Guys you just joke with that. more than 50 try for 4 shards for a character, it's just a joke. Fix the drop it's unplayable like that. And I don't talk about speed on moduls...
This game begin to give me more stress than my work.... And it's create to entertain....
This game is rules by luck and who begin it earlier....
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This is a relatively uncommon randomization model in video games because humans react badly to fair dice. They're swingy buggers. But long term, luck is a myth and it more or less balances out, within a reasonable margin of error.
4 in 50 shards is a bad run to be sure, but it's just that. A bad run. The drop rate is still one in three.
If you have doubts about the drop rate, track it long term. And well before you have a statistically relevant data set, you'll have maxed all the characters you were tracking.
Geez, I almost took that seriously for a second lmao
Just as the zetas were fixed before they were nerfed. but you didn't know that, Mr know it all?!
Exactly.
All scrutable jokes are all alike, but every inscrutable joke is inscrutable in its own way.
I.e. I aim to please.
You compete with people at your same start date (arena) or same(ish) GP (GAC). There's no "older people rule the game."
Older people do rule the game for the simple fact that they as a group have more discretionary income than younger people!
I'm still way off the 30% or so drop rate for Juhani and Carth (finally done with other OR toons and ships for **** at an average of 19%).
At this pace, I'll get Carth right when DR will show up next, and yes I'm using at least one refresh a day on his node.
That s u x, and I wish it wasn't happening to you.
I hope you understand that I can have a great deal of sympathy with folks going through such dry spells even while I think it's silly that some people can't seem to understand that "random" means you can't tell from your personal experience whether or not they've changed the drop rate.
The dry spell is yucky and worthy of sympathy. The inability to understand the word "random" isn't.
Best of luck going forward.
If it wasn't for my guild mates, I would have quit already.
The funny thing is when you try to reach up and claim your drop rate is insanely low though you have data supporting your claim, people call you a liar. Anyway, I'll get DR/Malak eventually when they won't be meta anymore, or I will be way behind the whales for gear by that time.
The game itself is poorly managed and whoever are in charge just don't care about f2p (why would they anyway?).
My progression is slow due to the lack of crystals, but the guild I'm in is doing its best and I want to help as much as I can for them to reach their goal.
Mine was too, until I went all in on ships. I've been #1 almost every day for a while now (8 months, maybe?) and the difference in my ability to develop my toons is huge with the extra 400 crystals/day.
The rates change literally all the time.
What? When? How?
I just ran a bunch of trials like this and it's true. I'd do one sim at a time and the drop rate changed wildly, from 0% to 100% and nothing in between.
That's good data. Now try simming light side normal nodes in batches of 20 and let us know what the shard drip rate is.
With enough data we'll prove that CG is turning the knobs!
I hit 4/5 yesterday, it's happened often enough that I stopped screen shotting it.