UNIT NAME: Count Dooku
ALIGNMENT: Dark
CATEGORIES: Dark Side, Sith, Separatist, Attacker, Leader
Disciplined Separatist Attacker with high damage, counter attacks, and debuff capabilitiesChanges Highlighted in GreenABILITIES:Basic: Hindering Press
FINAL TEXT: Deal Physical damage to target enemy with a 50% chance to attack again,
doubled if the target is Galactic Republic. These attacks have a
50% chance to inflict Stun and Ability Block for 1 turn and can't be countered
or evaded.Special 1: Force Lightning (Cooldown 3)
FINAL TEXT:
Shock the target enemy, deal Special damage, and Stun them for 1 turn. This attack has a 50% chance to
Shock and Stun another random enemy,
doubled if the target is Galactic Republic.Special 2: Master of Makashi (Cooldown 3)FINAL TEXT: Count Dooku dispels all debuffs from himself and gains Riposte for 2 turns. All non-Tank Separatist allies gain 15% Turn Meter and Stealth for 2 turns.
Riposte: Attacks out of turn ignore Protection; can't be copiedLeader: Nefarious Connections
FINAL TEXT:
Separatist allies have +35% counter chance and gain 50% Tenacity the first time they are Stunned or Dazed. Whenever an enemy falls below 100% Health they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain 10% Offense (stacking, max 50%).Unique: Flawless Riposte
FINAL TEXT:
(ZETA) Count Dooku has 100% counter chance. In addition, whenever he attacks outside of his turn, he deals 30% more damage,
gains 15% Turn Meter, recovers 15% Protection, and gains Critical Hit Immunity for 1 turn.
SYNERGIES
20
Replies
They also decreased his TM gain (non-zeta)
I’m interested in seeing if his base stat values were upped tho
I don't see where Dooku hurts his own team.
The leader ability inflicts tenacity down and healing immunity on ENEMIES when an ENEMY falls below 100% health. The Seps get offense buff. I read it wrong the first time, too.
edit: quoted the wrong post, oops
Does it means there will be another galatic republic release or rework ?
FINAL TEXT: Separatist allies have +35% counter chance and gain 50% Tenacity the first time they are Stunned or Dazed. Whenever an enemy falls below 100% Health they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain 10% Offense (stacking, max 50%).
It is applied on the enemies not Dooku's separatists allies.
Droideka looks like it's taking damage in the animation, but that's probably just a glitch.
Yes, this. I’d imagine it’s phrased “inflicting...on themselves” to circumvent mechanics that might prevent the user from applying them to the enemy (CBM?)?
His attacks out of turn ignore protection when he has riposte. Seems like a great way to kill something.
Umm...yeah...is there some sort of cap missing in this ability description?
They only note a cap if there isn't one. Compare Ezra and Greedo.
edit: never mind, misunderstood what you were saying.
I think it’s more like Canderous’ basic or Leia’s Basic (where it has a chance to deal damage a second/third time) than like Greedo’s unique (which has a trigger outside the base ability, which uses a basic ability for a second time).
Yeah, I got it, misunderstood what the person I was responding to was saying. Post has been edited.