Anakin Should Not Outperform Malak

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"Our intention is that Jedi Knight Anakin should not outperform Darth Malak."

Translation: "Our intention is that our playerbase will be punished for a) being smart, b) challenging the meta, c) trying to make the game fun."

They're really kicking up the casino vibes here. "You'll never beat the house" really comes to mind when reading this nasty "sorry, not sorry" post. This micromanaging of competitive play is so gross and it's really taking away any fun or excitement I once felt for this game. Anyone else feel the same?

Replies

  • if you have seen pretty much any video than you would've seen pretty much everyone.

    At least they are being more open.
  • Calagon wrote: »
    "Our intention is that Jedi Knight Anakin should not outperform Darth Malak."

    Translation: "Our intention is that our playerbase will be punished for a) being smart, b) challenging the meta, c) trying to make the game fun."

    Tranlation: "Our intention was to give people who spend lots of money on this game an 'I win' button in the form of an unbeatable character. Any strategy that people find that invalidates the 'I win' button will immediately be nerfed!"

    Devs, you can save yourselves a lot of time and trouble and a lot of animosity from your non-whale player base, by simple adding an actual 'I win' button in PvP events. Just Make it cost 500 crystals per use. Your whales will push with dozens of times per day because apparently they dont understand that spending thousands of dollars in crystals for an extra 50 crystals per day is not worth it. As an added bonus you don't have to constantly nerf and rework every combination of characters that is found that can beat Malak.

  • It's not Anakin as is that is outperforming Malak, It's the AOE mechanic against the stacks of ferocity. Grevious does the same and I'm sure if the playerbase keep testing the game they will find more that can do the same.

    It's not outperforming Malak, it's WAI by design. Unfortunately for CG it was an oversight.
  • Gannon
    1626 posts Member
    Malak was poorly designed, plain and simple. He's a mashup of the triumvirate, meant to fit in as a tank on a team that sacrifices all defense for offense..
    The whole DR lead mechanic makes that team vulnerable to any number of high damage attacks.
  • Calagon wrote: »
    "Our intention is that Jedi Knight Anakin should not outperform Darth Malak."

    Translation: "Our intention is that our playerbase will be punished for a) being smart, b) challenging the meta, c) trying to make the game fun."

    They're really kicking up the casino vibes here. "You'll never beat the house" really comes to mind when reading this nasty "sorry, not sorry" post. This micromanaging of competitive play is so gross and it's really taking away any fun or excitement I once felt for this game. Anyone else feel the same?
    I mean this is EA we're talking about. This entire kotor phase was poorly planned which is sad, because I honestly liked the kotor story line.
    Anakin, the character the entire franchise revolves around, should not outperform a one dimensional, non-canon villain from a 20 year old xbox game. Because payers come before players.
    Kotor is actually only 15.5 years old. But I do see your point. I hope they rework mace bc he honestly is worse than a bunch of characters he could easily beat in the movies.
    Gannon wrote: »
    Malak was poorly designed, plain and simple. He's a mashup of the triumvirate, meant to fit in as a tank on a team that sacrifices all defense for offense..
    The whole DR lead mechanic makes that team vulnerable to any number of high damage attacks.
    Malak is basically nihilus, kru, and sion mashed together, it's really rather disgusting. What I would like is to have both JKR and DR to both be good, but beatable by the other side. Since this is star wars and star wars is about the whole light/dark conflict, that'd be better than having one side dominate.

  • Javin37
    367 posts Member
    Correct...an old character that hasn't been viable in years should not be able to immediately beat the hardest whale character to date.

  • This is garbage and they know it. They made an older toon useful again and missed terribly on 2 of 3 reworks and rather than just for once keep it as it is because he can quasi beat the new meta they went to nerf him because people spent money on malak and that’s what they want - a too powerful new meta that can’t be beat by anything because that’s how they get people to spend money over an actually good product. It’s a real bummer for us old time players to see so many useless toons because they want people to whale on the new meta.

    How about some quality reworks for toons that don’t see use like 75% of the Jedi or cup or something? Jawas? Nope too busy adding over powered sith to defeat overpowered Jedi because we want people to spend money.
  • VonZant
    3843 posts Member
    They absolutely deserve the right to dictate/guide the Meta, and if they could not there would be literally no reason to play the game if you could not improve.

    But new toons that break a large portion of the game should be avoided. I am not sure Anakin is that guy. I dont see how he is "outperforming" DR or Malak. There are only 2 Anakin in my top 20 and the rest are DR or standard Revan teams. Is Anakin useful? Yes. But I don't see him appearing anywhere in the top 100 if it wasnt for Revan lead.
  • Gannon
    1626 posts Member
    Some people are annoyed that Anakin can kill Malak sometimes.. But what about other possible toons or combos that likely can just as easily?
  • Ithilix
    39 posts Member
    edited April 2019
    Ea is becoming a joke. They don’t want anything to beat their shiny new toy. It’s like the bully on the block going around bragging about the newest crap he got. And CG Carie confessing that yea they basically want people to spend thousands of dollars on their game every year, that’s an i—d—i—o—t—i—c move on her part, no matter how hard she works for the game. They say they want it to be a game about “resource management.” That should be resource management in game, not real life resources.
  • Javin37
    367 posts Member
    JDIII wrote: »
    The thing I don’t understand is they screwed up General Grievous and left him, but they rework the Chosen One and they are talking about nerfing him because he is stronger than Malak. Isn’t Ani supposed to be stronger than Malak...YES!

    guy in my shard...
    ucmbs87ln7e6.png
  • Gannon
    1626 posts Member
    Javin37 wrote: »
    JDIII wrote: »
    The thing I don’t understand is they screwed up General Grievous and left him, but they rework the Chosen One and they are talking about nerfing him because he is stronger than Malak. Isn’t Ani supposed to be stronger than Malak...YES!

    guy in my shard...
    ucmbs87ln7e6.png

    That's cuz t3 with a zeta makes Darth revan teams, Malak or not, a joke. I don't get why they're not being talked about.
  • Javin37 wrote: »
    JDIII wrote: »
    The thing I don’t understand is they screwed up General Grievous and left him, but they rework the Chosen One and they are talking about nerfing him because he is stronger than Malak. Isn’t Ani supposed to be stronger than Malak...YES!

    guy in my shard...
    ucmbs87ln7e6.png

    T3 yes!!! I owe that person a beer
  • JDIII wrote: »
    @Javin37 I’m in an older guild with the strongest players, that team don’t hold in my arena

    So what? Malak shouldnt be able to hold on defense, but its f2p counter should?
    Gg is the f2p answer to Malak, not Ani.

    Ingame power has nothing to do with the characters movie power, and if thats your best reason, your argument is nonsense.
  • Javin37
    367 posts Member
    Gannon wrote: »
    Javin37 wrote: »
    JDIII wrote: »
    The thing I don’t understand is they screwed up General Grievous and left him, but they rework the Chosen One and they are talking about nerfing him because he is stronger than Malak. Isn’t Ani supposed to be stronger than Malak...YES!

    guy in my shard...
    ucmbs87ln7e6.png

    That's cuz t3 with a zeta makes Darth revan teams, Malak or not, a joke. I don't get why they're not being talked about.

    Because droids are usually dismissed...it takes a lot to make them viable and the notion that grevious was a bust just sort of became accepted as fact.

    This guy is also very clever. He mixes it up a lot. Today he ran an HK lead with grevious under it. He has been doing this for the past 2 years I've been paying attention to the top ranks. No matter what the meta is he just runs droids with the exception he ran a JTR lead with 4 droids against super modded JKR teams.

  • Javin37
    367 posts Member
    JDIII wrote: »
    @Javin37 I’m in an older guild with the strongest players, that team don’t hold in my arena

    which team?
  • Well, this is likely OP but, he it goes. Malak should cleanse himself and heal for the damage done to the team when another ally is hit while he’s taunting. Force the other team to kill him first without AOE, then deal with the rest of the team. Fear would negate this healing effect
  • leef
    13458 posts Member
    Calagon wrote: »

    Translation: "Our intention is that our playerbase will be punished for a) being smart, b) challenging the meta, c) trying to make the game fun."

    How are you being punished for being smart when they nerf ani? I mean, it's not rocket sience to plug and play a just reworked character in the most obvious team choice ever.
    That's like saying it's smart to unlock malak and use him under a DRevan lead, which is being punished by the ani rework...
    The "smart" thing imo is investing into grievous and his droids, they apparantly make light work of drevan/malak and will probably come in handy in the upcomming TB. (don't quote me on this, it's pure speculation)
    Save water, drink champagne!
  • leef wrote: »
    Calagon wrote: »

    Translation: "Our intention is that our playerbase will be punished for a) being smart, b) challenging the meta, c) trying to make the game fun."

    How are you being punished for being smart when they nerf ani? I mean, it's not rocket sience to plug and play a just reworked character in the most obvious team choice ever.
    That's like saying it's smart to unlock malak and use him under a DRevan lead, which is being punished by the ani rework...
    The "smart" thing imo is investing into grievous and his droids, they apparantly make light work of drevan/malak and will probably come in handy in the upcomming TB. (don't quote me on this, it's pure speculation)

    My “smart” he meant “smarter than the QA team” 😉
  • leef
    13458 posts Member
    leef wrote: »
    Calagon wrote: »

    Translation: "Our intention is that our playerbase will be punished for a) being smart, b) challenging the meta, c) trying to make the game fun."

    How are you being punished for being smart when they nerf ani? I mean, it's not rocket sience to plug and play a just reworked character in the most obvious team choice ever.
    That's like saying it's smart to unlock malak and use him under a DRevan lead, which is being punished by the ani rework...
    The "smart" thing imo is investing into grievous and his droids, they apparantly make light work of drevan/malak and will probably come in handy in the upcomming TB. (don't quote me on this, it's pure speculation)

    My “smart” he meant “smarter than the QA team” 😉
    haha
    giphy.gif
    Save water, drink champagne!
  • Nikoms565
    14242 posts Member
    edited April 2019
    VonZant wrote: »
    They absolutely deserve the right to dictate/guide the Meta, and if they could not there would be literally no reason to play the game if you could not improve.

    First off, guide and dictate are different. Guide? Absolutely. Dictate, manipulate after the fact, micro-manage through nerfs and weekly reworks ? No - and that's not the way the game has/had worked during the first two years of this game's existence.

    New characters and reworks should influence the meta - not always replace it. That's the difference between power creep (which is giid and needed) and intentional power spikes (which is what CG has done with increasing regularity).
    In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie

    In game guild: TNR Uprising
    I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
    *This space left intentionally blank*
  • Liath
    5140 posts Member
    Nikoms565 wrote: »
    VonZant wrote: »
    They absolutely deserve the right to dictate/guide the Meta, and if they could not there would be literally no reason to play the game if you could not improve.

    First off, guide and dictate are different. Guide? Absolutely. Dictate, manipulate after the fact, micro-manage through nerfs and weekly reworks ? No - and that's not the way the game has/had worked during the first two years of this game's existence.

    New characters and reworks should influence the meta - not always replace it. That's the difference between power creep (which is giid and needed) and intentional power spikes (which is what CG has done with increasing regularity).

    The only difference between “guiding” and “manipulating” is to the quality of the advance QA.
  • Javin37
    367 posts Member
    Liath wrote: »

    The only difference between “guiding” and “manipulating” is to the quality of the advance QA.

    +1
  • Daishi
    718 posts Member
    Is anyone wondering WHY people are not upset at grevious but are about ani? Both are older characters that can defeat the new meta.

    The problem is level of investment.

    Meta team:Revan, Malak, HK, BSF---- 8 zeta required to make the team work, 6 pieces of new gear that costs 2800 crystals each, Malak requires a significant amount of GET to get 7*. Add in the requirements needed to unlock revan and malak and the focus and farming that was required, or the spending of $$.

    Grevious team: GG, T3, BB8, etc.--- requires 5+ Zetas to a previously unused team. Large gear investment to make what was a non viable team an arena meta counter. Grevious is a slow farm requiring fleet currency (at the expense of zetas) or shard currency (at the expense of other gear)

    JKA team: Plug and play character, easily farmed, that fits in a previous meta team that required little to no additional investment.

    This is why GG isnt being complained about but JKA is. Now if JKA wasnt effective on a Jedi Revan team and instead required a very specific galactic republic team that included several previously unused jedi, which required a large investment of Zetas and gear to make it work, you probably wouldn't see so many complaints.

    TLDR: Its not that malak owners dont want to see counters. It's that we dont want to see easy and cheap counters that invalidate our investment in Malak.


    FIX? Adjust the anakin rework so that it applies only to galactic republic, and under a galactic republic leader. Reduce bonus damage to 50%, but give an additional 50% of the character that falls below 50% is GK or Ashoka.
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