High Relic on CLS in CLS Rebels, he'll lose guard

So now my CLS is at 100000 hp/prot. C3p0 at 90, R2 at 70. Relic 6 must have been a big boost. So now I got 2 toons I need to gear just to restore guard to CLS.

Replies

  • CCyrilS
    6732 posts Member
    Ya didn't kinda see that coming?
  • CCyrilS wrote: »
    Ya didn't kinda see that coming?

    Nope, thought my gears had it covered
  • ........you mean Relics increase Health and Protection???
  • Kisakee
    1648 posts Member
    From R5 to R6 he gains 2754 Health and 0 Protection. While you're having no mods on him that are giving Max Health as a primary stat there's nothing to count in. Whatever you did, it was not the Relic upgrade that switched guard to someone else.
    "Never make the mistake of believing forbearance equates to acceptance, or that all positions are equally valid."
    - Grand Admiral Thrawn
  • Mephisto_style
    5724 posts Member
    edited October 2019
    Kisakee wrote: »
    From R5 to R6 he gains 2754 Health and 0 Protection. While you're having no mods on him that are giving Max Health as a primary stat there's nothing to count in. Whatever you did, it was not the Relic upgrade that switched guard to someone else.

    I went r4 to r6 , but I did also rearrange some mods off r2. Let me see!

    CLS guard restored!!!
    Post edited by Mephisto_style on
  • Kisakee
    1648 posts Member
    Case closed, nothing to see here. Move along citizen..
    "Never make the mistake of believing forbearance equates to acceptance, or that all positions are equally valid."
    - Grand Admiral Thrawn
  • CCyrilS
    6732 posts Member
    A couple points before this gets closed:

    1 you can know the stat changes from relics, gears, etc. BEFORE you add them.. it doesn't have to be a surprise.

    2 mods still matter
  • Is it allowed to quote swgoh.gg at this point?
    They show the stats of the toons very for each relic-tier...

    https://swgoh.gg/characters/commander-luke-skywalker/relic-list/
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