Ok - what is fastest possible toon after considering relevant leader bonuses and uniques? DR appears to be "he who goes first wins." Assume +120 speed from mods.
Off the top of my head contenders off the top of my head would seem to be:
Sith Assassin alone (she doesnt get +75 speed from DR lead until she actually gets a turn, it appears).
Sass under Maul lead.
Nest under Jango.
FOO under KRU.
BB8 or T3 or R2 on full droid team?
Any others I am missing?
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In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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And just for kicks:
Lobot + bb8 + 3 other droids.
Fastest character in the game purely by speed at the beginning of a battle is a Godspeed mod Darth Vader in a full sith/empire lineup against the three rebel/Jedi characters (old Ben, Ezra, Kanaan) and 2 other rebel or Jedi characters, which I believe comes out to +120 speed before mods from his unique, plus a presumed +120 from mods and a base G12+ of 133 gives a whopping flat speed number of 373
Yeah Vader but he won't get that bonus against DR team. Han is always a factor for counter meta but assuming a non-shoots first situation.
Bb8 droid team + T3 Might work but would reqire BB and T3 to Both be faster than Sass after bonuses to use carbonite projecter before Sass.
Yep. Paploo should be counted too.
BB8 - 174
T3 - 138
Nest - 171
Sith Assasin - 163
Paploo - 120
Is BB8's 32-40% TM bonus calculated before or after mods and leadership abilities?
Edit - Found it:
Young Han 137 base +187 mods +14 speed set bonus +200 unique = 538 in-game speed
With speed up (not sure if it goes on base or current "in game", but if it does....) = 673
Vader 133 base +187 mods +13 set bonus +112 unique (5 Empire/Sith + 5 Rebel/Jedi) = 445
With speed up =556
Didn't include leaders adding speed because Tarkin and Jango both do +30.
Yeah sorry talking first turn speed, as that is likely all that will matter against DR.
Bb8 after mods - 174 + 120 from mods = 294 x .40 = 411? Can that be right? T3 - 357ish.
Or to base - BB8 - 174×.4 =244+120 from mods = 364? T3 would be 313ish.
174+187+17 = 378 speed before TM gain.
Intuitive that it would work like that but bonus turn meter isn’t calculated off speed, you just get a higher starting point THEN your remaining turn meter to full is based off speed. So basically droids with BB8 get to start a 100 meter dash at the 40m mark. You’re halving the distance, nearly, so it’s almost functional doubling the speed. I think you can think of it like multiplying the speed by a factor of 1.8 to get a rough idea, so the first turn of a 300 speed BB8 (which is solid, but hardly god tier) is roughly 540. Translation: a fast BB8 (hell, even a slow one) is going to leave you in the dust
Edit: and so is his whole team. Don’t think you can murder DR’s full squad with 88 before he kicks your butt though
1. Can T3 be fast enough with BB8 to go before Sass and use Carbonite Projector to reduce enemy TM by 20%.
2. Is that 20% reduction enough to make a difference for the rest of the droids to disable DR or Fastilla before they use Fear or Shock?
3. Can the droids take advantage of their speed lead? GG lead + Droideka + R2? Or IPD to nuke DR or Fastilla? Not sure.
1. Absolutely
2. DR no since his unique means you have to kill him last, maaaaybe FB
3. Maybe! Certainly interesting to try. It would be easier with non-nerfed HK lead lol to keep the turn meter train rolling
are you seriously talking about having 5 6* mods with 31 speed each?...
Damage immunity + smokescreen? Dunno. Just having fun theorycrafting.
Sad when 283 speed sounds slow.
Paploo 120 * 1.25 (150 before mods)
Dooku (under Zaul) 179 +20%tm (223.75 before mods)
BB8 (with 4 droids) 174 +40%tm (290 before mods)
Lobot (with 4 droids) 132 * 1.22 (161 before mods)
JE (with 4 jawa/droids) 165 +50
Vader w/palp and 3 emp/sith vs ezra ben kanaan and 2 jedi/rebel 133 +120
HY under Revan w bastilla, jolee, and 1 or/jedi 172 +40
TFP under GMT 182 +30
So before any mods are put on the fastest is bb, followed by Vader, then Dooku, then Jawa Engineer, then TFP/HY, Lobot, and finally Paploo.
Now Paploo, Dooku, BB8, and Lobot will all get more than a 1:1 Ratio on stacking speed so will climb those ranks as more and more speed gets stacked on them, but the other 4 can only see their starting position fall as equal speed is stacked with others.
So BB will always go first in equal mod stacking. Dooku and Paploo are tied for multipler so will always have the same gap. Lobot will eventually get surpassed by Paploo due to the higher speed multiplier.
With max mods one of those 4 will likely always go first.
Thanks very helpful.
But I think it needs to be: who can go first AND/OR also allow or help someone else on your team to go before fallen bastilla with a useful ability to stop them from getting fear off. (So example Sass or JE etc + Nest or T3 TM reduction, a stun or ability block, etc).
Again possible I am wrong but it appears once a DR team gets fear off, its going to be really tough to beat them.
That only matters if they go before you. TM reduction should work first turn.
well most of those listed do have a way to do something. Paploo can call elder to assist, HY can call someone to assist, Lobot, JE, and bb8 all give tm to their droid squad. Vader could ability block potentially. Swap sass for dooku and GAT for TFP and you've got your fastest go first gimmicks.
EDIT: I will say. Fear only last until the first time you take combat damage so if there are any AoEs on the opposing team it's just going to cancel out fear itself if they have DR going first.
What really hurts me in my soul here is that my Jedi Revan has my very best speed mod loadout and he's only at 275.
Can't assist against Dr can against everyone else on the team. Ability block and stun turn into ferocity. The wording is kinda weird but I think nomatter what (cleanse or natural expire) fear increases cooldowns.
I agree. Just giving a word of caution when relying on it as a mechanic.