GP Matchmaking & “Fluff”

Replies

  • Waqui
    8802 posts Member
    No_Try wrote: »
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    Tanzos wrote: »
    @Waqui

    Care to find a Dev post that says "You should only focus on certain characters and never increase your GP on useless characters with your excess resources"

    Or "Don't use your excessive amount of credits and ability mats because it will make your matchmaking imbalanced."

    I'll be waiting.

    No. Why should I? I never claimed such announcements exist. Do your own research.

    I'll be waiting for the post that says "Do your own research."

    Stop your silly trolling. You're wasting bandwidth.

    Relax lol

    https://www.youtube.com/watch?v=m_uWS6K-VF8

    This silly game of yours have gone too far. Just stop it now.
  • No_Try
    4051 posts Member
    There's 32 page of back catalogue here. There are a number of observations on the determination of the problem and a number of possible solutions which may or may not work. There are significant spikes in the quality of conversation mine included.

    My roster/my tactic discussions are getting increasingly worthless imho on a topic concerning a playerbase of millions. A few questions everyone has to answer for themselves, not necessarily presented as an argument here, but maybe acknowledged silently.

    - Is the current matchmaking method end all be all of possible matchmaking paradigms?
    - Do you believe in fair matchmaking? Why? What kind of fairness are you yearning for?
    - What do you identify as the main problem in matchmaking?
    - Do you have a proposal for a possible solution?
    - Are you able to elaborate on the outcomes of your proposal?
  • Waqui
    8802 posts Member
    No_Try wrote: »
    - Is the current matchmaking method end all be all of possible matchmaking paradigms?

    Of course not. Nothing in this game is.
    No_Try wrote: »
    - Do you believe in fair matchmaking? Why? What kind of fairness are you yearning for?

    Yes. The kind where players are rewarded for developing a strong roster for GA. The kind where players with stronger rosters have a higher chance of winning better rewards than players with weaker rosters (of even GP).
    No_Try wrote: »
    - What do you identify as the main problem in matchmaking?

    Including ships GP in the algorithm, even in GAs with no fleet zone. However, that's already being adressed by the developers. Apart from that, I don't see any problems.
    No_Try wrote: »
    - Do you have a proposal for a possible solution?

    The release of the QoL update will probably include the fix.
    No_Try wrote: »
    - Are you able to elaborate on the outcomes of your proposal?

    Yes, but I see no reason to do so. Most comments on these forums agree on the problem and the solution.



  • TRanger
    329 posts Member
    Waqui wrote: »
    TRanger wrote: »
    lnx9fc4gcvlw.png

    The philosophy

    3cfvranvpyff.png

    Buff up..please feel free to read again.

    Yes, it says buff up your characters. It doesn't say:
    Do it mindlessly and take all jawa and tusken to g8/lvl53.

    The post is from back when there were only few game modes, and players could pretty much get by by only having 1 strong team (for arena) and 1 - 3 more for Rancor and hAAT (and not many guilds even did hAAT). So yes, for tournaments you needed to broaden your roster. It's then up to the reader/player to decide wether to take Wiggs to g11/lvl80 or take all jawa and tusken to g8/lvl53.

    Old argument I already answered read my past post.
  • TRanger
    329 posts Member
    Waqui wrote: »
    TRanger wrote: »
    We're not advocateing for your walk through matches..were advocateing for a more balanced mode taking into account individual play styles and rosters. Not just GP based.

    You're assuming, that GP is the only parameter used at matchmaking. You don't have an official source for that. It's only speculations.

    True but read your opponents states count thier zatas thier g12s look at thier GP both toon and ship..mine has been constant.
  • No_Try
    4051 posts Member
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    Tanzos wrote: »
    @Waqui

    Care to find a Dev post that says "You should only focus on certain characters and never increase your GP on useless characters with your excess resources"

    Or "Don't use your excessive amount of credits and ability mats because it will make your matchmaking imbalanced."

    I'll be waiting.

    No. Why should I? I never claimed such announcements exist. Do your own research.

    I'll be waiting for the post that says "Do your own research."

    Stop your silly trolling. You're wasting bandwidth.

    Relax lol

    https://www.youtube.com/watch?v=m_uWS6K-VF8

    This silly game of yours have gone too far. Just stop it now.

    Sorry, you are not in a position to order me around.
  • There are always gonna be differences in the GA matchups, we all agree on that. No matter which metric they use whether straight GP, number of zetas, number of G12, number of legendaies, Etc there will always be some who will win and some who will lose.

    This new (probably soon to be abandoned GA) is a good example. I have reached the final of every GA so far. Won some and lost some. This time round in my group 3 of the 8 have good Revan squads and if they put them on defence (which I would) it will be very tough indeed to get through them. Pretty much means I won't be able to clear and thus will probably lose that round.

    Bummer? Aye but it doesn't discourage me or make me particularly salty, just makes me more determined that next time Revan comes around I will be ready for him and will get my own. Then I will have a counter for him and I will be more competitive in this and other game modes. And that's kinda the point.

    GA, probably more than any other area of the game, shows places where your roster needs improving. It should make you sit down and look at what you need to work on. Regardless of how much fluff you might have you only need X teams for your bracket and that means a total of X toons for those teams. Plan out those teams, plan out those toons and start working. The faster you do that, the faster you will see results.

    Some people's rosters will always be stronger due to many factors, spending money in game, top rank guilds, very focused player, etc. But it is within your grasp to make your roster better, if you choose to.

    If not, then maybe accepting that GA may not be the game mode for you, is your way forward

    As with so many things in this game, YMMV
  • Waqui wrote: »

    Yes. The kind where players are rewarded for developing a strong roster for GA. The kind where players with stronger rosters have a higher chance of winning better rewards than players with weaker rosters (of even GP).

    The thing is GP doesn’t reflect the strength of your roster, a character with G12 can win by itself up to 10 characters with G7, but the total GP of 10 chars at gear 7 could be around 90.000 and the G12 char GP is 20.000
  • There are always gonna be differences in the GA matchups, we all agree on that. No matter which metric they use whether straight GP, number of zetas, number of G12, number of legendaies, Etc there will always be some who will win and some who will lose.

    This new (probably soon to be abandoned GA) is a good example. I have reached the final of every GA so far. Won some and lost some. This time round in my group 3 of the 8 have good Revan squads and if they put them on defence (which I would) it will be very tough indeed to get through them. Pretty much means I won't be able to clear and thus will probably lose that round.

    Bummer? Aye but it doesn't discourage me or make me particularly salty, just makes me more determined that next time Revan comes around I will be ready for him and will get my own. Then I will have a counter for him and I will be more competitive in this and other game modes. And that's kinda the point.

    GA, probably more than any other area of the game, shows places where your roster needs improving. It should make you sit down and look at what you need to work on. Regardless of how much fluff you might have you only need X teams for your bracket and that means a total of X toons for those teams. Plan out those teams, plan out those toons and start working. The faster you do that, the faster you will see results.

    Some people's rosters will always be stronger due to many factors, spending money in game, top rank guilds, very focused player, etc. But it is within your grasp to make your roster better, if you choose to.

    If not, then maybe accepting that GA may not be the game mode for you, is your way forward

    As with so many things in this game, YMMV

    Well said!
  • Waqui
    8802 posts Member
    No_Try wrote: »
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    Tanzos wrote: »
    @Waqui

    Care to find a Dev post that says "You should only focus on certain characters and never increase your GP on useless characters with your excess resources"

    Or "Don't use your excessive amount of credits and ability mats because it will make your matchmaking imbalanced."

    I'll be waiting.

    No. Why should I? I never claimed such announcements exist. Do your own research.

    I'll be waiting for the post that says "Do your own research."

    Stop your silly trolling. You're wasting bandwidth.

    Relax lol

    https://www.youtube.com/watch?v=m_uWS6K-VF8

    This silly game of yours have gone too far. Just stop it now.

    Sorry, you are not in a position to order me around.

    I'm not ordering you around. I'm asking you to stop your silly trolling.
  • Waqui
    8802 posts Member
    miguelfoo wrote: »
    Waqui wrote: »

    Yes. The kind where players are rewarded for developing a strong roster for GA. The kind where players with stronger rosters have a higher chance of winning better rewards than players with weaker rosters (of even GP).

    The thing is GP doesn’t reflect the strength of your roster, a character with G12 can win by itself up to 10 characters with G7, but the total GP of 10 chars at gear 7 could be around 90.000 and the G12 char GP is 20.000

    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.
    Waqui wrote: »
    The kind where players with stronger rosters have a higher chance of winning better rewards than players with weaker rosters (of even GP).

  • Tanzos
    219 posts Member
    Waqui wrote: »
    This:
    Tanzos wrote: »
    @Waqui

    I did my research.

    [image deleted]

    Again I realize it's just Tournaments and that was a while ago. However, it's cold hard evidence of an official post staying to buff up your roster. Whatever buff up meant at the time is irrelevant, because it didn't say "Get only your top teams ready" it said "Buff your roster".

    Is completely irrelevant for this:
    Waqui wrote: »
    Tanzos wrote: »
    @Waqui

    Care to find a Dev post that says "You should only focus on certain characters and never increase your GP on useless characters with your excess resources"

    Or "Don't use your excessive amount of credits and ability mats because it will make your matchmaking imbalanced."

    I'll be waiting.

    No. Why should I? I never claimed such announcements exist. Do your own research.

    If you want to see those dev posts, do your own research. I never claimed they exist. I'm not obliged to find them.

    No but you are obligated to defend your point. Ever hear of counter evidence?

    You made a claim "CG never instructed/encouraged players to fluff up their roster" (In response to TRanger)

    I provided evidence refuting your claim. That evidence makes your claim invalid. (Granted it's a LONG time ago, but in the context of your claim, NEVER isn't true. They did.)

    It's your job to provide counter evidence to make your claim valid once more to defend your argument. Hence why I asked you to provide a quote stating that you shouldn't fluff your roster.

    You have to find evidence that disproves the evidence supplied if you want to give your argument in your claim a chance.

    That's how debates/arguments work.
  • Waqui
    8802 posts Member
    TRanger wrote: »
    Waqui wrote: »
    TRanger wrote: »
    We're not advocateing for your walk through matches..were advocateing for a more balanced mode taking into account individual play styles and rosters. Not just GP based.

    You're assuming, that GP is the only parameter used at matchmaking. You don't have an official source for that. It's only speculations.

    True but read your opponents states count thier zatas thier g12s look at thier GP both toon and ship..mine has been constant.

    I've met opponents with significantly more g12 characters than myself and also opponents with significantly fewer g12 characters. Most of my opponents have less ship GP and more character GP than I. I never counted number of zetas. I only noticed zetas on some key characters. What's you point? Do you insinuate, that those differences prove, that GP is the only parameter?

    My own assumption is, that the differences are deliberate. I assume, that CG deliberately mix players with stronger rosters and players with weaker rosters instead of pooling 8 players with same roster strength in the same group.
  • Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)
  • No_Try
    4051 posts Member
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    No_Try wrote: »
    Waqui wrote: »
    Tanzos wrote: »
    @Waqui

    Care to find a Dev post that says "You should only focus on certain characters and never increase your GP on useless characters with your excess resources"

    Or "Don't use your excessive amount of credits and ability mats because it will make your matchmaking imbalanced."

    I'll be waiting.

    No. Why should I? I never claimed such announcements exist. Do your own research.

    I'll be waiting for the post that says "Do your own research."

    Stop your silly trolling. You're wasting bandwidth.

    Relax lol

    https://www.youtube.com/watch?v=m_uWS6K-VF8

    This silly game of yours have gone too far. Just stop it now.

    Sorry, you are not in a position to order me around.

    I'm not ordering you around. I'm asking you to stop your silly trolling.

    https://www.youtube.com/watch?v=wmin5WkOuPw
  • BubbaFett
    3311 posts Member
    miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    So what does that tell you about the usefulness of g7 characters?..... It's been this way in every game mode, would you drop a team of G7 in arena? Why should GA be any different?

    As far as I can see, the crowd clamoring for change wants "fairness" but d times fairness as being able to develop their roster willy nilly and turning GA into a coin flip..... Not my idea of fun.....
  • No_Try
    4051 posts Member
    Won every GA besides 1 match with my enormously fluffed roster so far. They should never ever change the algo. It's pure perfection.
  • miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    100,000 gp squad: zLumi, zBodhi, Lobot, Jawa Scavenger, zNS Initiate
    G7 Squad 1: zzzRevan, zGMY, zJolee, zzHY, GK
    G7 Squad 2: zzTraya, zDN, zSion, Thrawn, Sith Trooper

    Doubt a third squad would be required. Also, "facts" don't need reasons, because they're facts. Opinions generally benefit from reasons, which is what your "fact" really is, an opinion.
  • BubbaFett wrote: »
    miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    So what does that tell you about the usefulness of g7 characters?..... It's been this way in every game mode, would you drop a team of G7 in arena? Why should GA be any different?

    As far as I can see, the crowd clamoring for change wants "fairness" but d times fairness as being able to develop their roster willy nilly and turning GA into a coin flip..... Not my idea of fun.....

    So you are not interested in challenges and it’s ok for you win the prize without facing opponents that could risk your well deserved 3 zetas because you only gear some characters and I decided improve my full roster...
  • Waqui wrote: »
    TRanger wrote: »
    Waqui wrote: »
    TRanger wrote: »
    bvphrz19nio8.png
    d2v7zzv1rcih.png

    Here are a few more.

    Yes, every point of GP helps in TB. Nobody is disputing that. This screenshot is irrelevant for this discussion. It's simply and explanation of how TB works. There is no instruction to fluff up one's roster here.

    Read the top.....TB is the first feature where every character collected and upgraded provides value. (Buff up your roster) and this is all done prior to TW and GA when it suddenly shifted.

    Again: CG doesn't instruct or encourage players to fluff up their roster. They simply explain that any point of GP (fluff or not) has value in TB. CG leaves it entirely up to the reader to decide how to develop their roster.

    Nobody is disputing wether fluff helped in TB or not. We're discussin wether CG instructed/encouraged players to fluff up their roster or not - and they didn't do that in the referenced announcement.





    Yeah thats exactly what they didnt do. Hey giys you need GP to do better in TB and fluffing will do that fornyou. But we aren't instructing you to do it.

    If thats your opinion on whats happening. So bebit. I can respect a differing opinion. I cant respect an opinion being passed off as a fact. Or a skewed opinion deviating from the actual issue.
  • Waqui wrote: »
    Geshtianna wrote: »
    BubbaFett wrote: »
    TRanger wrote: »
    BubbaFett wrote: »
    TRanger wrote: »
    In every aspect of the game. I use my entire roster vs my opponent on GA but thier super only viable toons for that game mode is unbalanced as my entire roster that matches thier GP and are counted as potential when they have more zatas and g12 toons vs mine which is an obstacle/gap that will never be closed vs my opponents. So only count the top half or give more balanced matches out of 10m+ accounts in this game mode.

    So, you use all of your toons your levelled toons a still complain because your opponent was more focused?.....

    Why wouldn't you have as many Zetas?..... Those have been super awesome since they were implemented....

    Zata drops are inconsistent..sometimes 0,1,2,3...fleet credits used to continue to build ships..not always the Zata at times toons.

    I was focused just not your style of focus. So tell me if you only won where opponents don't set defense.. constantly massively out matched. Would you sit here and say it was fair? How is it your game focus should allow you to go against opponents who have no chance against you then matching you vs opponents with your same type of focus. How is it you feel you shouldn't have to match stronger opponents much less ones of your same roster focus. And those who have the opposite must be matched vs others such as yourself.

    Please exissue.ow you winning matches hands down winning premium rewards helps me to reach your level...and why they are needed if you are to be continued to be matched vs players with my similar focus. Shouldn't those rewards be helping you vs opponents with your play style and unique focus. Shouldn't you be "trialing" your rosters vs others who are the same?

    In case you haven't seen how the meta in this game goes etc, it has been very obvious for a very long time that focusing on, and building a team one at a time will pay off.....

    You shouldn't reach my level..... From the amount of posts you have in here, its pretty obvious that this matters to you...... So maybe stop levelling every tom, **** and harry toon and focus on building solid useful teams with your resources...... TW, and even TB should have taught people how to build if they interpreted it right.......

    As for ships, I will totally agree with you there...... I have a very solid ship team, but other than that one team, my ships stink...... Leaving them out of GA gives me an advantage I shouldn't have......

    It's about building one team at a time, until that team becomes obsolete and now pads your stats in a bad way, not to mention building peripheral teams to aid the process. What a waste with Jawas for example, geared up to clear the mod challenge, then now completely obsolete.

    Then there's TB, which required players to boost their GP by levelling up the entire roster. Before TW existed, the level 1s were the liability to the guild by holding others back with not enough GP. Padding GP was the thing players should have been doing.

    And then only few months after TB came TW, where boosting your GP with useless characters would have a similar effect as it does now in GA:
    It may give you a stronger opponent. GA didn't come until a year later. Players had time to adjust.

    Corrext IF everyone started at the same time in the guild. However as you onow your guild is not shard dependent anyone cannjoin. Thus the guilds have a mixture of pre and post TB joining.

    And if you have a mixture of both it evens out. gA youre one or the other.
  • Waqui wrote: »
    TRanger wrote: »
    lnx9fc4gcvlw.png

    The philosophy

    3cfvranvpyff.png

    Buff up..please feel free to read again.

    Yes, it says buff up your characters. It doesn't say:
    Do it mindlessly and take all jawa and tusken to g8/lvl53.

    The post is from back when there were only few game modes, and players could pretty much get by by only having 1 strong team (for arena) and 1 - 3 more for Rancor and hAAT (and not many guilds even did hAAT). So yes, for tournaments you needed to broaden your roster. It's then up to the reader/player to decide wether to take Wiggs to g11/lvl80 or take all jawa and tusken to g8/lvl53.

    So what you're saying is only people prior to TW and GA believed they were supposed to acrue GP?

    Thats what we are saying too. The difference is yoire saying those folks dont have a distinct disadvantage to you who joined after. Or hypocritically to the argument use an alt account from after TW
  • Geshtianna wrote: »
    BubbaFett wrote: »
    TRanger wrote: »
    BubbaFett wrote: »
    TRanger wrote: »
    In every aspect of the game. I use my entire roster vs my opponent on GA but thier super only viable toons for that game mode is unbalanced as my entire roster that matches thier GP and are counted as potential when they have more zatas and g12 toons vs mine which is an obstacle/gap that will never be closed vs my opponents. So only count the top half or give more balanced matches out of 10m+ accounts in this game mode.

    So, you use all of your toons your levelled toons a still complain because your opponent was more focused?.....

    Why wouldn't you have as many Zetas?..... Those have been super awesome since they were implemented....

    Zata drops are inconsistent..sometimes 0,1,2,3...fleet credits used to continue to build ships..not always the Zata at times toons.

    I was focused just not your style of focus. So tell me if you only won where opponents don't set dthese.. constantly massively out matched. Would you sit here and say it was fair? How is it your game focus should allow you to go against opponents who have no chance against you then matching you vs opponents with your same type of focus. How is it you feel you shouldn't have to match stronger opponents much less ones of your same roster focus. And those who have the opposite must be matched vs others such as yourself.

    Please explain how you winning matches hands down winning premium rewards helps me to reach your level...and why they are needed if you are to be continued to be matched vs players with my similar focus. Shouldn't those rewards be helping you vs opponents with your play style and unique focus. Shouldn't you be "trialing" your rosters vs others who are the same?

    In case you haven't seen how the meta in this game goes etc, it has been very obvious for a very long time that focusing on, and building a team one at a time will pay off.....

    You shouldn't reach my level..... From the amount of posts you have in here, its pretty obvious that this matters to you...... So maybe stop levelling every tom, **** and harry toon and focus on building solid useful teams with your resources...... TW, and even TB should have taught people how to build if they interpreted it right.......

    As for ships, I will totally agree with you there...... I have a very solid ship team, but other than that one team, my ships stink...... Leaving them out of GA gives me an advantage I shouldn't have......

    It's about building one team at a time, until that team becomes obsolete and now pads your stats in a bad way, not to mention building peripheral teams to aid the process. What a waste with Jawas for example, geared up to clear the mod challenge, then now completely obsolete.

    Then there's TB, which required players to boost their GP by levelling up the entire roster. Before TW existed, the level 1s were the liability to the guild by holding others back with not enough GP. Padding GP was the thing players should have been doing.

    Weve been playing since before CLS (the first designated meta) back when trial and error was how we found the best at the time

  • JohnAran
    312 posts Member
    Tanzos wrote: »
    Waqui wrote: »
    This:
    Tanzos wrote: »
    @Waqui

    I did my research.

    [image deleted]

    Again I realize it's just Tournaments and that was a while ago. However, it's cold hard evidence of an official post staying to buff up your roster. Whatever buff up meant at the time is irrelevant, because it didn't say "Get only your top teams ready" it said "Buff your roster".

    Is completely irrelevant for this:
    Waqui wrote: »
    Tanzos wrote: »
    @Waqui

    Care to find a Dev post that says "You should only focus on certain characters and never increase your GP on useless characters with your excess resources"

    Or "Don't use your excessive amount of credits and ability mats because it will make your matchmaking imbalanced."

    I'll be waiting.

    No. Why should I? I never claimed such announcements exist. Do your own research.

    If you want to see those dev posts, do your own research. I never claimed they exist. I'm not obliged to find them.

    No but you are obligated to defend your point. Ever hear of counter evidence?

    You made a claim "CG never instructed/encouraged players to fluff up their roster" (In response to TRanger)

    I provided evidence refuting your claim. That evidence makes your claim invalid. (Granted it's a LONG time ago, but in the context of your claim, NEVER isn't true. They did.)

    It's your job to provide counter evidence to make your claim valid once more to defend your argument. Hence why I asked you to provide a quote stating that you shouldn't fluff your roster.

    You have to find evidence that disproves the evidence supplied if you want to give your argument in your claim a chance.

    That's how debates/arguments work.

    In the context of this discussion fluff = useless, weak gp. So you provided evidence that you don’t understand the words used in this topic, nothing more really.
  • BubbaFett
    3311 posts Member
    miguelfoo wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    So what does that tell you about the usefulness of g7 characters?..... It's been this way in every game mode, would you drop a team of G7 in arena? Why should GA be any different?

    As far as I can see, the crowd clamoring for change wants "fairness" but d times fairness as being able to develop their roster willy nilly and turning GA into a coin flip..... Not my idea of fun.....

    So you are not interested in challenges and it’s ok for you win the prize without facing opponents that could risk your well deserved 3 zetas because you only gear some characters and I decided improve my full roster...

    You are dealing in extremes.... In every GA I have done I have faced challenging opponents that carefully prepared their roster as I did..... I don't mind a challenge at all, but changing matchmaking so that only players with identical rosters face eachother would make it a boring coin flip, especially since the AI in the game isn't very good.....

    I'm behind in ships, for example, mostly because I am not overly fond of that game mode.... I certainly think they should fix matchmaking so ships don't count in no ship GA and add more ship defences when they are in GA..... I shouldn't be rewarded for not dev looking them... On the flip side, I should be rewarded for staying focused in my roster development....
  • TRanger wrote: »
    We're not advocateing for your walk through matches..were advocateing for a more balanced mode taking into account individual play styles and rosters. Not just GP based.

    This. The opposition disagrees and then **** when we dont waste oir time to set a defense
  • No_Try
    4051 posts Member
    BubbaFett wrote: »
    miguelfoo wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    So what does that tell you about the usefulness of g7 characters?..... It's been this way in every game mode, would you drop a team of G7 in arena? Why should GA be any different?

    As far as I can see, the crowd clamoring for change wants "fairness" but d times fairness as being able to develop their roster willy nilly and turning GA into a coin flip..... Not my idea of fun.....

    So you are not interested in challenges and it’s ok for you win the prize without facing opponents that could risk your well deserved 3 zetas because you only gear some characters and I decided improve my full roster...

    You are dealing in extremes.... In every GA I have done I have faced challenging opponents that carefully prepared their roster as I did..... I don't mind a challenge at all, but changing matchmaking so that only players with identical rosters face eachother would make it a boring coin flip, especially since the AI in the game isn't very good.....

    I'm behind in ships, for example, mostly because I am not overly fond of that game mode.... I certainly think they should fix matchmaking so ships don't count in no ship GA and add more ship defences when they are in GA..... I shouldn't be rewarded for not dev looking them... On the flip side, I should be rewarded for staying focused in my roster development....

    Which type of a change will result in identical rosters to get matched?
  • JohnAran
    312 posts Member
    No_Try wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    So what does that tell you about the usefulness of g7 characters?..... It's been this way in every game mode, would you drop a team of G7 in arena? Why should GA be any different?

    As far as I can see, the crowd clamoring for change wants "fairness" but d times fairness as being able to develop their roster willy nilly and turning GA into a coin flip..... Not my idea of fun.....

    So you are not interested in challenges and it’s ok for you win the prize without facing opponents that could risk your well deserved 3 zetas because you only gear some characters and I decided improve my full roster...

    You are dealing in extremes.... In every GA I have done I have faced challenging opponents that carefully prepared their roster as I did..... I don't mind a challenge at all, but changing matchmaking so that only players with identical rosters face eachother would make it a boring coin flip, especially since the AI in the game isn't very good.....

    I'm behind in ships, for example, mostly because I am not overly fond of that game mode.... I certainly think they should fix matchmaking so ships don't count in no ship GA and add more ship defences when they are in GA..... I shouldn't be rewarded for not dev looking them... On the flip side, I should be rewarded for staying focused in my roster development....

    Which type of a change will result in identical rosters to get matched?

    The type required by the people who think fair matchmaking means 50% of winning regardless of any kind of choices made, since the only way to achieve that would be to match identical (or close to) rosters.
  • No_Try
    4051 posts Member
    JohnAran wrote: »
    No_Try wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    So what does that tell you about the usefulness of g7 characters?..... It's been this way in every game mode, would you drop a team of G7 in arena? Why should GA be any different?

    As far as I can see, the crowd clamoring for change wants "fairness" but d times fairness as being able to develop their roster willy nilly and turning GA into a coin flip..... Not my idea of fun.....

    So you are not interested in challenges and it’s ok for you win the prize without facing opponents that could risk your well deserved 3 zetas because you only gear some characters and I decided improve my full roster...

    You are dealing in extremes.... In every GA I have done I have faced challenging opponents that carefully prepared their roster as I did..... I don't mind a challenge at all, but changing matchmaking so that only players with identical rosters face eachother would make it a boring coin flip, especially since the AI in the game isn't very good.....

    I'm behind in ships, for example, mostly because I am not overly fond of that game mode.... I certainly think they should fix matchmaking so ships don't count in no ship GA and add more ship defences when they are in GA..... I shouldn't be rewarded for not dev looking them... On the flip side, I should be rewarded for staying focused in my roster development....

    Which type of a change will result in identical rosters to get matched?

    The type required by the people who think fair matchmaking means 50% of winning regardless of any kind of choices made, since the only way to achieve that would be to match identical (or close to) rosters.

    Who really thinks that? I've yet to see a single person that describes Fairness as such across these topics.
  • BubbaFett
    3311 posts Member
    No_Try wrote: »
    JohnAran wrote: »
    No_Try wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    BubbaFett wrote: »
    miguelfoo wrote: »
    Waqui wrote: »
    So, you agree with me, that one roster can be stronger than another roster with same GP. If your point was to argue something, please explain what your point was.

    Fact: The matching system used in GA that is based solely on GP is not fair, since the GP does not faithfully reflect how strong your roster is.

    Reason: One team constituted by five character G12 with a total amount of 100.000 GP can not be defeated by any quantity of counter-teams formed by characters G7 (total amount of GP = infinite)

    So what does that tell you about the usefulness of g7 characters?..... It's been this way in every game mode, would you drop a team of G7 in arena? Why should GA be any different?

    As far as I can see, the crowd clamoring for change wants "fairness" but d times fairness as being able to develop their roster willy nilly and turning GA into a coin flip..... Not my idea of fun.....

    So you are not interested in challenges and it’s ok for you win the prize without facing opponents that could risk your well deserved 3 zetas because you only gear some characters and I decided improve my full roster...

    You are dealing in extremes.... In every GA I have done I have faced challenging opponents that carefully prepared their roster as I did..... I don't mind a challenge at all, but changing matchmaking so that only players with identical rosters face eachother would make it a boring coin flip, especially since the AI in the game isn't very good.....

    I'm behind in ships, for example, mostly because I am not overly fond of that game mode.... I certainly think they should fix matchmaking so ships don't count in no ship GA and add more ship defences when they are in GA..... I shouldn't be rewarded for not dev looking them... On the flip side, I should be rewarded for staying focused in my roster development....

    Which type of a change will result in identical rosters to get matched?

    The type required by the people who think fair matchmaking means 50% of winning regardless of any kind of choices made, since the only way to achieve that would be to match identical (or close to) rosters.

    Who really thinks that? I've yet to see a single person that describes Fairness as such across these topics.

    Well... We have people who feel they shouldn't have to fight Revan if they don't have Revan.... People who want same number of G12, same number of Zetas, same amount of fluff.... Carry on down those lines and you end up with identical rosters....
Sign In or Register to comment.