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Warmog
2 posts Member
edited May 2019
I hope this question can be answered by the dev. team.

Can it clear what we get if we spend X-dollars or share the general earnings the game expects/needs? A pay scheme expectations for the power/competitive folks, for the long time causal loyal players, for free to play players that will shell out on special occasions, or players that will always be free to play. I believe you have customers in each segment and if the right set of expectations are set for each you shall be reward with your goal of increased revenues.

As a Disney game, I find it hard to recommend my kids and younger relatives to play this game and enjoy it.

For example, if you spend around X , then you will likely do well in X events and place in the top.

Replies

  • Monel
    2776 posts Member
    You want a company to tell you how much money to spend?

    The answer is simple, all of it.
  • Nasdadjr
    66 posts Member
    This has to be one of the dumbest questions ever. Why would they ever do that? It makes zero sense because if someone spends x dollars but doesn't get the =x result then they set themselves up for criticism
  • Kyno
    32087 posts Moderator
    No one can give a $$ to product in exact terms. You are buying in game currency and can spend it for an advantage in many ways.

    Some players benefit more from shards, others from gear, and other could find an advantage in farming refreshes, or mods.

    Since there is no single path to spend and get an advantage that suits everyone, there is no single answer.

    There is also the fact that you dont have to spend at all and can play this game with no issues, and always be able to get everything in game without any $$ spent.

    There are many packs put there that are a direct purchase, but those are usually situational and are not going to be a real advantage for everyone.

    For these reasons and others, the dev team cannot answer this question for you.

    Players may be able to give you some general amounts to do well in X event, but they would need to know where you currently stand. (Players are at all different areas of the game, which is another reason it's hard to quantify an advantage)
  • j0nny
    21 posts Member
    the question is too broad

    player a could spend 10,000 crystals on trash toons
    player b could spend 2000 on top tier toons.

    player a would have more GP
    player b would likely do better in arena

    player a would have a bigger collection, player a might also snag a legendary. ie he had g12 separatists useless in arena but managed to get padme
    player b would be more useful in top tier raids

    success is relative, and there's also a huge element of RNG especially with mods .

  • Nauros
    5429 posts Member
    It's not only about how much you spend, but also how you use your investment. The 5000 or so crystals I spent to unlock the Falcon, for example, was hands down the best investment I have made in this game, it has since returned many times over and enabled me to get DR and Malak with relatively little additional monetary investment (and about half of it wasn't necessary due to the DR delay). The catch is that there's no way to know beforehand how long a meta will last and how strong it will be. So, less than 100 bucks can get you very far if you hit a "shatterpoint", but you can also spend thousands to little effect.
  • j0nny wrote: »
    the question is too broad

    player a could spend 10,000 crystals on trash toons
    player b could spend 2000 on top tier toons.

    player a would have more GP
    player b would likely do better in arena

    player a would have a bigger collection, player a might also snag a legendary. ie he had g12 separatists useless in arena but managed to get padme
    player b would be more useful in top tier raids

    success is relative, and there's also a huge element of RNG especially with mods .

    This. The decisions each player makes have a very large effect on how successful they are in the game. An f2p player who makes great decisions and understands the strategy of the game could easily be more successful than a spender who makes very poor decisions about how to use their resources. EA/CG can't control or anticipate how well you will manage your resources, so there's no way for them to give an accurate estimate of how much benefit you will get from buying X amount of crystals unless they tell you exactly how to spend those crystals and how to use the team afterwards. Even then, if you don't know the effective strategies for each team and game mode then you won't achieve the same level of success as someone who does.
  • NicWester
    8928 posts Member
    Warmog wrote: »
    As a Disney game, I find it hard to recommend my kids and younger relatives to play this game and enjoy it.

    Kids don't care as much about winning as you think they do. They want to use the characters that they like from the movies or TV series because that's who they like. They're not concerned with keeping up with the meta or how long it'll take them from starting to farming Traya.

    Let them play and find enjoyment whatever way they want, which won't be the same as how you find enjoyment.
    Ceterum censeo Patientia esse meliat.
  • Warmog wrote: »
    I hope this question can be answered by the dev. team.

    Can it clear what we get if we spend X-dollars or share the general earnings the game expects/needs?

    This game is a gambling enterprise.

    It's a casino.

  • thedrjojo
    949 posts Member
    When you spend the money, how you spend it, etc, makes this a fools question.

    I spent $30 to get the veterans to 7* to get JTR in October as opposed to waiting 3 months for her. She profitted me well more than $30 worth of stuff just by making me a top 3 str finisher for my guild. Or by making me able to 3* all light side battles, all the mod battles, etc.

    I spent $10 on enfys nest to go from 3* to 4* to buy the Marquee pack, to still have her at 5* right now cause I only recently was able to start farming her. Sure, I love her as a toon and she's won me some battles, helped me some when I did that, but clearly far worse ROI compared to vet han and chewie, objectively worst toons.

    I used to buy a $20 crystal box every month or so because doing 3 cantina refreshes and 3 regular energy refreshes would out spend my crystal income by like 50-100 crystals a day. That gave me freedom to farm things a little faster, get a full g12 jkr team, that bumped me from top 200 to top 50 in arena, which then changed me from net negative to net positive on crystals a day (that and stopping refreshing cantina as I ran lower on needed toons), so that I don't need to buy the crystals as much/often (and now using my net profits to buy gear or shards or more refreshes here and there).

    There's no magic or predescribed way to spend on this game. So no magic $$$ to guarantee success either way
  • 3pourr2
    1927 posts Member
    They di reward you for spending. Spend x amount on new characters/gear rewarded new legendary.
  • Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect
  • phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    Just save up 100K crystals. You'll be ready for whatever meta they throw at us
  • I mean, it's a virtual product. There's no return on any of your "investment". At some point, the game will shut down and you will have nothing but sweet, sweet memories...
  • Ultra
    11449 posts Moderator
    Warmog wrote: »
    As a Disney game, I find it hard to recommend my kids and younger relatives to play this game and enjoy it.
    You can recommend this game to your kids and they'll enjoy it

    Just disable them from spending money from the game. This game is very pricey, and kids shouldn't be spending their allowances on it because they will get very little returns and go broke very quick.

    Its not a good place to teach them the value of a dollar
  • NicWester
    8928 posts Member
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    No she didn't.
    Ceterum censeo Patientia esse meliat.
  • Monel
    2776 posts Member
    Warmog wrote: »
    I hope this question can be answered by the dev. team.

    Can it clear what we get if we spend X-dollars or share the general earnings the game expects/needs?

    This game is a gambling enterprise.

    It's a casino.

    Or... and hear me out, it's just a game. You dont have to spend anything but patience. It's your choice to spend cash. Especially if you know the odds are not in your favor. The difference is if I lose $100 at a blackjack table I am out $100. If I buy $100 gear, via shards, I still have use for it for as long as this game exists. Even if you compare the character shard packs as the gamble, which I agree that is, it is still not Vegas because every pack contains something. Almost every bet in Vegas has 0 return.
  • lol this isn't a Disney game, its EA 😂
  • Kyno
    32087 posts Moderator
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    maybe you should go read that again, because that is absolutely not what she said.
  • APX_919
    2468 posts Member
    Kyno wrote: »
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    maybe you should go read that again, because that is absolutely not what she said.

    Correct. She said 4-5k would be the potential cost to get "caught up" to launch shards if starting from scratch. Not that they expect everyone to do this nor do they require it.
    "Everything is proceeding as I have foreseen...mostly"
  • I have spend more on this game than coke. Plz don’t let your kids play swgoh. Tuvm
  • TVF
    36519 posts Member
    edited May 2019
    Tb12isgoat wrote: »
    I have spend more on this game than coke. Plz don’t let your kids play swgoh. Tuvm

    Me too!

    Because I've spent zero on coke.
    I need a new message here. https://discord.gg/AmStGTH
  • Monel
    2776 posts Member
    TVF wrote: »
    Tb12isgoat wrote: »
    I have spend more on this game than coke. Plz don’t let your kids play swgoh. Tuvm

    Me too!

    Because I've spent zero on coke.

    But what about Coke Zero?
  • Nikoms565
    14242 posts Member
    edited May 2019
    Money buys you a temporary advantage in this game. Sometimes very temporary. So you will have to spend again to remain on top (in most cases). That is by design.

    TL ;DR - whatever you spend will never be enough.
    In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie

    In game guild: TNR Uprising
    I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
    *This space left intentionally blank*
  • AnnerDoon
    1353 posts Member
    APX_919 wrote: »
    Kyno wrote: »
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    maybe you should go read that again, because that is absolutely not what she said.

    Correct. She said 4-5k would be the potential cost to get "caught up" to launch shards if starting from scratch. Not that they expect everyone to do this nor do they require it.

    Sorry, but no. $4-5k to catch up IS her expectation. That’s what she said. She said nothing about potential. That’s her expectation. Not a requirement. But, her expectation. Read her post again. That’s what she said.
  • CHFC22
    732 posts Member
    AnnerDoon wrote: »
    APX_919 wrote: »
    Kyno wrote: »
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    maybe you should go read that again, because that is absolutely not what she said.

    Correct. She said 4-5k would be the potential cost to get "caught up" to launch shards if starting from scratch. Not that they expect everyone to do this nor do they require it.

    Sorry, but no. $4-5k to catch up IS her expectation. That’s what she said. She said nothing about potential. That’s her expectation. Not a requirement. But, her expectation. Read her post again. That’s what she said.

    She used the word "expect" in the same way as "if you go outside while it's raining without an umbrella I'd expect you to get wet", rather than a manager telling a team "I expect you to exceed all targets this week". It was incredibly obvious too, but folk who had already made up their mind she's inherently evil and bad at her job just let that cloud their ability to understand very plain English.
  • AnnerDoon
    1353 posts Member
    CHFC22 wrote: »
    AnnerDoon wrote: »
    APX_919 wrote: »
    Kyno wrote: »
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    maybe you should go read that again, because that is absolutely not what she said.

    Correct. She said 4-5k would be the potential cost to get "caught up" to launch shards if starting from scratch. Not that they expect everyone to do this nor do they require it.

    Sorry, but no. $4-5k to catch up IS her expectation. That’s what she said. She said nothing about potential. That’s her expectation. Not a requirement. But, her expectation. Read her post again. That’s what she said.

    She used the word "expect" in the same way as "if you go outside while it's raining without an umbrella I'd expect you to get wet", rather than a manager telling a team "I expect you to exceed all targets this week". It was incredibly obvious too, but folk who had already made up their mind she's inherently evil and bad at her job just let that cloud their ability to understand very plain English.

    If people typically do something, it can be expected that people will typically do that thing. In this case, Carrie stated that she expects people to pay $4-5k to catch up. That is likely because people typically spend $4-5k to catch up. (I assume that they have data that confirms this.)

    That said, there was no mention of potential cost, or any expectation that every player spend that much. That is what I was replying to.

    And for the record, I do think that Carrie is bad at her job. But that doesn’t change the fact the she said what she did. Nor does it change the fact that those expectations are likely accurate.
  • CHFC22
    732 posts Member
    AnnerDoon wrote: »
    CHFC22 wrote: »
    AnnerDoon wrote: »
    APX_919 wrote: »
    Kyno wrote: »
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    maybe you should go read that again, because that is absolutely not what she said.

    Correct. She said 4-5k would be the potential cost to get "caught up" to launch shards if starting from scratch. Not that they expect everyone to do this nor do they require it.

    Sorry, but no. $4-5k to catch up IS her expectation. That’s what she said. She said nothing about potential. That’s her expectation. Not a requirement. But, her expectation. Read her post again. That’s what she said.

    She used the word "expect" in the same way as "if you go outside while it's raining without an umbrella I'd expect you to get wet", rather than a manager telling a team "I expect you to exceed all targets this week". It was incredibly obvious too, but folk who had already made up their mind she's inherently evil and bad at her job just let that cloud their ability to understand very plain English.

    If people typically do something, it can be expected that people will typically do that thing. In this case, Carrie stated that she expects people to pay $4-5k to catch up. That is likely because people typically spend $4-5k to catch up. (I assume that they have data that confirms this.)

    That said, there was no mention of potential cost, or any expectation that every player spend that much. That is what I was replying to.

    And for the record, I do think that Carrie is bad at her job. But that doesn’t change the fact the she said what she did. Nor does it change the fact that those expectations are likely accurate.

    She didn't do that. She said she would expect that some people would spend some money on a game in which people spend money, after she was asked if she thought people may spend money in a game in which people spend money.
  • AnnerDoon
    1353 posts Member
    CHFC22 wrote: »
    AnnerDoon wrote: »
    CHFC22 wrote: »
    AnnerDoon wrote: »
    APX_919 wrote: »
    Kyno wrote: »
    phartung55 wrote: »
    Kyno wrote: »
    No one can give a $$ to product in exact terms.

    Except Carrie. She pretty much confirmed 5k a year is what they expect

    maybe you should go read that again, because that is absolutely not what she said.

    Correct. She said 4-5k would be the potential cost to get "caught up" to launch shards if starting from scratch. Not that they expect everyone to do this nor do they require it.

    Sorry, but no. $4-5k to catch up IS her expectation. That’s what she said. She said nothing about potential. That’s her expectation. Not a requirement. But, her expectation. Read her post again. That’s what she said.

    She used the word "expect" in the same way as "if you go outside while it's raining without an umbrella I'd expect you to get wet", rather than a manager telling a team "I expect you to exceed all targets this week". It was incredibly obvious too, but folk who had already made up their mind she's inherently evil and bad at her job just let that cloud their ability to understand very plain English.

    If people typically do something, it can be expected that people will typically do that thing. In this case, Carrie stated that she expects people to pay $4-5k to catch up. That is likely because people typically spend $4-5k to catch up. (I assume that they have data that confirms this.)

    That said, there was no mention of potential cost, or any expectation that every player spend that much. That is what I was replying to.

    And for the record, I do think that Carrie is bad at her job. But that doesn’t change the fact the she said what she did. Nor does it change the fact that those expectations are likely accurate.

    She didn't do that. She said she would expect that some people would spend some money on a game in which people spend money, after she was asked if she thought people may spend money in a game in which people spend money.

    That’s not what was said.
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