Dear CG,
While everyone loves character reworks and gets excited to gear up their characters to try new team compositions, one problem remains: zetas.
At most it seems that we can accumulate enough mats to zeta a character every 2-3 weeks. However, this month already we've had Malak (2 zetas), Ahsoka (1), and GK (1). This outpaces our ability to be able to fully utilize these characters. If we make a list and start it off with these, by the time we do a couple, even more new characters and new zetas will be out. This makes it nearly impossible to keep pace with the newer characters and make progress on any older characters that we may like, the "luxury" zetas. I feel like I will never get the chance to go back and do EP or Vader's unique or any of JTR zetas besides the lead.
We need more events that drop guaranteed zeta mats, and it would be great if the zeta challenges could be more consistently rewarding instead of consistently zero.
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Replies
Dont forget the fleet store gives you the opportunity to buy them.
With so many new characters and reworks being released, as well as the need for very solid team comps that require them to be equipped on leaders or key support in tw, ga, and I assume the upcoming Tb, it is a big crunch even if you’re selective these days.
I do understand that it’s frustrating to need/want more zetas but this is from an older time from this game-
It’s terrible for everyone = balanced
Kind of rough to get them to full potential, and that’s just two squads.
Throw in the malak requirements, if you’re inclined to zeta because some of those characters have good viability in other game modes, I think you may be looking at another 80.
Pretty nuts.
The Zeta rate is alright but could be better. The problem is all the Meta content coming out and you are sorta “forced” to Zeta Darth Revan if you want to remain competitive. That’s 8 Zetas with Malak. Keep in mind we had to not too long ago do Jedi Revan and his crew as well. Many toons that could be useful will never see a Zeta even if it’s a good one because the game dictates the Meta on what you need to Zeta. So toons like Ashoka and GK for now are on the back burner until you get the Sith Empire Zetaed. The Meta could change by then and when you wanted to do the luxury or fun Zetas you actually can’t. That’s the problem.
So you're telling me, they're useless although they are used? 100 IQ
100 IQ is the exact average intelligence. This insult of yours is 80 IQ.
I have 70 zeta'd abilities, but still have some that I have passed over and at this rate will probably never get since it looks like having 5 Zetas banked is the new smart normal.
They don't need to go crazy with the zeta flow, but an increase is necessary. If they would simply add one to the daily quest box for level 85, that would probably rectify the issue, although having challenges guarantee 1 zeta or omega (for each respective ability mats challenge) would be warranted as well.
With more and more pvp game modes, this needs to happen. Even more so due to the fact that they refuse to monetize Zetas.
The drop rate from challenges is slightly higher than 50%. That's fine.
With a drop rate of slightly above 50%, you even out at slightly more than one zeta material every day the challenge appears.
Once upon a time there were no mythic events and no zeta material income from there.
Once upon a time there were no territory wars and no zeta material income from there.
Once upon a time there were no grand arenas and no (occasional) zeta materials from there.
Once upon a time the drop rate from the zeta challenge was 33% and not slightly above 50% as it is now.
Once upon a time we didn't have 7* wickets and Talzin to win zeta materials from their events.
The zeta material income rate has increased quite a bit since 'once upon a time'.
It does suck that they reduced DOD to 1 day. But on the other hand they have been pretty consistently rewarding Zetas for GA, which I think is awesome! I just wish Zetas were rewards for every GA. I love the fact that you can "earn" them through battle!
Once upon a time there were very few zeta abilities and one or two gave you a whole team. Now each new team requires an average of 6 to be functional.
So? Once you slap a zeta on someone it's done forever. They've increased the zeta gain by more than enough to compensate. Folks are just being impatient.
They used to last 2 days and they changed to one, so doesn't look they want that source to help as much
That doesn't change the fact, that zeta income has improved significantly, which @Rockstar seemed to overlook/ignore.