Title says it all.
“Cannot be defeated or destroyed [or revived]”
VS.
“Instantly defeat target enemy.”
So it would appear DN cannot 1-shot B1, buuuut...
Does annihilate actually cause damage to non-raid bosses?
Will DN gain exactly 1 max health if some poor **** annihilates B1 due to B1’s unique? Or will DN gain max Health equivalent to the “advertised” health of B1? Or will there be no Max Health gain? The description of annihilate does not indicate that a target must be defeated in order to gain the max health bonus.
Will B1 lose 8 stacks of droid battalion if annihilated? Zero stacks of droid battalion? Something else?
This game seriously needs both a glossary and to eliminate superlatives in descriptions.
My personal suggestion: allow Annihilate to bring B1’s Droid Battalion down to exactly 1. This would allow for the mechanic to continue and continue the “endless wave of droids” idea and the possibility of B1 “healing,” without really watering-down DN.
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Edit: clarification was on the last content update notes: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/194858/content-update-2-6-2019-mega
They added an explanation in a recent update post, to clarify things.
Which isn't right as annihilate doesn't deal damage (the requirement for B1 to lose 8 stacks, he needs to take damage).
I just tested annihilates "damage" behavior in the sith raid by using STH and Unbreakable Will:
- be sure that raid Nihilus' annihilate is ready
- use STH taunt and get him another turn (BB8 ID, Jyn, FOO, etc.) to let him use Unbreakable Will
- raid Nihilus uses annihilate on STH (no TM gain for my team even though the ability says "all other allies gain 20% Turn Meter when Han is damaged while his Taunt is active" - so annihilate indeed does NOT deal damage)
So annihilate would be a completely wasted ability vs B1. As it has alrdy been pointed out by ppl in the kit reveal thread I really hope that there will be an update on Nihilus' AI to ignore the B1 when annihilate is ready.
Except the devs have defined how it will interact, as has already been stated. B1 can't be immune to it, so they're treating it as if it's been hit once by removing 8 stacks. Makes sense to me - DN annihilates some of the battalion, but not all of it. Did you read the update notes?
Removes 8 stacks, as per the dev team.
Thematically it makes perfect sense.
Don't stress about perfect wording, this isn't a tabletop game where they release glossaries and rulebooks.
Agree, a line about any "instant kill" skill should be added.
LOL, you want too many paragraphs in unique descriptions.
Isolated B1 won't assist, won't gain buffs (can still gain battalion stacks as that's not a buff), won't gain TM outside it's turn. Isolate pretty much shuts down B1 because it doesn't do any damage. However you would need to be sure to not use any AOEs after that because once B1 dies, isolate will most likely go away.
Seems possible, it does deal damage, so it should remove 8 stacks.
Why did you use a toon that has been nerfed in the hstr they stopped STH giving TM to the team so we don't have loops in p3 same with fives doesn't gain TM when the 4 other clones take DMG from p3 . Basically you should of used Kru zeta and found out weather he gains his 8% health while he has unbreakable will and being annihilated
Because only BoW damage doesn't trigger "on damage" effects and it has nothing to do with P1.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/162743/content-update-3-13-2018#latest