Anyone else finding grand arena just sucks balls. The squad requirements are beyond my capabilities, I don't even bother as I find it makes the game really unenjoyable. It's really pointless and just another TW. I was excited when I thought it might be live PvP, but what's the point in a mini TW. Just time wasting
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IT isnt the killer team against NS as they were before. U need to match gear levels and mods more closely than before ever since the zombie rework
A lot of people on these forums seem to think a “fair” match up is one they can easily win.
Thanks for considering!
There is no top number of characters you can use in the GA. You can use 5 different teams against one squad each taking out one character before losing. Somebody with no extra teams available for backup should he lose a fight is not in the same position as somebody who does have extra good teams.
Meh, not so much, unless you have a bunch of comparably geared low synergy toons floating around that can withstand whatever barrage they need to withstand long enough to kill one toon. I understand your point, but I don't see it happening in reality for most rosters and competitions.
I think there is *some* merit to doing something along these lines as an alternate to the current approach. Maybe there's a balance to be found (2x the number of required toons, or 1.5x the number of required toons). This wouldn't excessively penalize or favor either width or breadth, but could find a nice middle ground.
But isnt that what the people complaining about “fluff” are saying? That they have a bunch of toons geared to g8 that they can’t use - but actually they could.
While they technically "can" use them - it's futile. For example A 3v3 G12 full zeta CLS, Han, Chewbacca team will defeat pretty much an endless hoard of G8 characters - the G8s are for all intents and purposes useless. Likewise for many other G12 teams, using lower level teams for fodder in most cases accomplishes nothing.
So let me ask u - are geonosians fluff?
It depends, are you 3M+ GP and they are G7? Yes. Are they G12 and you have their ships maxed and there is fleet battles? No. Nothing is fluff just because it's a particular faction, it's fluff if it's unusable for the game mode which is highly dependent on gear level and your GP bracket.
If a team is significantly weaker - it will do no damage. In some cases, the other team can gain back health and protection when you throw weaker teams at it.
You also gain less points for 2nd and 3rd attempts, further reducing the likelihood of winning by throwing multiple teams at a single enemy. If your opponent has exactly the right number of strong teams and wins on first attempts while you have many slightly weaker teams, you will lose the match because you need multiple attempts.
I know that picking the right squads is key, as some squads counter others better and gain bonuses against specific factions. However, strategy becomes moot when a team is far outmatched.
btw - I have won GA three times, so these comments do not come from a place of bitterness. I design algorithms for a dev team as part of my job. My comments come from a place of objective constructive criticism.
My main complaint before was that Revan was a huge difference maker so if you didn't get him the first time around you were in for a rough time. When new game changing characters are released this problem may keep showing back up.
My other complaint that is a common one is that players are essentially punished now for filling out their roster. In the past with Territory War this was encouraged. Maybe, for players that have a certain number of gear 11s and 12s then lower gear level characters will not count towards the GP in matching. This would be my suggestion to explore as a potential improvement.