falcon. Then on ackbars next turn after falcon, u get ur ultimate.

    Gearing ackbar isn't all that hard. It takes a little time but it's only one toon. I'd guess mist late game players have home one's abilities maxed for battles tgat req ls. Either that or they have a crap ton of ship prestige saved up.

  • Ultra wrote: »
    I’m F2P... will get a 6* OT Falcon... this isn’t a great example of F2P dying... if OT Falcon unlocked at 7* then you’d have a point.
    No he wouldn't

    The whole point of being Free to Play is that you don't unlock things on the first round and prepare for them on the second or subsequent goes. What's the point of bragging if you are F2P if you get everything Day 1 anyways

    Go talk to all the Free to Play who unlocked Revan & will get the OT Falcon on the first go around. Then get back me me.

    F2p here and I'll get falcon at least 5*, 6* depending on shard shipment availability.

    In my experience f2p is always going to be 1 meta behind the curve in arena but with very good planning you can be just a half step behind the meta in fleet (mainly how many stars your ships have, you inherently won't be at the same place as whales).

    As others said it essentially comes down to whether you want to farm favorite toons or read the auguries to farm for the next meta shift. I've found the latter the best option as you are decently competitive in pvp being only a step or so behind and naturally gives you strong teams for TB (basically former meta teams & ad hoc teams of toons you built to get the new meta).

    Basically its planning for most bang for your buck. Unless the toon is like Bossk or KRU there's no need to farm & gear the new toons if you already built 5 toons up for the faction.

    Also my bit of advice: for any third string pve team always maximize the pilots in the team. That way you can better keep up with the fleet meta by having a number of g11/12 pilots.

    Repear btw is still super useful to me in swinging matches in my favor against enemies with faster cap ships. Sure you can't stun lock the enemy cap ship with a single kill but it can turn a loosing fight in your favor. I plan on keeping it in my reinforcements even after falcon hits for that reason.
  • Gifafi
    1066 posts Member
    Gifafi wrote: »
    Op is comparing nerfs to new, better characters coming out? Hmm

    Not all nerfs have to be changes to the unit. If they release a character and then shortly after they release their ultimate Counter how is that not a nerf

    what TVF said, but also, do you think no new toons should be at least as powerful as older toons? You would really prefer no one be stronger than poe/cls/ep/jtr/traya/revan/etc etc? seems sub-optimal...

    ps shortly??
  • Ultra wrote: »
    I’m F2P... will get a 6* OT Falcon... this isn’t a great example of F2P dying... if OT Falcon unlocked at 7* then you’d have a point.
    No he wouldn't

    The whole point of being Free to Play is that you don't unlock things on the first round and prepare for them on the second or subsequent goes. What's the point of bragging if you are F2P if you get everything Day 1 anyways

    .. To prove that youre smarter than others?

    I agree with op. Its not that I want to be rank1 for years, but I could enjoy my traya for 1 month, 7star ht for 2 months.. Both taking like 6 months to build. We want to play with our toys when we finally get them!

    A lot of guys in my guild who recently unlocked Traya are really enjoying her a little farther down in the arena standings. If you had unlocked Traya a few months ago you would be enjoying her at the top - but it’s obviously a little late for that now. If I had just finished starring my wiggs this week I couldn’t make a post wondering why I couldn’t enjoy some arena dominance for at least a few weeks ;)
    Traya is Still a totally necessary character to have in your toolkit of course! If you didn’t have her yet she still Would be a top priority for you.
  • TVF wrote: »
    TVF wrote: »
    Antares wrote: »
    Ultra wrote: »
    The whole point of being Free to Play is that you don't unlock things on the first round and prepare for them on the second or subsequent goes.

    I guess many people would disagree on that statement. The point of being free to play is to not spend money on the game. You can still get stuff in the first go if you manage resources and plan wisely. It’s harder than for paying players, though. That’s really the point , I would say.

    Well I guess I could have farmed blood and IG this whole time instead of Jango and Embo who both happen to be two of my favorite all time SW characters. Then I would probably be able to get falcon at 5 or 6 stars on the first time. So essentially I'd be choosing between Jango/Embo or falcon. It's almost brutal to constantly put people in this position.

    That's what this game does. You can choose to try and keep up with the latest and greatest, or farm just for what you're interested in. Or pay and do both. Your choice.

    Plenty of people farm the second way and don't worry so much about "winning" all the time. Perhaps you'd be happier that way too.

    I feel like you might be an employee for CG....

    What a ridiculous statement.

    Point out a single thing wrong with my post. And furthermore, a CG employee would encourage people to chase the meta to encourage spending. They'd never say to people "hey you can be perfectly happy just doing your own thing."

    Nothing is “wrong” about your post. But you do swoop in any time someone even breathes a criticism about the game. And of course you don’t encourage chasing the meta....it’d be too obvious 😉.
  • VonZant
    2892 posts Member
    @TVF = the fabled Bothan spy!
  • I don't think falcoln will make ht useless by any means. Even if you switch to mostly rebels under ackbar, I think ht will still be a good plug and play tank in that team. And It'll probably last off the line better than biggs against an enemy falcoln if the footage released is anything to go by. So far from useless. Also for other game modes It's good to have two good fleets. So if you have a strong ds fleet with bh and a strong ls fleet with rebels you'll do well.

    Disclaimer: be careful judging beta footage. It can be misleading. The footage makes falcoln look extremely op but so does the beta footage of every new release. Some are op and some aren't. The footage could be showing g12 rebels vs g10 enemies and it may be less op when you don't have g12 on everyone or your opponent also has everyone g12.

    Anakin already blows up HT pretty easily. HMF is just the icing on the cake

  • TVF
    10500 posts Member
    VonZant wrote: »
    @TVF = the fabled Bothan spy!

    Oh my goodness!
    TVF's guild is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • Don't worry, I'm sure after the next couple legendaries we'll 6 or so months of straight marquee characters. CG aren't exactly great at scheduling
  • Dk_rek
    2378 posts Member
    JediKingz wrote: »
    wuxj9d7mlb6z.png

    nice one Crumb
  • Ultra
    2552 posts Member
    Well, I'm glad the devs are communicating with us again, even if its through burner accounts
  • TVF wrote: »
    Dk_rek wrote: »
    Gearing ghost, phantom, bistan, and cassians ship is NO one friendly. P2W or F2P thats just a massive gear dump for a game mode that has next to zero content...

    These ships and toons have been around forever. Any F2P could easily done these by now.

    Depends really. It is true that they could be maxed for free, but for an f2p that’s at a really big opportunity cost. Phoenix is a massive gear blackhole although the phantom’s pilots are really worth gearing. Rogue one is pretty meh and is another gear sink itself. These 4 ships require multiple pilots, making it even more costly than say geonosians.

    That said though, at least these toons have some use outside. Geos are quite worthless elsewhere at the moment.

    The way I see it if you run falcoln with rebels you need to eventually gear a few rebel ships but most of your competitors are in the same boat so no huge hurry.

    My choices are ghost and phantom, biggs, and wedge to start. Ghost and phantom are gear sinks but Phoenix are at least marginally usefull in most aspects of the game and mine are already g10 or so because of this. Biggs, already geared for many because his ship has been great forever. Mine is g11. Wedge is good in seveal areas in a b team rebel team especially with biggs so not too much of a waste.

    That gives you five rebel ships which is plenty to take advantage of synergy. Add ht and vader which I think would plug into reinforcements or on the line just fine and you have a competitive fleet.

    Sure you could also gear up other rebel ships but you really only need a few for the synergy.

    Or it is possible that falcoln can work in a non rebel lineup if you are absolutely ahainst gearing rebel pilots.

    U need ackbar lead, not everyone has a geared ackbar. Most go for thrawn or tarkin with the other as backup. That's pretty much the main exclusive synergy that falcon has. The rest are somewhat replaceable.

    I still see HT as possibly part of the starting lineup. Possibly HT Biggs Ghost, followed by phantom then falcon. Then on ackbars next turn after falcon, u get ur ultimate.

    Gearing ackbar isn't all that hard. It takes a little time but it's only one toon. I'd guess mist late game players have home one's abilities maxed for battles tgat req ls. Either that or they have a crap ton of ship prestige saved up.

    I run an alt too (~2.3m gp), so i can tell that almost nobody uses homeone at lower gp ranks, it’s nearly all tarkins with a couple of thrawns. Most don’t have a geared ackbar, or wedge, or rogue one, or phoenix. This is largely due to how weak ackbar is now, as compared to when ships first came out.

    For my main tho, yea i can forsee ackbar appearing with falcon.
  • Kyno wrote: »
    ObiShenobi wrote: »
    I agree with the OP, but for a completely different reason. I actually dont mind the character release cadence, or the nerfs, or the legendary schedules. I'm okay with a new toon completely negating another, as it adds at least a small amount of strategy to an otherwise speed mod driven game.

    My main issue is the survivability of this game of the gear issue is not addressed. When this game first launched, there were approximately 40 characters. With the gear system, that meant an end game where you could max all your toons as f2p in about 2 years.

    As time has progressed, we are now over 150 toons, but the gear system has not changed, in fact it is fair to say it has worsened as higher gear levels were introduced. Without doing the math, a f2p player can expect to max all toons .. pretty much never.

    For a game that pitches itself by saying "play as your favorite star wars characters" how can one that is f2p or even a modest investor ever be expected to remotely compete and get the enjoyment of having their favorite when it takes every spare gear just to keep yourself in a position to stand a chance?

    I'm not sure how you can say it has not changed. We have a tonne more locations and events to get gear. in the very short term of gear progression we have had changes to the challenges to bring in more base gear. we have raids and many small events to bring in more gear. The locking of select stores to give many late game players an almost unlimited amount of shard shop currency to buy more gear.

    all of this was added on top of the original system, so yes thing have changed. Yes the game is paced to add value to spending to speed up the grind, but they have made progress to match.

    With all due respect, this is completely wrong.

    I've been playing since the second week. I usually place top 10 in Heroic Sith, have soloed HAAT for months, and HPit for who knows how long. I've failed to complete at most 10 GWs. I place top 5 in both arenas every day. I do all my daily challenges and events and can complete practically every event at the highest level. I'm in a guild just shy of getting full stars in LSTB and close in DSTB. We win more wars than lose them. I have 43 zetas and 68 GXII toons.

    I'm not the best player and I don't have the best roster - that's not the point of the last paragraph. My point is that I have put a lot of time into this game and get a lot of F2P rewards and @ObiShenobi is correct - the gear problem is real. I do well as mainly F2P (I used to buy more $20 packs but now do not because of the complete lack of customer support, respect, and zero responses to direct messages) because I plan out my gear. I know how many carbanti I need, how many stun guns, how many cuffs, how many Mk8 Biotech Salvage (yes, the salvage that we asked you not to remove from raid rewards). Laid all out at once, it is easy to see where the gear famines have been planned out. At best, this is by design and pretending otherwise is insulting our intelligence.

    "We have a tonne more locations and events to get gear" - this is somewhat true. I still have huge shortages in the gear listed above (carbanti, stun guns, cuffs, Mk8 Biotech Salvage). These are not HAAT or HSTR exclusive gear. These are Rancor and challenge gear.

    "I'm not sure how you can say it has not changed." Speaking of challenge gear, the daily challenges max out at five pieces rewarded e.g. five carbanti. It is meant to be seven - it's right there on the Possible Rewards just like it always has been. If it had been seven this whole time, the carbanti shortage may not exist. The TAC Gear Challenge is garbage for long-term players. I have 3254 Mk5 Medpac Salvage, 5121 Mk4 Stun Guns, 7481 Mk8 Neuro Salvage, and 4025 Mk4 Power Cell Salvage. How is this still a thing? When will this be changed?

    Yes, things have changed and some gear is now plentiful - Rancor scanners and furnaces for me for example. Mk6 syringes to some degree. But take the middling-sized Bounty Hunter faction. Two toons need 200 Mk8 Biotech (+240 salvage) to get to GXII, two others need 150, three others need 100, two others need 50, and only Bossk needs zero. Five of these were needed get 7 star Chewbacca. That is a huge gear crunch for rare components and (now, thanks to the raid reward changes) salvage. For 10 toons which are not even meta. This is one example looking at one faction and two types of gear. So "the game is paced to add value to spending to speed up the grind, but they have made progress to match": I agree with the first part and that's completely fine, it's a business. The second part is demonstrably false.
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