I love to play this game competitively. It's the only aspect of the game that justifies the spending of money for me. I love coming up with strategies with all the different characters. And while theory crafting with different characters, and teams I realized there are tons of characters I will virtually NEVER get to fully utilize, because of the massive time wall that is zeta farming.
There are currently over 130 zeta abilities in the game, and many more fast approaching. The reality of zeta abilities (even zetas as old as Phoenix squad) is that; unless I have a test account, i will never realistically get play with these characters full potential; until after I have farmed zetas every day for over 4 years!!!
132 zetas= 8-12 days of farming= over 4 years!!! And there are many more coming.
If characters as old as Phoenix squad are going to be obstructed by this MASSIVE TIME WALL, then CG needs to create more efficient ways to farm zetas. I understand moderating player development, but this is about playing with abilities that characters were intended to have! Either the devs should turn a lot of these older zetas into omegas, or create a more efficient way to unlock these abilities (especially for the older characters).
The recent disappointing rework of the seperatist droid faction is a perfect example of why this zeta system is ridiculous. You reworked a faction, put 6 zetas on them, and then purposely made them uncompetitive in arena!? So now in order for a player to unlock the potential of this B GRADE TEAM, they would have to invest literally MONTHS worth of progress into them!?!? Please come up with a more efficient way to unlock these character abilities.
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Also, have you looked into getting a test account? I’m not 100% sure, but I believe you can actually ask for one.
3-6 weeks zeta farm for a brand new meta char isnt the end of the world.
Because they parrot what other people have said with an under geared, under starred team.
I think you're correct, but I think OP's point is that if you want to put zetas on different factions to test out (like I have with my scoundrels) you don't really have a chance. While I'm not particularly bitter about the grind that farming zetas is, I can see his point. I have guildmates who want to zeta other factions for fun and test them out (scoundrels, nightsisters, bh, ewoks, etc) but they've been complaining about how they just spent 60 on JKR and how they need to stockpile another 60 for Darth Revan.
GG is much more competitive in arena compared to other reworks such as Troopers, Ewoks, Phoenix when they received their zetas, and Bounty Hunters.
It is probably the 2nd best faction rework behind Sith and Darth Maul.
If he was a competitive character he would be able to hold on defense. I " take first" every day with the nightsisters...
This is my main point, but even cash wont help regarding zeta abilities...
Poor AI & a bit of RNG means you can beat pretty much anybody on attack
I would say that's about the best aspect of zeta mats. They can only be earned by actually playing.
I think the zetas fine as they are, they are usually meant to elevate a faction that's using them so they should not be some mass-farmed items that you can throw left and right for testing purposes. Their use requires some thought snd strategy, but most importantly it depends on your play-style. You only need 60 for JKR, and 60 for DR if your main goal is arena. You also need to farm and gear a specific team for that.
If you are more about having fun discovering synergies and collecting toons, no one stops you from using zetas for that. It only comes down whether your priority is raids, PvP or just playing however you want. If you are not competing for top 20 or even 5, the difference between top 100 and 500 rewards is not that steep. The diversity of teams and synergies you face can be huge though in a middle-arena range.
couldn't disagree more tbh.
While i do dislike hardnodes, always have, i do not want to be able to try everything. I want my choices to matter.
There are a few really poor zetas which will never get done, but to complete a character an omega should be fine. Qui Gons leadership for example isn't Zeta worthy, but would be nice to be able to max it with an omega.
All old characters should get this treatment, while it sucks if you've spent zetas on them in the past - handing out zetas for everybody en mass isn't good for the game either. I have zetas I'd like refunded but I'll take the ability to max older toons I've not yet zeta'd over nothing.
9.99 for a fully crafted zeta, sign me up
Can you imagine if your arena or other opponents could buy zeta's and put one in every new meta instantly? That would ruin the game for many people.
As it is now, zetas are also the only way to get an idea of how long someone has been playing. Everything else can be speed up drastically with enough money.
40 sim on Juhanni is a waste! It'll be cheaper to just buy off shipments by that point!
No. It isn’t. For 100 crystals I was getting 2, sometimes 3 shards. Didn’t need extra ls energy because of the daily accrual. That’s 50 crystals per shard, or 33 crystals per shard depending on rng, vs 80 crystals in shipments.
People complain about how much there is do but never think abt what they would do if they do everything there is to do. What happenes when the greyhounds actuallly catch the rabbit?
There is no motivation to gear toons as phoenix or droids. Without Zetas this toons are terrible.
But the Zetas are needed for META Toons. That's an own Goal from CG/EA
You can zeta the Vets, Clone Wars Chewie, Young Lando, and Aurra Sing, and use them to beat the credit heist or something, as they still won't be viable anywhere else.
Stormtrooper, pao.
Hot topic Bastilla
Only 3 shards? 👀 that's terrible! I ran 16 attempts on fallen yesterday, got 9 shards. Today I'm only 8 attempts in with 4 shards
Sing is pretty good in STR p3. A good alternative to Chex or for extra damage. Other than that, definitely. I used to have an alt and did Cody and savage and stuff to test so I didn't waste mats on my main
You are misleading others. Your math doesn’t take into consideration all refreshes for the day. The 100 Crystal node refresh are the 3rd and 4th refresh of the day. By the time I do those, I’ve already done the other two at a combined cost of 75 crystals. Add that to the 150 crystals to refresh energy three times, I spend 425 crystals a day farming Juhani.
425 crystals
40 sims
33% droprate = 13 shards
425 crystals / 13 shards = 33 crystals per shard.
For this particular character we need to look at daily totals in order to determine the most cost effective way to farm. It is clearly much much more cost effective to go this route.
If you only take into account my last two node refreshes for 200 crystals, plus the 50 crystals for the energy refresh, and take an average of 5 shards (33% of 16 sims), that makes the cost 50 crystals per shard, much less than the 80 crystals per shard in shipments.
There isn’t a zeta problem. It’s a you problem. Here’s your fix - don’t zeta every ability. Pick and choose which ones are right for you. There, solved it.