Ill start.
1.
Target High damage first. Then healers. Opponent Heals are nice. Sometimes you need the rounds to get your heal up for next round.
2.
Lately I have been having more success by Retreating Once any player gets low.I Sub him out.
I then also retreat when say only a Baris enemy is left. Or maybe the Wookie.
I put in a few one stars (for low damage hits, less damage means more rounds) and Sidius (for heals on him when low levels die) or A high health Character to take advantage of my Baris even out.
I also put in people i need to heal. With healers who have their heal ready.
I also use this tactic to get refresh timers back up. If only there was a way to skip turns and this would be more effective
3.
Always retreat when you lose a man. (except when maybe playing high speed characters like Dooku. Drop him first). But Playing a man down is significant loss. Sub in a Defense up dood or even low level as they seem to be targeted first. Extra bodies to take the damage! Oooo lets call them shields. I recommend yelling "Sheilds Up!" when you use this tactic.
4.
If sidious is low I throw him in with a bunch of my lvl 1 1*. Instant health!
5.
When facing people 5plus levels above me. I dont even start out with my main team. I throw in a defense up character, low levels, and target high damage enemies and drop at least two before using my main team.
Any more ideas would be greatly appreciated. I've only completed 1 Galactic war out of at least 10 tries.
Ideally i plan to have two good teams to alternate.. not there yet.
Any other ways to get refreshes back to 0? This is what usually kills me. I lose track of a heal and need one. Then see i have to survive 3 rounds with no heal!
134-693-359 Full but accepting lvl 70 only
dj
0
Replies
Pretty good collection of characters so far and GROWING
If you are past this point and suffering like I am, I think the best advice I have is SPEED. Speed is the #1 best thing to build for in GW (IMO of course). With having just Phasma, Dooku, and Sid you can pull off a quick assassination of your most feared non tank HP type enemy and take 1 hit in return then retreat and do it all over again. Enemy Sid, Dooku, Kylo, luke, Maul and Lumi have no chance vs these three with Phasma as the leader. A lot of times you start with Dooku and he will double, then Sid gets an extra attack. Then it's Sid's turn and he will trigger an extra attack and if its Dooku, it's probably going to be a double. Not much lives after getting hit 6 times by these guys.
SPEED SPEED SPEED. I haven't researched yet, but if anybody knows the top 10 fastest toons, please post them. Speed and extra attacks is a monster.
My "hit squad" is Ventress leader, Old Daka, Talia, Dooku and Sidious. It's going to be very effective once they are all starred up, and could possibly be exploited by retreating constantly to refresh the turn meter.
For people potentially having to match up against my team in GW: I'm sorry
dj
I use a very similar B team to snipe a character or two with hit and run tactics. I'll go with Ventress leader, Daka, Talia, Dooku, and the Nightsister Initiate. For whatever reason I ended up with the initiate at 4 stars, and she is fast and hits hard. Usually all four characters other than ventress will get hits in, then the fastest opponent character gets 1 hit. It works great hitting them 4 times to their 1 and slowly chipping away at them when they are overleveled and overpowered.
@ 7* Looks like Fastest in order:
Count Dooku
Darth Sidious
Jedi Knight Anakin
Poggle the Lesser
Old Daka
Dathcha
Talia
Jawa
Stormtrooper Han
General Veers
Luminara Unduli
Aayla Secura
Savage Opress
IG-88
Ima-Gun Di
Kylo Ren
Captain Phasma
CT-5555 Fives
... see more on site. Base states is quite different
dj
He waits till midnight. Defeats this team by whatever. Then all subsequent teams are much lower level. He said he did this 3 nights in a row (wastes two Galactic war runs, but he wanted to see what the final reward was. dissapointed he was).
I have not confirmed my self.
dj
Damage is manageable and you get a free burn on whoever you need without worrying about a wasted round.